Player Matchup

Nemesis
Nemesis
Ayrenius
Nemesis
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,798 Elo+
Solo
Vulcan
Vulcan
Chrek
Vulcan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,874 Elo+
Party 1
Neith
Neith
ElCuelgaPerchas
Neith
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 46L
1,874 Elo+
Party 1
Guan Yu
Guan Yu
Laabuelaquefuma
Guan Yu
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 41L
1,896 Elo+
Party 1
Khepri
Khepri
MoW1801
Khepri
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 43
1,500 SR
1,788 Elo+

VS

Team Averages
Level 22
1,486 SR
1,529 Elo+
Nike
Nike
FriendlyKitten
Nike
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GiRu180
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,668 Elo+
Solo
Mercury
Mercury
MIGXT
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,547 Elo+
Solo
Skadi
Skadi
MissRonnie
Skadi
Level 25
God Stats
19W - 19L
1,431 SR
Queue Stats
58W - 65L
1,440 Elo+
Party 2
Zhong Kui
Zhong Kui
OverlordGoo
Zhong Kui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 86L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ayrenius
Nemesis
7
0 / 2 / 2
4,863
486
2,080
4,991
1,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
Chrek
Vulcan
12
4 / 0 / 1
6,529
653
7,523
4,014
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
8 / 0 / 2
7,353
735
6,747
4,070
1,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 0
5,976
598
5,068
11,314
6,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
MoW1801
Khepri
7
1 / 3 / 7
5,489
549
2,224
6,517
3,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
5,994
599
7,143
6,264
3,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
GiRu180
Ymir
5
1 / 5 / 2
4,236
424
867
7,378
2,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
MIGXT
Mercury
9
2 / 2 / 4
5,462
546
2,707
6,299
1,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
7
0 / 5 / 1
4,526
453
1,909
6,380
1,231
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Zhong Kui
OverlordGoo
Zhong Kui
9
2 / 2 / 1
5,198
520
2,780
6,066
4,351
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
14
Kills
7
7
Deaths
14
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ayrenius
Nemesis
0
2
2
0.5
W
Vulcan
Chrek
Vulcan
4
0
1
4.5
W
8
0
2
9
L
2
0
0
2
L
Ymir
GiRu180
Ymir
1
5
2
0.4
W
1
2
0
0.5
L
Mercury
MIGXT
Mercury
2
2
4
2
L
Skadi
0
5
1
0.1
W
Khepri
MoW1801
Khepri
1
3
7
1.5
L
Zhong Kui
OverlordGoo
Zhong Kui
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,642
Damage
15,406
30,906
Taken
32,387
14,172
Mitigated
13,394
14,568
Healing
7,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ayrenius
Nemesis
2,080
1,005
0
2,174
4,991
1,252
0
345
4,646
0
19,479
W
Vulcan
Chrek
Vulcan
7,523
2,705
0
795
4,014
1,390
148
1,888
2,126
38,376
0
W
6,747
3,671
0
2,689
4,070
1,277
2,385
38
4,032
0
40,964
L
7,143
1,602
0
2,652
6,264
3,436
0
0
5,864
0
36,227
L
Ymir
GiRu180
Ymir
867
183
0
228
7,378
2,708
0
2,877
4,312
3,987
0
W
5,068
1,291
0
7,612
11,314
6,620
0
0
10,764
0
30,246
L
Mercury
MIGXT
Mercury
2,707
830
0
1,858
6,299
1,668
0
2,050
4,138
0
23,790
L
Skadi
1,909
811
0
585
6,380
1,231
0
714
5,666
0
17,440
W
Khepri
MoW1801
Khepri
2,224
369
0
1,298
6,517
3,633
74
1,376
5,141
10,291
0
L
Zhong Kui
OverlordGoo
Zhong Kui
2,780
700
0
2,412
6,066
4,351
0
3,672
2,192
23,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,210
Gold Earned
25,416
279
Minions Killed
207
0
Camps Cleared
0
982,238
Distance Traveled
908,642
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,863
486
44
4
0
224,289
3
W
Vulcan
6,529
653
66
7
0
202,125
2
W
Neith
7,353
735
82
8
0
154,922
0
L
Nike
5,994
599
65
7
0
152,886
2
L
Ymir
4,236
424
7
1
0
197,122
0
W
Guan Yu
5,976
598
73
7
0
205,838
2
L
Mercury
5,462
546
55
6
0
232,840
6
L
Skadi
4,526
453
27
3
0
161,411
1
W
Khepri
5,489
549
14
1
0
195,064
3
L
Zhong Kui
5,198
520
53
5
0
164,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role