Player Matchup

Danzaburou
Danzaburou
LilTatorTot42069
Danzaburou
Level 49
God Stats
27W - 11L
1,537 SR
Queue Stats
375W - 405L
1,454 Elo+
Party 1
Neith
Neith
One AF 88
Neith
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 65L
1,421 Elo+
Party 1
Merlin
Merlin
StevenSebast
Merlin
Level 25
God Stats
5W - 7L
1,531 SR
Queue Stats
17W - 22L
1,552 Elo+
Party 1
Bacchus
Bacchus
bananerchad
Bacchus
Level 61
God Stats
6W - 4L
1,709 SR
Queue Stats
375W - 383L
1,435 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iiiExplicit
Cu Chulainn
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 46
1,555 SR
1,472 Elo+

VS

Team Averages
Level 59
1,471 SR
1,359 Elo+
Izanami
Izanami
Ember Sun
Izanami
Level 29
God Stats
29W - 42L
1,324 SR
Queue Stats
46W - 75L
1,351 Elo+
Party 2
Anubis
Anubis
LiTerrellg14
Anubis
Level 40
God Stats
12W - 15L
1,500 SR
Queue Stats
124W - 164L
1,365 Elo+
Solo
Kukulkan
Kukulkan
Lovely Reign
Kukulkan
Level 87
God Stats
4W - 6L
1,529 SR
Queue Stats
159W - 210L
1,317 Elo+
Party 2
Ratatoskr
Ratatoskr
My Dumb Bass
Ratatoskr
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 194L
1,353 Elo+
Party 2
Athena
Athena
RepublicOfTejas
Athena
Level 38
God Stats
4W - 2L
1,500 SR
Queue Stats
383W - 379L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LilTatorTot42069
Danzaburou
16
17 / 6 / 10
11,318
629
22,644
14,947
5,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
One AF 88
Neith
15
6 / 4 / 7
9,398
522
8,793
10,820
3,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
15
2 / 3 / 6
9,229
513
5,930
8,496
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
bananerchad
Bacchus
15
4 / 3 / 22
9,846
547
12,234
17,704
14,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
iiiExplicit
Cu Chulainn
15
3 / 2 / 3
9,733
541
7,177
12,059
5,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ember Sun
Izanami
12
4 / 10 / 7
8,305
461
11,461
16,869
5,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
13
3 / 5 / 3
7,924
440
9,156
8,947
3,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Lovely Reign
Kukulkan
14
7 / 4 / 0
9,593
533
15,775
10,815
4,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
My Dumb Bass
Ratatoskr
13
1 / 6 / 5
7,743
430
5,775
15,387
5,788
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 7 / 6
7,914
440
5,113
20,870
15,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
39
32
Kills
18
18
Deaths
32
48
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ember Sun
Izanami
4
10
7
0.75
L
Anubis
3
5
3
0.9
W
Danzaburou
LilTatorTot42069
Danzaburou
17
6
10
3.67
L
Kukulkan
Lovely Reign
Kukulkan
7
4
0
1.75
L
Ratatoskr
My Dumb Bass
Ratatoskr
1
6
5
0.58
W
Neith
One AF 88
Neith
6
4
7
2.38
L
3
7
6
0.86
W
Merlin
2
3
6
1.67
W
Bacchus
bananerchad
Bacchus
4
3
22
5
W
Cu Chulainn
iiiExplicit
Cu Chulainn
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,778
Damage
47,280
64,026
Taken
72,888
30,879
Mitigated
34,533
15,790
Healing
14,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ember Sun
Izanami
11,461
7,816
605
4,096
16,869
5,264
554
5,139
11,730
0
46,307
L
Anubis
9,156
837
0
453
8,947
3,973
411
2,592
6,355
31,504
0
W
Danzaburou
LilTatorTot42069
Danzaburou
22,644
12,889
0
5,494
14,947
5,177
1,521
6,036
8,779
0
56,382
L
Kukulkan
Lovely Reign
Kukulkan
15,775
1,488
142
2,710
10,815
4,506
0
2,786
8,029
51,518
0
L
Ratatoskr
My Dumb Bass
Ratatoskr
5,775
1,207
0
5,142
15,387
5,788
61
2,729
12,658
0
41,127
W
Neith
One AF 88
Neith
8,793
2,489
0
3,363
10,820
3,330
1,025
4,300
6,368
0
46,725
L
5,113
1,777
0
1,304
20,870
15,002
47
5,943
14,927
18,588
0
W
Merlin
5,930
456
0
0
8,496
2,521
880
5,316
3,026
48,972
0
W
Bacchus
bananerchad
Bacchus
12,234
2,488
0
5,453
17,704
14,399
483
5,676
11,882
32,498
0
W
Cu Chulainn
iiiExplicit
Cu Chulainn
7,177
1,236
0
1,480
12,059
5,452
1,164
8,075
3,927
4,794
47,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,524
Gold Earned
41,479
362
Minions Killed
353
0
Camps Cleared
0
1,592,609
Distance Traveled
1,556,516
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,305
461
99
6
0
276,302
2
L
Anubis
7,924
440
57
3
0
306,653
0
W
Danzaburou
11,318
629
72
4
0
326,592
1
L
Kukulkan
9,593
533
92
5
0
292,021
5
L
Ratatoskr
7,743
430
76
4
0
350,199
6
W
Neith
9,398
522
57
3
0
332,812
0
L
Athena
7,914
440
29
2
0
331,341
1
W
Merlin
9,229
513
90
5
0
264,514
2
W
Bacchus
9,846
547
30
2
0
347,701
0
W
Cu Chulainn
9,733
541
113
6
0
320,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role