Player Matchup

Mercury
Mercury
ColoredJak
Mercury
Level 121
God Stats
24W - 15L
1,832 SR
Queue Stats
388W - 373L
1,634 Elo+
Party 2
Sun Wukong
Sun Wukong
Doreoh
Sun Wukong
Level 78
God Stats
1W - 1L
1,759 SR
Queue Stats
41W - 28L
1,662 Elo+
Party 2
Zeus
Zeus
Punisher937
Zeus
Level 29
God Stats
71W - 34L
1,765 SR
Queue Stats
249W - 212L
1,617 Elo+
Party 2
Team Averages
Level 76
1,785 SR
1,638 Elo+

VS

Team Averages
Level 56
1,508 SR
1,375 Elo+
Baron Samedi
Baron Samedi
Adarria
Baron Samedi
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 64L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DCHIVS34
Danzaburou
Level 7
God Stats
14W - 7L
1,576 SR
Queue Stats
71W - 76L
1,138 Elo+
Solo
Izanami
Izanami
Mydun
Izanami
Level 20
God Stats
1W - 0L
1,448 SR
Queue Stats
67W - 69L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ColoredJak
Mercury
13
0 / 3 / 7
10,010
626
4,747
12,593
5,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Doreoh
Sun Wukong
13
2 / 1 / 4
9,710
607
3,559
10,456
12,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
6 / 2 / 2
10,252
641
13,000
4,863
1,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Adarria
Baron Samedi
14
0 / 4 / 5
10,798
675
6,801
10,932
9,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
DCHIVS34
Danzaburou
13
4 / 3 / 2
10,859
679
7,606
9,089
4,007
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Mydun
Izanami
14
2 / 1 / 2
10,009
626
4,637
8,557
3,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
8
Kills
6
6
Deaths
8
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Adarria
Baron Samedi
0
4
5
0.63
L
Mercury
ColoredJak
Mercury
0
3
7
1.17
W
Danzaburou
DCHIVS34
Danzaburou
4
3
2
1.67
L
Sun Wukong
Doreoh
Sun Wukong
2
1
4
4
W
Izanami
Mydun
Izanami
2
1
2
3
L
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,306
Damage
19,044
27,912
Taken
28,578
19,053
Mitigated
16,409
7,696
Healing
10,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Adarria
Baron Samedi
6,801
603
1,316
4,991
10,932
9,138
376
5,185
5,610
37,741
0
L
Mercury
ColoredJak
Mercury
4,747
1,612
0
4,351
12,593
5,368
510
2,523
10,070
0
38,768
W
Danzaburou
DCHIVS34
Danzaburou
7,606
3,919
585
2,485
9,089
4,007
558
4,894
4,095
0
42,295
L
Sun Wukong
Doreoh
Sun Wukong
3,559
280
0
1,287
10,456
12,094
646
2,612
7,844
0
27,118
W
Izanami
Mydun
Izanami
4,637
2,945
0
1,432
8,557
3,264
2,357
4,031
4,451
0
53,927
L
13,000
407
424
1,634
4,863
1,591
807
1,827
3,036
31,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,972
Gold Earned
31,666
147
Minions Killed
179
0
Camps Cleared
0
818,149
Distance Traveled
810,156
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,798
675
45
3
0
252,919
5
L
Mercury
10,010
626
51
3
0
342,051
6
W
Danzaburou
10,859
679
44
3
0
286,549
0
L
Sun Wukong
9,710
607
47
3
0
280,520
5
W
Izanami
10,009
626
90
6
0
270,688
3
L
Zeus
10,252
641
49
3
0
195,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role