Player Matchup

Baron Samedi
Baron Samedi
Bronze III
Jonku101
Baron Samedi
Bronze III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,347 MMR
Party 1
Hercules
Hercules
Silver I
MG Krave
Hercules
Silver I
Level 43
God Stats
2W - 4L
1,329 SR
Queue Stats
60W - 60L
1,226 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
NarcoticLizard6
Ah Muzen Cab
Bronze III
Level 48
God Stats
16W - 11L
1,648 SR
Queue Stats
41W - 39L
1,191 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 66
1,493 SR
1,255 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,481 SR
1,249 MMR
Da Ji
Da Ji
Silver III
ChiefAK47
Da Ji
Silver III
Level 128
God Stats
9W - 14L
1,486 SR
Queue Stats
237W - 296L
1,255 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
King_Fatboi_
Kumbhakarna
Silver I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 243L
1,217 MMR
Solo
Ra
Ra
Bronze III
poddin1432
Ra
Bronze III
Level 57
God Stats
3W - 3L
1,458 SR
Queue Stats
21W - 43L
1,275 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jonku101
Baron Samedi
14
6 / 1 / 9
10,355
740
19,357
11,882
5,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
MG Krave
Hercules
12
2 / 4 / 13
9,344
667
4,623
13,603
10,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
NarcoticLizard6
Ah Muzen Cab
14
8 / 1 / 8
11,018
787
7,745
6,790
2,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
CthulhuBaba YagaCu ChulainnChaacPersephone

VS

Bans
KhepriDanzaburouTsukuyomiCerberusXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ChiefAK47
Da Ji
13
3 / 4 / 2
9,055
647
5,318
13,592
5,019
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
King_Fatboi_
Kumbhakarna
10
1 / 6 / 0
7,881
563
3,049
13,419
10,623
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 6 / 2
9,062
647
5,001
10,482
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
16
Kills
6
6
Deaths
16
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
ChiefAK47
Da Ji
3
4
2
1
W
Baron Samedi
Jonku101
Baron Samedi
6
1
9
10.5
L
Kumbhakarna
King_Fatboi_
Kumbhakarna
1
6
0
0.17
W
Hercules
MG Krave
Hercules
2
4
13
2.13
W
Ah Muzen Cab
NarcoticLizard6
Ah Muzen Cab
8
1
8
12
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,725
Damage
13,368
32,275
Taken
37,493
18,343
Mitigated
19,302
14,655
Healing
5,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
ChiefAK47
Da Ji
5,318
985
0
370
13,592
5,019
0
6,509
6,597
0
28,202
W
Baron Samedi
Jonku101
Baron Samedi
19,357
1,588
2,031
6,952
11,882
5,363
1,256
3,565
8,317
54,658
0
L
Kumbhakarna
King_Fatboi_
Kumbhakarna
3,049
473
0
870
13,419
10,623
0
6,700
6,113
20,748
0
W
Hercules
MG Krave
Hercules
4,623
844
0
4,387
13,603
10,370
835
2,887
10,716
0
14,074
W
Ah Muzen Cab
NarcoticLizard6
Ah Muzen Cab
7,745
2,997
0
1,285
6,790
2,610
926
1,638
5,152
0
34,923
L
5,001
190
1,227
2,628
10,482
3,660
0
5,109
4,961
35,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,717
Gold Earned
25,998
153
Minions Killed
150
0
Camps Cleared
0
723,716
Distance Traveled
637,506
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,055
647
40
3
0
217,041
6
W
Baron Samedi
10,355
740
66
5
0
233,775
3
L
Kumbhakarna
7,881
563
25
2
0
193,678
1
W
Hercules
9,344
667
27
2
0
245,015
4
W
Ah Muzen Cab
11,018
787
60
4
0
244,926
1
L
Ra
9,062
647
85
6
0
226,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role