Player Matchup

Guan Yu
Guan Yu
FullSalo
Guan Yu
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 54L
1,694 Elo+
Party 1
Chaac
Chaac
Josmite
Chaac
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 42L
1,647 Elo+
Party 1
Olorun
Olorun
Richard4red
Olorun
Level 153
God Stats
6W - 8L
1,500 SR
Queue Stats
148W - 166L
1,474 Elo+
Solo
Janus
Janus
Snifei
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
peattyte
Set
Level 97
God Stats
82W - 85L
1,457 SR
Queue Stats
82W - 85L
1,526 Elo+
Solo
Team Averages
Level 142
1,491 SR
1,568 Elo+

VS

Team Averages
Level 112
1,426 SR
1,625 Elo+
Ra
Ra
KingOfWizz
Ra
Level 149
God Stats
13W - 12L
1,286 SR
Queue Stats
77W - 65L
1,663 Elo+
Solo
Amaterasu
Amaterasu
Krevett4361
Amaterasu
Level 62
God Stats
6W - 4L
1,558 SR
Queue Stats
58W - 61L
1,567 Elo+
Solo
Mercury
Mercury
Norwil
Mercury
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
312W - 171L
1,595 Elo+
Party 2
Izanami
Izanami
Peachı
Izanami
Level 128
God Stats
7W - 4L
1,500 SR
Queue Stats
376W - 243L
1,649 Elo+
Party 2
Khepri
Khepri
awrug
Khepri
Level 95
God Stats
5W - 3L
1,283 SR
Queue Stats
84W - 56L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FullSalo
Guan Yu
9
0 / 3 / 1
5,720
440
3,792
8,662
3,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Josmite
Chaac
12
0 / 0 / 0
6,780
522
7,657
6,604
4,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Olorun
9
0 / 5 / 0
5,388
414
3,481
9,335
3,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
Snifei
Janus
11
2 / 2 / 0
6,827
525
7,598
5,541
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

12
1 / 1 / 2
6,822
525
5,495
5,511
2,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 1
8,214
632
3,304
5,118
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Krevett4361
Amaterasu
13
0 / 1 / 0
8,108
624
2,504
16,758
7,136
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mercury
Norwil
Mercury
12
0 / 2 / 3
6,791
522
2,777
7,830
2,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Peachı
Izanami
14
7 / 0 / 2
8,177
629
11,357
8,580
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
awrug
Khepri
11
0 / 0 / 7
6,750
519
3,191
6,806
3,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
11
11
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
FullSalo
Guan Yu
0
3
1
0.17
L
Chaac
Josmite
Chaac
0
0
0
0
W
4
0
1
4.5
W
Amaterasu
Krevett4361
Amaterasu
0
1
0
0
W
Mercury
Norwil
Mercury
0
2
3
0.75
W
Izanami
Peachı
Izanami
7
0
2
8
L
Olorun
0
5
0
0
L
Janus
Snifei
Janus
2
2
0
1
W
Khepri
awrug
Khepri
0
0
7
3.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,023
Damage
23,133
35,653
Taken
45,092
15,514
Mitigated
18,308
11,386
Healing
21,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
FullSalo
Guan Yu
3,792
595
792
2,105
8,662
3,367
0
1,870
6,792
0
22,367
L
Chaac
Josmite
Chaac
7,657
2,959
0
4,363
6,604
4,471
588
0
6,604
0
44,391
W
3,304
275
2,191
2,462
5,118
2,191
0
2,652
2,466
55,506
0
W
Amaterasu
Krevett4361
Amaterasu
2,504
1,151
0
9,107
16,758
7,136
0
0
16,211
0
45,642
W
Mercury
Norwil
Mercury
2,777
1,448
0
518
7,830
2,360
6
1,350
6,480
0
51,251
W
Izanami
Peachı
Izanami
11,357
7,817
0
5,379
8,580
2,698
88
3,617
4,963
0
66,934
L
Olorun
3,481
1,557
170
1,606
9,335
3,928
0
1,870
7,465
23,505
2,496
L
Janus
Snifei
Janus
7,598
149
0
230
5,541
1,567
0
1,373
4,168
43,889
0
W
Khepri
awrug
Khepri
3,191
411
0
1,670
6,806
3,923
0
3,006
3,800
15,612
0
L
5,495
1,358
0
2,120
5,511
2,181
0
1,382
4,129
0
40,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,537
Gold Earned
38,040
349
Minions Killed
447
0
Camps Cleared
0
1,266,620
Distance Traveled
1,332,377
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,720
440
34
3
0
284,036
3
L
Chaac
6,780
522
93
7
0
236,531
0
W
Ra
8,214
632
125
10
0
265,510
6
W
Amaterasu
8,108
624
94
7
0
234,478
6
W
Mercury
6,791
522
92
7
0
311,235
5
W
Izanami
8,177
629
120
9
0
248,179
3
L
Olorun
5,388
414
48
4
0
225,344
3
L
Janus
6,827
525
88
7
0
228,064
1
W
Khepri
6,750
519
16
1
0
272,975
3
L
Set
6,822
525
86
7
0
292,645
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role