Player Matchup

Sobek
Sobek
Silver I
Twitch_muniixk
Sobek
Silver I
Level 41
God Stats
1W - 0L
1,509 SR
Queue Stats
21W - 15L
1,596 MMR
Party 1
Hou Yi
Hou Yi
Silver I
d4viid-__05
Hou Yi
Silver I
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 16L
1,596 MMR
Party 1
Discordia
Discordia
Silver I
muertealex64
Discordia
Silver I
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 16L
1,596 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 72
1,503 SR
1,596 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 117
1,699 SR
1,560 MMR
Terra
Terra
Bronze III
G-wiz1
Terra
Bronze III
Level 160
God Stats
0W - 1L
1,770 SR
Queue Stats
4W - 4L
1,541 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
Lucius76m
Sun Wukong
Bronze III
Level 32
God Stats
0W - 1L
1,829 SR
Queue Stats
4W - 4L
1,600 MMR
Party 2
Raijin
Raijin
Bronze III
TheOtherBadger
Raijin
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,541 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 4
15,821
633
13,611
33,977
48,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hou Yi
19
3 / 6 / 5
15,166
607
21,251
28,162
13,747
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
muertealex64
Discordia
20
4 / 3 / 4
15,126
605
23,929
15,259
6,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ZeusThothNu WaPoseidon

VS

Bans
Cu ChulainnPersephoneHe BoScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
G-wiz1
Terra
18
1 / 1 / 8
15,577
623
12,012
23,002
35,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
Lucius76m
Sun Wukong
19
6 / 5 / 5
15,569
623
26,219
34,948
36,914
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
4 / 3 / 7
14,907
596
27,009
21,656
10,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
9
Kills
11
11
Deaths
9
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Terra
G-wiz1
Terra
1
1
8
5
L
Sun Wukong
Lucius76m
Sun Wukong
6
5
5
1.7
L
4
3
7
2.5
W
2
2
4
2
W
Hou Yi
3
6
5
0.92
W
Discordia
muertealex64
Discordia
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,791
Damage
65,240
77,398
Taken
79,606
68,966
Mitigated
82,950
23,484
Healing
22,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
G-wiz1
Terra
12,012
786
7,073
7,664
23,002
35,579
257
10,284
12,035
36,130
0
L
Sun Wukong
Lucius76m
Sun Wukong
26,219
4,239
0
2,051
34,948
36,914
1,218
12,253
22,211
815
91,036
L
27,009
1,959
899
5,160
21,656
10,457
565
13,346
7,689
118,015
0
W
13,611
1,388
843
8,502
33,977
48,225
147
16,824
16,211
50,672
0
W
Hou Yi
21,251
14,171
0
10,068
28,162
13,747
2,354
13,852
13,868
0
96,714
W
Discordia
muertealex64
Discordia
23,929
540
84
3,987
15,259
6,994
549
7,509
7,498
84,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,113
Gold Earned
46,053
279
Minions Killed
297
0
Camps Cleared
0
1,350,792
Distance Traveled
1,396,716
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
15,577
623
51
2
0
512,260
1
L
Sun Wukong
15,569
623
96
4
0
469,300
4
L
Raijin
14,907
596
150
6
0
415,156
4
W
Sobek
15,821
633
55
2
0
494,593
4
W
Hou Yi
15,166
607
127
5
0
402,927
1
W
Discordia
15,126
605
97
4
0
453,272
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role