Player Matchup

Hachiman
Hachiman
DsNutsBDragin
Hachiman
Level 4
God Stats
13W - 5L
1,500 SR
Queue Stats
120W - 55L
1,921 Elo+
Party 1
Fafnir
Fafnir
FartPhysics
Fafnir
Level 29
God Stats
1W - 2L
1,702 SR
Queue Stats
17W - 7L
1,878 Elo+
Party 1
Raijin
Raijin
Firebringer12
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 24L
1,711 Elo+
Solo
Mercury
Mercury
Itsmartinzz
Mercury
Level 23
God Stats
1W - 6L
1,500 SR
Queue Stats
17W - 22L
1,932 Elo+
Solo
Hercules
Hercules
SwoleSalami
Hercules
Level 60
God Stats
1W - 3L
1,663 SR
Queue Stats
22W - 12L
1,792 Elo+
Party 1
Team Averages
Level 29
1,573 SR
1,847 Elo+

VS

Team Averages
Level 20
1,552 SR
1,724 Elo+
Anubis
Anubis
Gentz
Anubis
Level 8
God Stats
2W - 5L
1,500 SR
Queue Stats
526W - 543L
1,683 Elo+
Solo
Danzaburou
Danzaburou
HughHungus
Danzaburou
Level 28
God Stats
45W - 33L
1,684 SR
Queue Stats
84W - 56L
1,739 Elo+
Solo
Bellona
Bellona
IlIDanteMakerIlI
Bellona
Level 20
God Stats
3W - 13L
1,232 SR
Queue Stats
129W - 114L
1,634 Elo+
Solo
Ne Zha
Ne Zha
LordKekington
Ne Zha
Level 30
God Stats
2W - 0L
1,684 SR
Queue Stats
14W - 8L
1,959 Elo+
Solo
The Morrigan
The Morrigan
MyBussyHurts
The Morrigan
Level 13
God Stats
12W - 5L
1,659 SR
Queue Stats
24W - 16L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DsNutsBDragin
Hachiman
14
3 / 5 / 2
8,714
484
8,589
14,345
4,093
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
13
1 / 1 / 7
8,713
484
4,701
12,733
12,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 5 / 6
8,697
483
6,595
10,614
3,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Itsmartinzz
Mercury
16
4 / 5 / 4
9,424
524
4,383
13,054
4,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
SwoleSalami
Hercules
16
6 / 5 / 6
10,085
560
13,900
22,157
21,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gentz
Anubis
18
8 / 3 / 5
11,847
658
11,121
12,365
6,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
HughHungus
Danzaburou
18
8 / 0 / 3
12,104
672
12,927
7,369
3,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
0 / 7 / 10
9,428
524
11,480
15,722
13,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 4 / 5
9,557
531
7,922
12,602
5,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
MyBussyHurts
The Morrigan
15
2 / 4 / 6
9,907
550
10,172
13,731
5,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
50
18
Kills
21
21
Deaths
18
25
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DsNutsBDragin
Hachiman
3
5
2
0.8
L
Fafnir
1
1
7
4.5
L
4
5
6
1.4
W
Anubis
Gentz
Anubis
8
3
5
3.5
W
Danzaburou
HughHungus
Danzaburou
8
0
3
9.5
W
0
7
10
0.71
L
Mercury
Itsmartinzz
Mercury
4
5
4
1.2
W
3
4
5
1.38
W
The Morrigan
MyBussyHurts
The Morrigan
2
4
6
1.25
L
Hercules
SwoleSalami
Hercules
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,168
Damage
53,622
72,903
Taken
61,789
46,218
Mitigated
33,811
17,852
Healing
21,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DsNutsBDragin
Hachiman
8,589
4,135
0
4,694
14,345
4,093
0
4,105
10,240
0
65,863
L
Fafnir
4,701
1,015
0
3,327
12,733
12,543
0
4,250
8,483
22,476
0
L
6,595
363
0
212
10,614
3,199
332
5,476
5,138
45,937
0
W
Anubis
Gentz
Anubis
11,121
578
0
5,983
12,365
6,595
204
5,258
6,907
85,624
0
W
Danzaburou
HughHungus
Danzaburou
12,927
7,874
0
1,377
7,369
3,003
4,359
1,801
5,530
0
79,020
W
11,480
3,981
0
3,915
15,722
13,271
911
2,907
12,286
0
57,416
L
Mercury
Itsmartinzz
Mercury
4,383
2,135
0
1,100
13,054
4,638
0
1,331
11,723
0
60,660
W
7,922
2,233
0
4,948
12,602
5,259
43
1,056
11,456
0
51,671
W
The Morrigan
MyBussyHurts
The Morrigan
10,172
1,365
659
4,242
13,731
5,683
925
2,649
10,918
44,844
0
L
Hercules
SwoleSalami
Hercules
13,900
2,684
0
8,519
22,157
21,745
0
6,131
16,026
10,329
44,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,633
Gold Earned
52,843
436
Minions Killed
539
0
Camps Cleared
0
1,729,199
Distance Traveled
1,727,358
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,714
484
111
6
0
303,342
3
L
Fafnir
8,713
484
22
1
0
381,577
7
L
Raijin
8,697
483
96
5
0
319,263
0
W
Anubis
11,847
658
157
9
0
306,623
4
W
Danzaburou
12,104
672
168
9
0
347,191
3
W
Bellona
9,428
524
98
5
0
361,044
4
L
Mercury
9,424
524
109
6
0
369,114
3
W
Ne Zha
9,557
531
78
4
0
358,096
5
W
The Morrigan
9,907
550
38
2
0
354,404
1
L
Hercules
10,085
560
98
5
0
355,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role