Player Matchup

Sobek
Sobek
Artic_Yuuki
Sobek
Level 28
God Stats
9W - 10L
1,507 SR
Queue Stats
75W - 95L
1,543 Elo+
Solo
Hera
Hera
Mike_TheCoach
Hera
Level 17
God Stats
4W - 4L
1,860 SR
Queue Stats
168W - 189L
1,634 Elo+
Solo
Artemis
Artemis
Radrickh
Artemis
Level 26
God Stats
0W - 1L
1,704 SR
Queue Stats
12W - 15L
1,587 Elo+
Solo
Chiron
Chiron
Tristanziggo
Chiron
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,529 Elo+
Solo
Anubis
Anubis
flappyangel
Anubis
Level 15
God Stats
4W - 6L
1,500 SR
Queue Stats
127W - 143L
1,522 Elo+
Solo
Team Averages
Level 18
1,614 SR
1,563 Elo+

VS

Team Averages
Level 24
1,516 SR
1,629 Elo+
Medusa
Medusa
Kataaliina
Medusa
Level 14
God Stats
3W - 2L
1,450 SR
Queue Stats
8W - 7L
1,583 Elo+
Solo
Cthulhu
Cthulhu
Ragnadon
Cthulhu
Level 27
God Stats
7W - 5L
1,500 SR
Queue Stats
96W - 100L
1,631 Elo+
Party 1
Poseidon
Poseidon
SaucyTacoBite
Poseidon
Level 28
God Stats
1W - 3L
1,275 SR
Queue Stats
54W - 46L
1,660 Elo+
Solo
Loki
Loki
UnholySaint5237
Loki
Level 24
God Stats
8W - 2L
1,821 SR
Queue Stats
43W - 33L
1,659 Elo+
Solo
Fenrir
Fenrir
YesImLikeThat
Fenrir
Level 29
God Stats
15W - 13L
1,534 SR
Queue Stats
183W - 178L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 3
3,861
552
1,158
4,668
2,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 4 / 0
3,462
495
143
3,641
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
Radrickh
Artemis
6
2 / 4 / 1
4,181
597
2,812
3,403
802
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chiron
3
0 / 3 / 0
3,213
459
729
3,284
599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
6
2 / 4 / 0
4,089
584
844
3,155
930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kataaliina
Medusa
8
5 / 1 / 3
5,147
735
3,790
4,459
1,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Ragnadon
Cthulhu
7
2 / 2 / 4
4,762
680
2,278
4,474
2,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Poseidon
SaucyTacoBite
Poseidon
10
2 / 0 / 1
5,493
785
1,627
1,968
527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 1 / 1
5,261
752
2,058
3,001
1,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
4 / 0 / 1
4,887
698
1,222
4,496
1,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
16
17
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Medusa
Kataaliina
Medusa
5
1
3
6.5
L
0
4
0
0
L
Artemis
Radrickh
Artemis
2
4
1
0.63
W
Cthulhu
Ragnadon
Cthulhu
2
2
4
2
W
Poseidon
SaucyTacoBite
Poseidon
2
0
1
2.5
L
Chiron
0
3
0
0
W
3
1
1
3.5
W
4
0
1
4.5
L
Anubis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,686
Damage
10,975
18,151
Taken
18,398
5,611
Mitigated
6,172
2,628
Healing
6,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,158
249
0
1,041
4,668
2,265
78
737
3,931
6,275
0
W
Medusa
Kataaliina
Medusa
3,790
1,804
0
2,033
4,459
1,103
516
708
3,751
0
20,179
L
143
0
0
547
3,641
1,015
0
1,627
1,989
9,295
0
L
Artemis
Radrickh
Artemis
2,812
1,698
0
0
3,403
802
128
966
2,437
0
10,520
W
Cthulhu
Ragnadon
Cthulhu
2,278
110
0
408
4,474
2,168
0
1,087
3,387
12,194
0
W
Poseidon
SaucyTacoBite
Poseidon
1,627
63
0
955
1,968
527
392
103
1,825
34,588
0
L
Chiron
729
496
85
556
3,284
599
108
402
2,882
0
6,043
W
2,058
434
0
900
3,001
1,175
0
176
2,825
0
22,371
W
1,222
708
0
2,331
4,496
1,199
0
31
4,465
0
16,967
L
Anubis
844
77
0
399
3,155
930
0
173
2,857
7,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,806
Gold Earned
25,550
69
Minions Killed
242
0
Camps Cleared
0
525,504
Distance Traveled
660,623
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,861
552
12
2
0
131,397
2
W
Medusa
5,147
735
40
6
0
109,789
4
L
Hera
3,462
495
11
2
0
99,584
0
L
Artemis
4,181
597
18
3
0
109,928
0
W
Cthulhu
4,762
680
15
2
0
142,329
0
W
Poseidon
5,493
785
74
11
0
127,623
1
L
Chiron
3,213
459
14
2
0
72,649
0
W
Loki
5,261
752
66
9
0
125,654
0
W
Fenrir
4,887
698
47
7
0
155,228
0
L
Anubis
4,089
584
14
2
0
111,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role