Player Matchup

Amaterasu
Amaterasu
Akuriart
Amaterasu
Level 14
God Stats
2W - 5L
1,393 SR
Queue Stats
5W - 9L
1,400 Elo+
Solo
Kukulkan
Kukulkan
Bastheon
Kukulkan
Level 29
God Stats
10W - 3L
1,862 SR
Queue Stats
24W - 13L
1,589 Elo+
Solo
Ullr
Ullr
DedeRejus
Ullr
Level 4
God Stats
5W - 5L
1,777 SR
Queue Stats
257W - 232L
1,565 Elo+
Solo
Tsukuyomi
Tsukuyomi
Slavimarou
Tsukuyomi
Level 23
God Stats
13W - 10L
1,483 SR
Queue Stats
51W - 39L
1,387 Elo+
Solo
Ymir
Ymir
sumyana
Ymir
Level 8
God Stats
6W - 5L
1,630 SR
Queue Stats
13W - 14L
1,564 Elo+
Solo
Team Averages
Level 16
1,629 SR
1,501 Elo+

VS

Team Averages
Level 41
1,632 SR
1,469 Elo+
Hercules
Hercules
Arcos69
Hercules
Level 22
God Stats
6W - 12L
1,481 SR
Queue Stats
24W - 47L
1,383 Elo+
Party 1
Danzaburou
Danzaburou
HattoriX
Danzaburou
Level 26
God Stats
5W - 9L
1,528 SR
Queue Stats
26W - 54L
1,349 Elo+
Party 1
Khepri
Khepri
Keyption
Khepri
Level 127
God Stats
12W - 4L
1,911 SR
Queue Stats
72W - 57L
1,574 Elo+
Party 1
Nemesis
Nemesis
Tijdlist
Nemesis
Level 4
God Stats
5W - 5L
1,625 SR
Queue Stats
63W - 35L
1,664 Elo+
Solo
Anubis
Anubis
joladouille91
Anubis
Level 24
God Stats
4W - 1L
1,618 SR
Queue Stats
44W - 60L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Akuriart
Amaterasu
18
4 / 4 / 2
10,844
493
12,301
18,305
15,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Bastheon
Kukulkan
18
2 / 4 / 1
11,231
511
14,786
12,038
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
17
1 / 5 / 0
9,984
454
6,633
17,110
6,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Slavimarou
Tsukuyomi
16
3 / 6 / 4
9,921
451
13,899
16,734
6,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
sumyana
Ymir
14
0 / 8 / 1
8,868
403
5,369
19,078
14,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arcos69
Hercules
18
1 / 5 / 2
10,913
496
8,492
18,098
14,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
HattoriX
Danzaburou
18
5 / 1 / 4
12,196
554
12,643
14,144
6,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Keyption
Khepri
18
4 / 0 / 12
12,454
566
8,613
13,495
14,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Tijdlist
Nemesis
20
12 / 0 / 3
13,392
609
17,232
15,673
9,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 4 / 4
11,566
526
12,246
17,198
8,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
10
Kills
27
27
Deaths
10
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Akuriart
Amaterasu
4
4
2
1.25
W
Hercules
Arcos69
Hercules
1
5
2
0.4
L
Kukulkan
Bastheon
Kukulkan
2
4
1
0.63
L
Ullr
1
5
0
0.2
W
Danzaburou
HattoriX
Danzaburou
5
1
4
7
W
Khepri
Keyption
Khepri
4
0
12
10
L
Tsukuyomi
Slavimarou
Tsukuyomi
3
6
4
0.83
W
Nemesis
Tijdlist
Nemesis
12
0
3
13.5
W
5
4
4
1.75
L
Ymir
sumyana
Ymir
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,988
Damage
59,226
83,265
Taken
78,608
46,522
Mitigated
52,232
16,019
Healing
21,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Akuriart
Amaterasu
12,301
8,029
0
4,512
18,305
15,071
473
1,620
16,160
0
52,981
W
Hercules
Arcos69
Hercules
8,492
4,018
0
5,014
18,098
14,713
681
0
17,514
307
43,591
L
Kukulkan
Bastheon
Kukulkan
14,786
1,834
0
250
12,038
4,285
308
6,984
5,054
101,044
0
L
Ullr
6,633
2,875
0
5,346
17,110
6,504
470
3,128
13,982
0
80,145
W
Danzaburou
HattoriX
Danzaburou
12,643
5,685
0
3,721
14,144
6,045
4,910
3,243
10,851
0
73,301
W
Khepri
Keyption
Khepri
8,613
1,415
0
1,813
13,495
14,140
0
5,593
7,902
48,366
0
L
Tsukuyomi
Slavimarou
Tsukuyomi
13,899
3,793
0
5,139
16,734
6,297
276
5,150
11,559
0
65,617
W
Nemesis
Tijdlist
Nemesis
17,232
10,073
0
2,786
15,673
9,080
792
2,338
13,285
0
119,781
W
12,246
517
0
8,145
17,198
8,254
296
8,981
8,192
76,640
0
L
Ymir
sumyana
Ymir
5,369
2,556
0
772
19,078
14,365
0
4,284
14,794
32,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,848
Gold Earned
60,521
603
Minions Killed
568
0
Camps Cleared
0
2,073,531
Distance Traveled
2,105,044
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,844
493
113
5
0
448,828
4
W
Hercules
10,913
496
85
4
0
379,294
0
L
Kukulkan
11,231
511
198
9
0
401,941
6
L
Ullr
9,984
454
141
6
0
381,788
5
W
Danzaburou
12,196
554
132
6
0
428,496
0
W
Khepri
12,454
566
78
4
0
461,662
7
L
Tsukuyomi
9,921
451
99
5
0
463,083
5
W
Nemesis
13,392
609
159
7
0
475,024
3
W
Anubis
11,566
526
114
5
0
360,568
3
L
Ymir
8,868
403
52
2
0
377,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role