Player Matchup

Bacchus
Bacchus
Silver I
Mozαrt
Bacchus
Silver I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,628 MMR
Party 1
Thoth
Thoth
Silver I
Pedepranerfalo
Thoth
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Silver I
αlce
Ullr
Silver I
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,628 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 156
1,500 SR
1,585 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 100
1,440 SR
1,359 MMR
Achilles
Achilles
Bronze IV
Akantharos
Achilles
Bronze IV
Level 88
God Stats
0W - 2L
1,308 SR
Queue Stats
1W - 9L
1,359 MMR
Party 2
Janus
Janus
Bronze IV
SirCom1
Janus
Bronze IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,359 MMR
Party 2
Hou Yi
Hou Yi
Bronze IV
XpokemiX
Hou Yi
Bronze IV
Level 104
God Stats
0W - 1L
1,511 SR
Queue Stats
1W - 12L
1,359 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mozαrt
Bacchus
17
5 / 2 / 9
13,277
664
12,019
17,480
23,623
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 0 / 13
13,930
697
28,516
10,229
4,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ullr
αlce
Ullr
17
11 / 5 / 8
14,193
710
18,816
22,565
10,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
CthulhuScyllaPersephoneNu WaSobek

VS

Bans
DanzaburouGaneshaAnhurAresApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Akantharos
Achilles
16
3 / 4 / 4
12,577
629
14,380
26,038
28,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
SirCom1
Janus
16
3 / 11 / 2
12,219
611
11,221
17,988
4,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
XpokemiX
Hou Yi
15
1 / 6 / 5
11,861
593
7,966
21,977
7,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
21
Kills
7
7
Deaths
21
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
Akantharos
Achilles
3
4
4
1.25
W
Bacchus
Mozαrt
Bacchus
5
2
9
4.75
W
5
0
13
11.5
L
Janus
SirCom1
Janus
3
11
2
0.36
L
Hou Yi
XpokemiX
Hou Yi
1
6
5
0.58
W
Ullr
αlce
Ullr
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,351
Damage
33,567
50,274
Taken
66,003
38,454
Mitigated
40,698
12,072
Healing
6,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Akantharos
Achilles
14,380
5,458
1,114
3,520
26,038
28,281
536
14,008
11,393
0
39,132
W
Bacchus
Mozαrt
Bacchus
12,019
1,463
1,452
2,079
17,480
23,623
91
1,689
15,214
51,786
0
W
28,516
92
0
2,080
10,229
4,487
294
1,934
7,997
111,153
0
L
Janus
SirCom1
Janus
11,221
97
0
408
17,988
4,548
595
12,329
5,167
66,933
0
L
Hou Yi
XpokemiX
Hou Yi
7,966
3,073
0
1,608
21,977
7,869
697
12,668
8,901
0
34,605
W
Ullr
αlce
Ullr
18,816
10,983
0
6,461
22,565
10,344
2,717
6,989
14,882
0
85,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,400
Gold Earned
36,657
311
Minions Killed
193
0
Camps Cleared
0
1,123,728
Distance Traveled
1,067,797
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,577
629
44
2
0
401,480
6
W
Bacchus
13,277
664
40
2
0
395,073
4
W
Thoth
13,930
697
148
7
0
401,817
4
L
Janus
12,219
611
104
5
0
308,317
3
L
Hou Yi
11,861
593
45
2
0
358,000
3
W
Ullr
14,193
710
123
6
0
326,838
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role