Player Matchup

Tsukuyomi
Tsukuyomi
Craycoco
Tsukuyomi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,522 Elo+
Party 1
Medusa
Medusa
DanieTe
Medusa
Level 9
God Stats
2W - 1L
1,232 SR
Queue Stats
14W - 14L
1,343 Elo+
Party 1
Agni
Agni
Krischa2206
Agni
Level 11
God Stats
3W - 3L
1,477 SR
Queue Stats
14W - 16L
1,347 Elo+
Party 1
Chernobog
Chernobog
Urikal
Chernobog
Level 22
God Stats
22W - 18L
1,504 SR
Queue Stats
47W - 44L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
xShinii
Zhong Kui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,513 Elo+
Party 1
Team Averages
Level 15
1,443 SR
1,436 Elo+

VS

Team Averages
Level 22
1,510 SR
1,483 Elo+
Tyr
Tyr
Briztrix
Tyr
Level 49
God Stats
4W - 2L
1,782 SR
Queue Stats
9W - 13L
1,539 Elo+
Party 2
Yemoja
Yemoja
Chrixtrr
Yemoja
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,593 Elo+
Party 2
Mercury
Mercury
DavideKovac
Mercury
Level 14
God Stats
1W - 8L
1,269 SR
Queue Stats
323W - 406L
1,167 Elo+
Solo
Scylla
Scylla
Drezin0
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,549 Elo+
Party 2
Cupid
Cupid
rabonswan
Cupid
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Craycoco
Tsukuyomi
15
5 / 1 / 6
9,428
471
11,596
11,181
4,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
DanieTe
Medusa
17
4 / 2 / 5
9,884
494
10,196
10,729
3,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 4
8,604
430
7,581
4,868
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
Urikal
Chernobog
14
1 / 5 / 4
8,668
433
4,173
13,030
5,054
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
xShinii
Zhong Kui
15
5 / 1 / 4
9,876
494
6,874
6,624
4,740
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
8,970
449
7,934
14,556
9,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
Chrixtrr
Yemoja
13
1 / 4 / 2
8,925
446
3,586
13,373
6,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
DavideKovac
Mercury
12
0 / 3 / 2
7,930
397
1,317
10,606
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Drezin0
Scylla
15
5 / 4 / 1
9,705
485
7,792
9,972
3,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
rabonswan
Cupid
16
1 / 2 / 4
9,270
464
6,530
12,199
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
17
Kills
9
9
Deaths
17
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Yemoja
Chrixtrr
Yemoja
1
4
2
0.5
W
Tsukuyomi
Craycoco
Tsukuyomi
5
1
6
8
W
Medusa
DanieTe
Medusa
4
2
5
3.25
L
Mercury
DavideKovac
Mercury
0
3
2
0.33
L
Scylla
Drezin0
Scylla
5
4
1
1.38
W
2
0
4
4
W
Chernobog
Urikal
Chernobog
1
5
4
0.6
L
Cupid
rabonswan
Cupid
1
2
4
1.5
W
Zhong Kui
xShinii
Zhong Kui
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,420
Damage
27,159
46,432
Taken
60,706
19,267
Mitigated
27,224
13,769
Healing
21,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,934
1,155
0
4,017
14,556
9,672
974
3,051
11,505
0
50,440
L
Yemoja
Chrixtrr
Yemoja
3,586
520
426
3,581
13,373
6,805
120
4,517
8,856
29,473
0
W
Tsukuyomi
Craycoco
Tsukuyomi
11,596
3,652
0
4,973
11,181
4,103
0
2,307
8,753
0
54,933
W
Medusa
DanieTe
Medusa
10,196
5,599
0
2,522
10,729
3,755
707
1,910
8,766
0
64,326
L
Mercury
DavideKovac
Mercury
1,317
299
0
4,153
10,606
3,094
0
1,925
8,681
0
43,712
L
Scylla
Drezin0
Scylla
7,792
415
0
1,149
9,972
3,221
0
3,975
5,997
52,740
0
W
7,581
821
0
999
4,868
1,615
248
1,717
2,966
42,871
0
W
Chernobog
Urikal
Chernobog
4,173
2,947
0
2,089
13,030
5,054
0
3,046
9,713
0
53,839
L
Cupid
rabonswan
Cupid
6,530
3,187
278
7,556
12,199
4,432
750
987
11,212
0
67,529
W
Zhong Kui
xShinii
Zhong Kui
6,874
214
0
3,186
6,624
4,740
737
1,991
4,537
30,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,460
Gold Earned
44,800
439
Minions Killed
458
0
Camps Cleared
0
1,827,632
Distance Traveled
1,743,037
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,970
449
95
5
0
354,913
5
L
Yemoja
8,925
446
44
2
0
356,749
3
W
Tsukuyomi
9,428
471
85
4
0
402,767
5
W
Medusa
9,884
494
108
5
0
375,540
5
L
Mercury
7,930
397
74
4
0
383,391
0
L
Scylla
9,705
485
126
6
0
336,418
3
W
Agni
8,604
430
94
5
0
376,084
5
W
Chernobog
8,668
433
91
5
0
322,131
2
L
Cupid
9,270
464
119
6
0
311,566
4
W
Zhong Kui
9,876
494
61
3
0
351,110
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role