Player Matchup

Bakasura
Bakasura
Lil_Loser21
Bakasura
Level 69
God Stats
2W - 4L
1,297 SR
Queue Stats
337W - 347L
1,419 Elo+
Solo
Artio
Artio
Welshy12
Artio
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,481 Elo+
Solo
Hachiman
Hachiman
pffffffft D3vil
Hachiman
Level 142
God Stats
2W - 2L
1,720 SR
Queue Stats
242W - 232L
1,479 Elo+
Solo
Freya
Freya
skarian1015
Freya
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,769 Elo+
Solo
Ne Zha
Ne Zha
xElxDiablo
Ne Zha
Level 125
God Stats
8W - 9L
1,706 SR
Queue Stats
485W - 451L
1,550 Elo+
Solo
Team Averages
Level 84
1,545 SR
1,540 Elo+

VS

Team Averages
Level 94
1,500 SR
1,417 Elo+
Anhur
Anhur
Dragomein
Anhur
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 74L
1,380 Elo+
Solo
Zeus
Zeus
Heir2Cthulhu
Zeus
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 45L
1,530 Elo+
Solo
Yemoja
Yemoja
lobeznoPCE
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
m0ngoos0nH4SH
Kumbhakarna
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,176 Elo+
Solo
Anubis
Anubis
mR_bLoNd187
Anubis
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 44L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Lil_Loser21
Bakasura
15
0 / 9 / 9
8,585
660
5,257
17,322
6,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
Welshy12
Artio
16
1 / 7 / 6
9,280
714
8,786
21,102
20,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
16
4 / 7 / 4
9,359
720
13,693
14,712
5,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 6 / 5
9,908
762
10,723
17,375
6,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
xElxDiablo
Ne Zha
15
3 / 9 / 5
9,584
737
9,211
18,890
19,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dragomein
Anhur
18
13 / 5 / 18
11,427
879
17,521
14,350
6,940
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
11 / 2 / 24
12,040
926
30,818
12,313
5,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
lobeznoPCE
Yemoja
17
4 / 1 / 24
10,416
801
6,177
9,544
4,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
m0ngoos0nH4SH
Kumbhakarna
18
2 / 3 / 29
10,215
786
7,558
21,764
21,779
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
17
8 / 3 / 18
10,695
823
16,735
11,336
5,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
151
12
Kills
38
38
Deaths
14
29
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Anhur
Dragomein
Anhur
13
5
18
4.4
W
11
2
24
11.5
L
Bakasura
Lil_Loser21
Bakasura
0
9
9
0.5
L
Artio
Welshy12
Artio
1
7
6
0.57
W
Yemoja
lobeznoPCE
Yemoja
4
1
24
16
W
Kumbhakarna
m0ngoos0nH4SH
Kumbhakarna
2
3
29
5.5
W
Anubis
8
3
18
5.67
L
Hachiman
4
7
4
0.86
L
4
6
5
1.08
L
Ne Zha
xElxDiablo
Ne Zha
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,670
Damage
78,809
89,401
Taken
69,307
58,066
Mitigated
43,400
25,165
Healing
31,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Dragomein
Anhur
17,521
12,841
2,134
2,530
14,350
6,940
2,421
3,666
10,564
0
25,206
W
30,818
4,451
3,553
2,626
12,313
5,060
2,349
4,137
8,176
59,686
0
L
Bakasura
Lil_Loser21
Bakasura
5,257
4,025
0
2,692
17,322
6,664
672
11,590
5,462
0
6,038
L
Artio
Welshy12
Artio
8,786
878
2,742
5,149
21,102
20,181
272
14,826
5,910
18,375
0
W
Yemoja
lobeznoPCE
Yemoja
6,177
1,290
7,345
2,482
9,544
4,340
0
3,360
6,024
15,242
0
W
Kumbhakarna
m0ngoos0nH4SH
Kumbhakarna
7,558
304
1,873
4,495
21,764
21,779
70
5,968
15,581
17,395
0
W
Anubis
16,735
962
2,034
2,393
11,336
5,281
488
2,378
8,908
33,009
0
L
Hachiman
13,693
5,041
1,418
3,279
14,712
5,261
789
10,910
3,602
0
25,188
L
10,723
2,783
799
6,155
17,375
6,588
82
12,728
4,419
21,053
0
L
Ne Zha
xElxDiablo
Ne Zha
9,211
1,322
566
2,365
18,890
19,372
88
9,788
8,720
0
19,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,716
Gold Earned
54,793
102
Minions Killed
147
0
Camps Cleared
0
966,959
Distance Traveled
1,124,865
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,427
879
21
2
0
190,162
0
W
Zeus
12,040
926
69
5
0
234,656
0
L
Bakasura
8,585
660
14
1
0
198,046
0
L
Artio
9,280
714
22
2
0
215,893
1
W
Yemoja
10,416
801
10
1
0
228,996
0
W
Kumbhakarna
10,215
786
9
1
0
279,417
3
W
Anubis
10,695
823
38
3
0
191,634
0
L
Hachiman
9,359
720
29
2
0
174,587
0
L
Freya
9,908
762
31
2
0
162,935
0
L
Ne Zha
9,584
737
6
0
0
215,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role