Player Matchup

Merlin
Merlin
Kenay282
Merlin
Level 67
God Stats
2W - 7L
1,924 SR
Queue Stats
143W - 159L
1,446 Elo+
Solo
Horus
Horus
OlliePartridge69
Horus
Level 36
God Stats
0W - 1L
1,604 SR
Queue Stats
4W - 5L
1,445 Elo+
Party 1
Cupid
Cupid
SuperMorris
Cupid
Level 66
God Stats
0W - 1L
1,704 SR
Queue Stats
2W - 3L
1,416 Elo+
Party 1
Team Averages
Level 56
1,744 SR
1,436 Elo+

VS

Team Averages
Level 56
1,617 SR
1,429 Elo+
Artemis
Artemis
AntonioJesus12
Artemis
Level 94
God Stats
24W - 9L
1,661 SR
Queue Stats
80W - 92L
1,435 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Delfos14
Cu Chulainn
Level 49
God Stats
2W - 2L
1,491 SR
Queue Stats
80W - 101L
1,314 Elo+
Party 2
Hel
Hel
deemde
Hel
Level 26
God Stats
5W - 2L
1,698 SR
Queue Stats
113W - 108L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kenay282
Merlin
11
0 / 6 / 4
7,931
610
14,042
10,200
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 2 / 3
9,347
719
3,588
15,220
9,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 2 / 2
8,739
672
7,943
13,508
4,339
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 4
10,053
773
10,512
7,262
2,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Delfos14
Cu Chulainn
13
2 / 3 / 8
9,328
718
10,816
15,011
12,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hel
deemde
Hel
11
2 / 2 / 4
8,673
667
10,834
12,342
3,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
5
Kills
10
10
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
W
Cu Chulainn
Delfos14
Cu Chulainn
2
3
8
2
L
Merlin
Kenay282
Merlin
0
6
4
0.33
L
2
2
3
1.75
L
3
2
2
2
W
Hel
deemde
Hel
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,573
Damage
32,162
38,928
Taken
34,615
16,685
Mitigated
18,394
13,602
Healing
19,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,512
5,063
0
2,061
7,262
2,495
1,604
2,997
4,015
0
50,296
W
Cu Chulainn
Delfos14
Cu Chulainn
10,816
1,104
712
3,849
15,011
12,319
439
4,572
9,963
0
35,104
L
Merlin
Kenay282
Merlin
14,042
749
0
120
10,200
3,334
0
2,543
7,407
47,287
0
L
3,588
2,633
2,074
5,071
15,220
9,012
0
4,650
10,420
0
16,494
L
7,943
4,632
1,141
5,196
13,508
4,339
198
3,669
9,689
0
35,151
W
Hel
deemde
Hel
10,834
838
5,952
6,808
12,342
3,580
472
5,375
6,535
31,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,017
Gold Earned
28,054
149
Minions Killed
164
0
Camps Cleared
0
728,127
Distance Traveled
726,545
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,053
773
75
6
0
240,335
3
W
Cu Chulainn
9,328
718
40
3
0
261,678
1
L
Merlin
7,931
610
55
4
0
208,058
2
L
Horus
9,347
719
31
2
0
268,333
1
L
Cupid
8,739
672
63
5
0
251,736
4
W
Hel
8,673
667
49
4
0
224,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role