Player Matchup

Danzaburou
Danzaburou
CptDelightful
Danzaburou
Level 28
God Stats
0W - 4L
1,241 SR
Queue Stats
30W - 32L
1,593 Elo+
Solo
Fenrir
Fenrir
Mikkelhard
Fenrir
Level 25
God Stats
6W - 10L
1,296 SR
Queue Stats
38W - 32L
1,450 Elo+
Party 2
Yemoja
Yemoja
YahUchiha
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,697 Elo+
Solo
Jing Wei
Jing Wei
ZS_Drugs
Jing Wei
Level 6
God Stats
0W - 1L
1,302 SR
Queue Stats
68W - 87L
1,735 Elo+
Solo
Chaac
Chaac
ZorroRozzi
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,434 Elo+
Party 2
Team Averages
Level 15
1,368 SR
1,582 Elo+

VS

Team Averages
Level 20
1,496 SR
1,533 Elo+
Janus
Janus
Creecher
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 43L
1,570 Elo+
Party 1
Yemoja
Yemoja
Flumpel
Yemoja
Level 29
God Stats
6W - 8L
1,539 SR
Queue Stats
21W - 17L
1,563 Elo+
Party 1
Anubis
Anubis
Gaming0verDose
Anubis
Level 28
God Stats
2W - 0L
1,533 SR
Queue Stats
11W - 16L
1,368 Elo+
Solo
Bellona
Bellona
Golfclash
Bellona
Level 8
God Stats
3W - 4L
1,339 SR
Queue Stats
53W - 39L
1,648 Elo+
Solo
Nemesis
Nemesis
UndercoverWeeb
Nemesis
Level 8
God Stats
8W - 4L
1,571 SR
Queue Stats
25W - 39L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CptDelightful
Danzaburou
12
3 / 4 / 3
7,696
481
9,031
13,043
3,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Mikkelhard
Fenrir
14
6 / 6 / 0
8,655
541
11,678
15,484
6,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
YahUchiha
Yemoja
10
1 / 7 / 3
6,814
426
4,760
16,134
6,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
ZS_Drugs
Jing Wei
8
0 / 5 / 0
5,943
371
933
6,400
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
14
0 / 3 / 3
7,933
496
7,899
9,210
8,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Creecher
Janus
13
3 / 4 / 3
8,170
511
7,773
7,148
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Flumpel
Yemoja
12
1 / 0 / 6
7,940
496
3,789
6,239
3,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
9 / 1 / 6
10,257
641
18,146
14,901
9,116
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Golfclash
Bellona
17
7 / 1 / 3
10,880
680
11,326
19,528
19,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
5 / 4 / 2
8,842
553
4,779
12,586
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
10
Kills
25
25
Deaths
10
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CptDelightful
Danzaburou
3
4
3
1.13
W
Janus
Creecher
Janus
3
4
3
1.13
W
Yemoja
Flumpel
Yemoja
1
0
6
4
W
9
1
6
12
W
Bellona
Golfclash
Bellona
7
1
3
8.5
L
Fenrir
Mikkelhard
Fenrir
6
6
0
1
W
5
4
2
1.5
L
Yemoja
YahUchiha
Yemoja
1
7
3
0.36
L
Jing Wei
ZS_Drugs
Jing Wei
0
5
0
0
L
Chaac
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,301
Damage
45,813
60,271
Taken
60,402
27,546
Mitigated
38,720
10,012
Healing
31,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CptDelightful
Danzaburou
9,031
3,657
0
3,322
13,043
3,492
0
8,120
4,721
0
36,088
W
Janus
Creecher
Janus
7,773
932
0
250
7,148
1,966
847
1,355
5,793
38,615
0
W
Yemoja
Flumpel
Yemoja
3,789
855
589
1,473
6,239
3,791
984
937
5,302
21,434
0
W
18,146
1,803
267
10,859
14,901
9,116
1,097
1,545
13,356
68,031
0
W
Bellona
Golfclash
Bellona
11,326
7,465
0
13,726
19,528
19,113
1,830
303
18,700
0
71,813
L
Fenrir
Mikkelhard
Fenrir
11,678
3,088
0
3,090
15,484
6,680
260
4,928
10,504
0
49,521
W
4,779
2,607
0
4,293
12,586
4,734
0
620
11,925
0
52,407
L
Yemoja
YahUchiha
Yemoja
4,760
693
334
509
16,134
6,777
27
12,906
2,880
18,855
0
L
Jing Wei
ZS_Drugs
Jing Wei
933
689
0
877
6,400
1,648
60
2,326
4,074
0
16,113
L
Chaac
7,899
2,568
0
1,880
9,210
8,949
90
826
8,384
0
44,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,041
Gold Earned
46,089
294
Minions Killed
445
0
Camps Cleared
0
1,314,160
Distance Traveled
1,447,306
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,696
481
59
4
0
212,737
5
W
Janus
8,170
511
59
4
0
286,668
2
W
Yemoja
7,940
496
41
3
0
244,423
4
W
Anubis
10,257
641
108
7
0
258,142
3
W
Bellona
10,880
680
156
10
0
307,148
1
L
Fenrir
8,655
541
90
6
0
298,848
0
W
Nemesis
8,842
553
81
5
0
350,925
2
L
Yemoja
6,814
426
19
1
0
276,309
0
L
Jing Wei
5,943
371
36
2
0
232,574
1
L
Chaac
7,933
496
90
6
0
293,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role