Player Matchup

Ymir
Ymir
AFelineFamiliar
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DarthDani
Sol
Level 29
God Stats
3W - 2L
1,676 SR
Queue Stats
48W - 56L
1,487 Elo+
Party 1
Kali
Kali
ErChuki
Kali
Level 58
God Stats
3W - 1L
1,810 SR
Queue Stats
83W - 82L
1,346 Elo+
Party 1
Amaterasu
Amaterasu
SOL705
Amaterasu
Level 123
God Stats
21W - 25L
1,297 SR
Queue Stats
740W - 773L
1,404 Elo+
Solo
Aphrodite
Aphrodite
lorena230301
Aphrodite
Level 26
God Stats
27W - 21L
1,571 SR
Queue Stats
47W - 49L
1,398 Elo+
Party 1
Team Averages
Level 76
1,571 SR
1,427 Elo+

VS

Team Averages
Level 57
1,519 SR
1,325 Elo+
Cupid
Cupid
GioForino
Cupid
Level 59
God Stats
65W - 65L
1,463 SR
Queue Stats
201W - 204L
1,448 Elo+
Solo
Chaac
Chaac
KingBradly12
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,357 Elo+
Party 2
Cthulhu
Cthulhu
Masood617
Cthulhu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
mernaX112
Hel
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 37L
1,134 Elo+
Party 2
Arachne
Arachne
xMorid112
Arachne
Level 60
God Stats
2W - 3L
1,634 SR
Queue Stats
15W - 47L
1,187 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 5
6,653
605
5,039
5,483
3,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 2 / 5
6,041
549
4,997
5,242
1,340
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kali
ErChuki
Kali
10
3 / 2 / 3
6,083
553
4,329
9,458
3,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
SOL705
Amaterasu
11
1 / 1 / 2
6,253
568
2,656
6,827
4,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
lorena230301
Aphrodite
12
3 / 0 / 1
6,845
622
4,844
5,601
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
GioForino
Cupid
10
2 / 1 / 0
5,606
510
4,059
6,127
1,689
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 1
5,300
482
4,797
7,374
4,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Masood617
Cthulhu
8
0 / 6 / 2
4,943
449
1,992
7,178
4,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 4 / 0
4,807
437
2,462
6,586
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Arachne
xMorid112
Arachne
8
1 / 3 / 1
5,167
470
2,412
5,563
2,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
5
5
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
W
3
2
5
2.75
W
Kali
ErChuki
Kali
3
2
3
2.25
L
Cupid
GioForino
Cupid
2
1
0
2
L
1
2
1
0.75
L
Cthulhu
Masood617
Cthulhu
0
6
2
0.17
W
Amaterasu
SOL705
Amaterasu
1
1
2
2
W
Aphrodite
lorena230301
Aphrodite
3
0
1
3.5
L
1
4
0
0.25
L
Arachne
xMorid112
Arachne
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,865
Damage
15,722
32,611
Taken
32,828
14,309
Mitigated
15,317
14,094
Healing
10,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,039
874
0
925
5,483
3,077
0
1,059
4,403
22,512
0
W
4,997
1,643
0
1,952
5,242
1,340
0
1,161
4,081
24,100
0
W
Kali
ErChuki
Kali
4,329
2,108
0
4,174
9,458
3,163
0
516
8,917
0
29,212
L
Cupid
GioForino
Cupid
4,059
2,580
146
3,719
6,127
1,689
165
3,045
3,082
0
26,282
L
4,797
1,751
0
3,264
7,374
4,741
141
2,106
5,268
0
20,962
L
Cthulhu
Masood617
Cthulhu
1,992
394
44
1,023
7,178
4,218
0
4,200
2,978
14,225
0
W
Amaterasu
SOL705
Amaterasu
2,656
885
0
3,098
6,827
4,698
456
607
6,029
0
31,447
W
Aphrodite
lorena230301
Aphrodite
4,844
337
0
3,945
5,601
2,031
490
1,111
4,440
36,952
0
L
2,462
778
240
2,171
6,586
1,983
0
4,009
2,577
9,659
0
L
Arachne
xMorid112
Arachne
2,412
2,013
0
297
5,563
2,686
0
1,520
4,043
0
21,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,875
Gold Earned
25,823
287
Minions Killed
188
0
Camps Cleared
0
1,030,442
Distance Traveled
923,660
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,653
605
29
3
0
187,805
3
W
Sol
6,041
549
45
4
0
188,413
0
W
Kali
6,083
553
61
6
0
202,785
2
L
Cupid
5,606
510
55
5
0
171,443
1
L
Chaac
5,300
482
42
4
0
189,143
1
L
Cthulhu
4,943
449
32
3
0
181,990
2
W
Amaterasu
6,253
568
77
7
0
235,799
1
W
Aphrodite
6,845
622
75
7
0
215,640
0
L
Hel
4,807
437
15
1
0
185,232
0
L
Arachne
5,167
470
44
4
0
195,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role