Player Matchup

Sobek
Sobek
Aceponatodemetil
Sobek
Level 99
God Stats
5W - 3L
1,609 SR
Queue Stats
183W - 169L
1,798 Elo+
Party 3
Rama
Rama
Eloy_MaaloY
Rama
Level 140
God Stats
12W - 5L
1,918 SR
Queue Stats
67W - 40L
1,800 Elo+
Party 3
Vulcan
Vulcan
MrStiflerr
Vulcan
Level 160
God Stats
18W - 10L
1,877 SR
Queue Stats
388W - 281L
1,848 Elo+
Party 3
Mercury
Mercury
TheyJustGotGot
Mercury
Level 15
God Stats
12W - 3L
1,693 SR
Queue Stats
47W - 6L
1,892 Elo+
Party 3
Guan Yu
Guan Yu
enriqee12
Guan Yu
Level 158
God Stats
8W - 8L
1,696 SR
Queue Stats
338W - 258L
1,859 Elo+
Party 3
Team Averages
Level 114
1,758 SR
1,839 Elo+

VS

Team Averages
Level 62
1,580 SR
1,550 Elo+
Fenrir
Fenrir
Andyroomurphey
Fenrir
Level 42
God Stats
12W - 15L
1,372 SR
Queue Stats
263W - 216L
1,571 Elo+
Party 1
Hera
Hera
BluesyHD
Hera
Level 63
God Stats
4W - 2L
1,500 SR
Queue Stats
141W - 147L
1,419 Elo+
Party 2
Skadi
Skadi
ItzDesvi
Skadi
Level 13
God Stats
5W - 7L
1,440 SR
Queue Stats
8W - 14L
1,375 Elo+
Party 2
Cabrakan
Cabrakan
LifeTyde_
Cabrakan
Level 123
God Stats
28W - 15L
2,076 SR
Queue Stats
627W - 482L
1,701 Elo+
Party 1
Hercules
Hercules
flowervillain
Hercules
Level 68
God Stats
25W - 21L
1,514 SR
Queue Stats
192W - 151L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,677
480
2,656
8,203
5,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 2 / 0
8,969
561
5,547
9,636
3,227
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
MrStiflerr
Vulcan
15
7 / 2 / 5
9,903
619
10,876
4,941
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 2 / 4
9,095
568
8,998
13,603
4,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
enriqee12
Guan Yu
15
2 / 1 / 1
8,879
555
9,336
15,213
15,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
7,278
455
5,139
11,422
4,418
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
12
0 / 8 / 1
7,383
461
3,009
8,595
2,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
ItzDesvi
Skadi
12
1 / 5 / 2
7,555
472
4,042
9,935
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
LifeTyde_
Cabrakan
14
6 / 2 / 1
9,216
576
4,875
8,507
4,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
flowervillain
Hercules
15
1 / 3 / 0
8,762
548
11,707
19,814
18,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
18
Kills
9
9
Deaths
18
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
1
0
5
3.5
L
Hera
0
8
1
0.06
W
3
2
0
1.5
L
Skadi
ItzDesvi
Skadi
1
5
2
0.4
L
Cabrakan
LifeTyde_
Cabrakan
6
2
1
3.25
W
Vulcan
MrStiflerr
Vulcan
7
2
5
4.75
W
5
2
4
3.5
W
Guan Yu
enriqee12
Guan Yu
2
1
1
2.5
L
Hercules
flowervillain
Hercules
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,413
Damage
28,772
51,596
Taken
58,273
30,876
Mitigated
33,475
24,050
Healing
18,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,656
208
0
2,851
8,203
5,176
0
1,655
6,408
15,705
0
L
5,139
620
301
3,231
11,422
4,418
0
3,900
7,434
0
29,929
L
Hera
3,009
553
0
218
8,595
2,957
380
3,120
5,283
38,706
0
W
5,547
4,795
0
5,333
9,636
3,227
527
734
8,810
0
67,347
L
Skadi
ItzDesvi
Skadi
4,042
1,298
0
1,447
9,935
2,961
444
1,519
8,386
0
38,982
L
Cabrakan
LifeTyde_
Cabrakan
4,875
476
0
2,351
8,507
4,702
0
3,250
5,119
51,732
0
W
Vulcan
MrStiflerr
Vulcan
10,876
1,758
0
425
4,941
1,802
0
2,167
2,550
77,690
0
W
8,998
5,681
0
4,480
13,603
4,978
0
3,011
10,394
0
67,918
W
Guan Yu
enriqee12
Guan Yu
9,336
2,084
280
10,681
15,213
15,693
0
1,536
13,677
0
47,579
L
Hercules
flowervillain
Hercules
11,707
6,341
0
10,774
19,814
18,437
0
1,273
17,793
8,322
48,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,523
Gold Earned
40,194
484
Minions Killed
407
0
Camps Cleared
0
1,590,061
Distance Traveled
1,432,603
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,677
480
16
1
0
312,225
7
L
Fenrir
7,278
455
41
3
0
300,439
6
L
Hera
7,383
461
92
6
0
304,258
3
W
Rama
8,969
561
135
8
0
270,915
5
L
Skadi
7,555
472
67
4
0
261,273
0
L
Cabrakan
9,216
576
90
6
0
323,268
1
W
Vulcan
9,903
619
137
9
0
331,416
4
W
Mercury
9,095
568
103
6
0
336,524
1
W
Guan Yu
8,879
555
93
6
0
338,981
7
L
Hercules
8,762
548
117
7
0
243,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role