Player Matchup

Ganesha
Ganesha
Silver I
JRRufflechips
Ganesha
Silver I
Level 129
God Stats
24W - 22L
1,717 SR
Queue Stats
31W - 28L
1,552 MMR
Party 1
Sobek
Sobek
Silver I
T3d13undy
Sobek
Silver I
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 85L
1,504 MMR
Solo
Fenrir
Fenrir
Gold IV
komander-kaos
Fenrir
Gold IV
Level 123
God Stats
23W - 25L
1,569 SR
Queue Stats
281W - 268L
1,443 MMR
Party 3
Thoth
Thoth
Gold II
kung_fu_kitty4
Thoth
Gold II
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 191L
1,573 MMR
Party 3
Izanami
Izanami
Silver II
lengthylink
Izanami
Silver II
Level 154
God Stats
10W - 7L
1,577 SR
Queue Stats
76W - 86L
1,465 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,573 SR
1,507 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,565 SR
1,498 MMR
Nemesis
Nemesis
Silver II
 
Nemesis
Silver II
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Nu Wa
Nu Wa
Gold V
I-Jerry-Edmonds
Nu Wa
Gold V
Level 146
God Stats
12W - 6L
1,613 SR
Queue Stats
465W - 460L
1,470 MMR
Party 4
Apollo
Apollo
Gold V
Shmaleximo
Apollo
Gold V
Level 150
God Stats
3W - 1L
1,713 SR
Queue Stats
61W - 46L
1,510 MMR
Party 2
Hel
Hel
Bronze III
SmurfTryhardGG
Hel
Bronze III
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,500 MMR
Solo
Chaac
Chaac
Gold V
flareb0t
Chaac
Gold V
Level 132
God Stats
4W - 0L
1,500 SR
Queue Stats
60W - 45L
1,510 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
1 / 5 / 8
8,986
449
5,008
17,071
13,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
T3d13undy
Sobek
14
0 / 4 / 0
8,268
413
5,251
15,711
13,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 4 / 0
9,361
468
5,287
16,415
6,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
0 / 5 / 1
9,343
467
4,850
11,600
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
lengthylink
Izanami
15
3 / 6 / 4
9,857
493
8,383
14,061
4,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Erlang ShenCthulhuCu ChulainnScyllaDanzaburou

VS

Bans
TsukuyomiHun BatzGuan YuSetKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
6 / 3 / 7
12,643
632
14,009
16,486
9,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

18
9 / 0 / 6
12,463
623
14,977
5,340
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Shmaleximo
Apollo
19
2 / 2 / 5
12,152
608
8,913
13,311
4,750
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 4 / 6
10,360
518
7,946
12,444
7,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
flareb0t
Chaac
20
5 / 0 / 1
12,839
642
9,213
14,386
15,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
9
Kills
24
24
Deaths
9
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
3
7
3.17
W
9
0
6
12
L
Ganesha
1
5
8
1
W
Apollo
Shmaleximo
Apollo
2
2
5
2.25
W
2
4
6
1.25
L
Sobek
T3d13undy
Sobek
0
4
0
0
W
Chaac
flareb0t
Chaac
5
0
1
5.5
L
5
4
0
1.25
L
0
5
1
0.1
L
Izanami
lengthylink
Izanami
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,779
Damage
55,058
74,858
Taken
61,967
41,987
Mitigated
38,566
20,848
Healing
32,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
14,009
8,480
0
3,645
16,486
9,260
1,422
4,206
12,241
0
95,219
W
14,977
3,050
310
1,979
5,340
1,751
2,193
2,339
2,901
72,439
0
L
Ganesha
5,008
516
0
2,250
17,071
13,645
0
5,716
11,181
24,707
0
W
Apollo
Shmaleximo
Apollo
8,913
7,297
0
7,328
13,311
4,750
5,886
2,657
10,654
0
88,221
W
7,946
751
3,825
7,198
12,444
7,370
307
4,515
7,793
63,895
0
L
Sobek
T3d13undy
Sobek
5,251
393
0
5,472
15,711
13,996
0
2,534
12,481
44,570
0
W
Chaac
flareb0t
Chaac
9,213
1,447
0
8,279
14,386
15,435
1,038
3,434
10,952
0
88,053
L
5,287
1,802
0
8,033
16,415
6,347
0
4,091
12,058
0
67,940
L
4,850
182
0
1,941
11,600
3,517
0
5,197
6,098
69,415
0
L
Izanami
lengthylink
Izanami
8,383
5,909
0
3,152
14,061
4,482
1,104
4,323
9,567
0
60,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,815
Gold Earned
60,457
528
Minions Killed
683
0
Camps Cleared
0
1,789,927
Distance Traveled
1,955,208
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,643
632
130
7
0
424,200
2
W
Nu Wa
12,463
623
119
6
0
387,228
4
L
Ganesha
8,986
449
8
0
0
349,509
6
W
Apollo
12,152
608
167
8
0
373,402
1
W
Hel
10,360
518
99
5
0
399,202
3
L
Sobek
8,268
413
94
5
0
360,192
5
W
Chaac
12,839
642
168
8
0
371,176
2
L
Fenrir
9,361
468
115
6
0
394,547
3
L
Thoth
9,343
467
170
9
0
345,153
1
L
Izanami
9,857
493
141
7
0
340,526
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role