Player Matchup

Yemoja
Yemoja
AGwonderBn1
Yemoja
Level 12
God Stats
3W - 2L
1,533 SR
Queue Stats
25W - 29L
1,390 Elo+
Party 1
Skadi
Skadi
Markteu
Skadi
Level 18
God Stats
10W - 13L
1,258 SR
Queue Stats
38W - 44L
1,372 Elo+
Solo
Chaac
Chaac
MrPompo
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 286L
1,429 Elo+
Party 1
Agni
Agni
theripperrmasay
Agni
Level 17
God Stats
0W - 1L
1,386 SR
Queue Stats
13W - 35L
1,278 Elo+
Solo
Serqet
Serqet
yusuke_m009
Serqet
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 34L
1,556 Elo+
Solo
Team Averages
Level 18
1,435 SR
1,405 Elo+

VS

Team Averages
Level 10
1,453 SR
1,484 Elo+
Neith
Neith
ChocollaXD
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ares
Ares
GhostRhaegar
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thor
Thor
Landurria
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Solo
Tyr
Tyr
ZBernardPDM
Tyr
Level 17
God Stats
8W - 8L
1,266 SR
Queue Stats
89W - 96L
1,356 Elo+
Solo
Baron Samedi
Baron Samedi
dyllann
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
2 / 5 / 2
7,003
438
7,356
11,847
5,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Skadi
Markteu
Skadi
9
1 / 5 / 1
6,091
381
2,212
5,587
1,600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
MrPompo
Chaac
11
0 / 2 / 1
6,844
428
3,983
7,161
7,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
0 / 13 / 1
5,742
359
4,900
10,324
3,061
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
11
2 / 9 / 0
7,127
445
6,301
16,977
5,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
7 / 2 / 11
9,388
587
10,108
12,351
4,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
10 / 2 / 9
9,962
623
7,755
13,205
13,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
16
3 / 0 / 5
9,451
591
4,649
11,276
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
4 / 0 / 1
8,978
561
4,001
6,966
5,217
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
dyllann
Baron Samedi
14
10 / 1 / 7
9,429
589
14,484
10,098
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
67
5
Kills
34
34
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
5
2
0.6
W
Neith
7
2
11
6.25
W
10
2
9
7.25
W
Thor
3
0
5
5.5
L
Skadi
Markteu
Skadi
1
5
1
0.3
L
Chaac
MrPompo
Chaac
0
2
1
0.25
W
4
0
1
4.5
W
Baron Samedi
dyllann
Baron Samedi
10
1
7
13.5
L
0
13
1
0.04
L
Serqet
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,752
Damage
40,997
51,896
Taken
53,896
22,854
Mitigated
32,727
6,485
Healing
22,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
7,356
927
348
359
11,847
5,259
0
5,162
6,685
27,104
0
W
Neith
10,108
6,128
0
5,408
12,351
4,924
2,734
3,536
8,430
0
45,976
W
7,755
740
0
2,552
13,205
13,657
878
5,978
7,202
27,822
0
W
Thor
4,649
1,322
0
6,579
11,276
4,105
413
163
11,113
0
63,717
L
Skadi
Markteu
Skadi
2,212
1,127
0
203
5,587
1,600
9
4,038
1,549
0
11,037
L
Chaac
MrPompo
Chaac
3,983
630
0
1,715
7,161
7,063
0
877
6,284
0
24,156
W
4,001
788
0
1,700
6,966
5,217
2,050
417
6,374
0
37,761
W
Baron Samedi
dyllann
Baron Samedi
14,484
2,234
1,088
5,157
10,098
4,824
1,325
2,162
7,185
48,949
0
L
4,900
725
0
0
10,324
3,061
0
5,458
4,866
20,894
0
L
Serqet
6,301
1,321
0
3,860
16,977
5,871
0
6,704
10,273
0
33,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,807
Gold Earned
47,208
214
Minions Killed
415
0
Camps Cleared
0
1,193,009
Distance Traveled
1,393,913
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,003
438
33
2
0
270,567
0
W
Neith
9,388
587
70
4
0
275,176
2
W
Ares
9,962
623
44
3
0
270,184
1
W
Thor
9,451
591
130
8
0
316,869
2
L
Skadi
6,091
381
16
1
0
133,472
1
L
Chaac
6,844
428
54
3
0
289,705
1
W
Tyr
8,978
561
90
6
0
272,515
3
W
Baron Samedi
9,429
589
81
5
0
259,169
2
L
Agni
5,742
359
49
3
0
226,775
0
L
Serqet
7,127
445
62
4
0
272,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role