Player Matchup

Bellona
Bellona
ItsKeb
Bellona
Level 18
God Stats
20W - 21L
1,466 SR
Queue Stats
48W - 60L
1,425 Elo+
Party 1
Pele
Pele
Mattmaco
Pele
Level 25
God Stats
42W - 30L
1,620 SR
Queue Stats
219W - 210L
1,570 Elo+
Party 1
Ra
Ra
N3XUZ
Ra
Level 8
God Stats
2W - 1L
1,750 SR
Queue Stats
39W - 35L
1,556 Elo+
Solo
Rama
Rama
TheGazel
Rama
Level 17
God Stats
19W - 18L
1,696 SR
Queue Stats
43W - 40L
1,660 Elo+
Solo
Ymir
Ymir
iSlasyer
Ymir
Level 7
God Stats
2W - 4L
1,611 SR
Queue Stats
6W - 7L
1,609 Elo+
Solo
Team Averages
Level 15
1,629 SR
1,564 Elo+

VS

Team Averages
Level 23
1,464 SR
1,559 Elo+
Bacchus
Bacchus
BoOmEr2P
Bacchus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 74L
1,512 Elo+
Solo
Bakasura
Bakasura
DamenDamen
Bakasura
Level 26
God Stats
3W - 2L
1,763 SR
Queue Stats
164W - 109L
1,562 Elo+
Solo
Chang'e
Chang'e
IsmaRM22
Chang'e
Level 26
God Stats
7W - 3L
1,222 SR
Queue Stats
249W - 263L
1,611 Elo+
Solo
Xbalanque
Xbalanque
SeniorPacoTaco
Xbalanque
Level 25
God Stats
31W - 37L
1,495 SR
Queue Stats
44W - 50L
1,522 Elo+
Solo
Olorun
Olorun
SynTron
Olorun
Level 8
God Stats
1W - 1L
1,339 SR
Queue Stats
7W - 8L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ItsKeb
Bellona
15
0 / 6 / 2
8,147
453
3,832
11,577
6,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
14
3 / 3 / 1
8,970
498
5,527
10,368
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
14
3 / 6 / 2
9,024
501
6,150
11,337
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
16
5 / 4 / 2
9,537
530
9,680
12,016
3,664
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
11
1 / 8 / 4
7,650
425
4,075
15,313
6,748
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BoOmEr2P
Bacchus
15
0 / 2 / 12
9,826
546
7,083
12,161
10,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
DamenDamen
Bakasura
15
6 / 5 / 6
9,981
555
6,923
15,293
5,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
IsmaRM22
Chang'e
18
9 / 2 / 4
11,852
658
13,096
10,561
4,667
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
SeniorPacoTaco
Xbalanque
15
5 / 3 / 4
9,978
554
9,924
10,416
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
SynTron
Olorun
18
6 / 0 / 3
11,550
642
6,995
7,516
3,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
12
Kills
26
27
Deaths
12
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BoOmEr2P
Bacchus
0
2
12
3
W
Bakasura
DamenDamen
Bakasura
6
5
6
1.8
W
Chang'e
IsmaRM22
Chang'e
9
2
4
5.5
L
Bellona
ItsKeb
Bellona
0
6
2
0.17
L
Pele
3
3
1
1.17
L
Ra
3
6
2
0.67
W
Xbalanque
SeniorPacoTaco
Xbalanque
5
3
4
2.33
W
Olorun
SynTron
Olorun
6
0
3
7.5
L
Rama
5
4
2
1.5
L
Ymir
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,264
Damage
44,021
60,611
Taken
55,947
24,443
Mitigated
28,237
12,627
Healing
22,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BoOmEr2P
Bacchus
7,083
889
0
1,131
12,161
10,334
638
2,777
9,384
35,673
0
W
Bakasura
DamenDamen
Bakasura
6,923
4,755
0
3,530
15,293
5,897
0
2,913
12,380
0
52,159
W
Chang'e
IsmaRM22
Chang'e
13,096
868
1,321
5,444
10,561
4,667
1,437
1,352
9,209
77,515
0
L
Bellona
ItsKeb
Bellona
3,832
145
0
1,040
11,577
6,813
0
8,030
3,547
0
43,263
L
Pele
5,527
900
0
3,674
10,368
3,420
0
3,946
6,052
0
57,261
L
Ra
6,150
836
562
2,542
11,337
3,798
0
5,019
6,074
53,361
0
W
Xbalanque
SeniorPacoTaco
Xbalanque
9,924
4,944
0
3,866
10,416
3,891
2,015
1,513
8,903
0
69,045
W
Olorun
SynTron
Olorun
6,995
3,780
723
6,313
7,516
3,448
2,511
1,670
5,846
85,445
0
L
Rama
9,680
7,987
0
4,352
12,016
3,664
0
3,285
8,709
0
61,311
L
Ymir
4,075
953
0
457
15,313
6,748
0
6,894
7,773
19,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,328
Gold Earned
53,187
447
Minions Killed
558
0
Camps Cleared
0
1,668,646
Distance Traveled
1,716,715
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,826
546
53
3
0
391,377
2
W
Bakasura
9,981
555
91
5
0
393,737
0
W
Chang'e
11,852
658
152
8
0
311,815
1
L
Bellona
8,147
453
109
6
0
356,766
0
L
Pele
8,970
498
99
6
0
357,641
0
L
Ra
9,024
501
104
6
0
330,292
1
W
Xbalanque
9,978
554
112
6
0
315,062
0
W
Olorun
11,550
642
150
8
0
304,724
1
L
Rama
9,537
530
103
6
0
337,974
3
L
Ymir
7,650
425
32
2
0
285,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role