Player Matchup

Mercury
Mercury
Kaataur
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 37L
1,720 Elo+
Party 1
Bellona
Bellona
SupportMainOnly
Bellona
Level 29
God Stats
2W - 2L
1,820 SR
Queue Stats
77W - 48L
1,707 Elo+
Party 1
Ra
Ra
Thelpixd
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,715 Elo+
Solo
Rama
Rama
sallis2003
Rama
Level 21
God Stats
2W - 3L
1,206 SR
Queue Stats
89W - 62L
1,500 Elo+
Solo
Yemoja
Yemoja
sirmorts
Yemoja
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 155L
1,578 Elo+
Solo
Team Averages
Level 22
1,505 SR
1,644 Elo+

VS

Team Averages
Level 42
1,608 SR
1,557 Elo+
Tsukuyomi
Tsukuyomi
Blackodile
Tsukuyomi
Level 29
God Stats
2W - 2L
1,512 SR
Queue Stats
53W - 36L
1,699 Elo+
Solo
Danzaburou
Danzaburou
Fenceboy
Danzaburou
Level 23
God Stats
18W - 14L
1,522 SR
Queue Stats
26W - 18L
1,565 Elo+
Party 3
Hercules
Hercules
OtterV0nBismarck
Hercules
Level 26
God Stats
3W - 1L
1,787 SR
Queue Stats
49W - 23L
1,409 Elo+
Party 3
Ra
Ra
TheBigToph
Ra
Level 10
God Stats
8W - 2L
1,500 SR
Queue Stats
68W - 42L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
lincolnkid1311
Sylvanus
Level 120
God Stats
6W - 4L
1,721 SR
Queue Stats
191W - 134L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kaataur
Mercury
14
2 / 7 / 6
8,785
517
6,306
16,718
7,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 2 / 0
10,273
604
15,301
15,304
13,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
3 / 5 / 1
9,265
545
5,257
11,718
4,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 4 / 0
7,193
423
2,903
12,282
3,575
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
sirmorts
Yemoja
10
0 / 8 / 0
6,461
380
1,635
13,720
7,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blackodile
Tsukuyomi
17
7 / 4 / 5
10,246
603
10,293
11,253
4,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Fenceboy
Danzaburou
16
5 / 0 / 5
10,701
629
12,157
5,621
2,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 1 / 2
9,638
567
8,575
12,843
8,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
6 / 5 / 7
9,622
566
8,654
9,974
4,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
15
6 / 1 / 12
9,522
560
12,167
9,185
6,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
11
Kills
26
26
Deaths
11
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Blackodile
Tsukuyomi
7
4
5
2.38
W
Danzaburou
Fenceboy
Danzaburou
5
0
5
7.5
L
Mercury
Kaataur
Mercury
2
7
6
0.71
W
2
1
2
3
L
6
2
0
3
W
6
5
7
1.9
L
3
5
1
0.7
W
Sylvanus
6
1
12
12
L
0
4
0
0
L
Yemoja
sirmorts
Yemoja
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,402
Damage
51,846
69,742
Taken
48,876
36,060
Mitigated
26,913
18,126
Healing
21,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Blackodile
Tsukuyomi
10,293
2,879
0
2,692
11,253
4,911
25
1,078
9,941
0
70,767
W
Danzaburou
Fenceboy
Danzaburou
12,157
5,725
0
1,103
5,621
2,420
2,351
673
4,948
0
67,122
L
Mercury
Kaataur
Mercury
6,306
3,355
0
3,960
16,718
7,320
620
4,033
12,521
0
47,929
W
8,575
2,830
0
5,634
12,843
8,530
614
137
12,141
0
55,801
L
15,301
5,287
0
4,036
15,304
13,394
0
2,303
12,937
0
56,851
W
8,654
1,457
1,714
3,336
9,974
4,495
1,046
2,968
6,785
49,648
0
L
5,257
629
343
2,802
11,718
4,185
0
6,707
4,769
65,522
0
W
Sylvanus
12,167
5,151
2,865
3,871
9,185
6,557
1,597
1,625
7,475
35,196
5,114
L
2,903
2,371
0
4,407
12,282
3,575
627
2,763
9,479
0
49,732
L
Yemoja
sirmorts
Yemoja
1,635
452
1,438
1,140
13,720
7,586
0
3,339
10,294
12,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,977
Gold Earned
49,729
477
Minions Killed
511
0
Camps Cleared
0
1,594,813
Distance Traveled
1,728,879
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,246
603
128
8
0
375,386
2
W
Danzaburou
10,701
629
110
6
0
340,938
1
L
Mercury
8,785
517
85
5
0
350,297
5
W
Hercules
9,638
567
127
7
0
357,184
4
L
Bellona
10,273
604
126
7
0
360,511
1
W
Ra
9,622
566
97
6
0
329,680
2
L
Ra
9,265
545
135
8
0
314,503
6
W
Sylvanus
9,522
560
49
3
0
325,691
0
L
Rama
7,193
423
106
6
0
259,631
4
L
Yemoja
6,461
380
25
1
0
309,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role