Player Matchup

Olorun
Olorun
Eschon
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,647 Elo+
Party 2
Geb
Geb
Gamea05
Geb
Level 16
God Stats
0W - 1L
1,660 SR
Queue Stats
40W - 23L
1,573 Elo+
Solo
Jing Wei
Jing Wei
Sandylein
Jing Wei
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,647 Elo+
Party 2
Chaac
Chaac
Thunderbirdxx
Chaac
Level 4
God Stats
1W - 2L
1,698 SR
Queue Stats
1W - 4L
1,647 Elo+
Party 2
Nemesis
Nemesis
Umilaf
Nemesis
Level 4
God Stats
1W - 1L
1,698 SR
Queue Stats
1W - 4L
1,647 Elo+
Party 2
Team Averages
Level 6
1,611 SR
1,632 Elo+

VS

Team Averages
Level 21
1,493 SR
1,462 Elo+
Apollo
Apollo
Ayrenius
Apollo
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ElusiveLion
Danzaburou
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 20L
1,504 Elo+
Party 1
Ao Kuang
Ao Kuang
IAmFerri
Ao Kuang
Level 25
God Stats
12W - 10L
1,551 SR
Queue Stats
101W - 71L
1,538 Elo+
Solo
Ra
Ra
MIGXT
Ra
Level 18
God Stats
1W - 1L
1,675 SR
Queue Stats
5W - 6L
1,320 Elo+
Solo
Sylvanus
Sylvanus
TobyB
Sylvanus
Level 23
God Stats
2W - 7L
1,238 SR
Queue Stats
70W - 90L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Eschon
Olorun
7
0 / 4 / 0
4,311
431
1,660
6,763
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
5
0 / 3 / 0
4,205
421
1,717
4,506
1,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
Sandylein
Jing Wei
6
0 / 6 / 0
4,108
411
2,145
6,981
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 3 / 0
4,703
470
3,736
5,799
3,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Boots

Boots

+6%
Movement Speed

Nemesis
Umilaf
Nemesis
6
0 / 2 / 0
4,280
428
543
4,891
1,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ayrenius
Apollo
12
3 / 0 / 0
6,577
658
2,976
4,198
1,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
ElusiveLion
Danzaburou
9
2 / 0 / 2
5,372
537
3,481
3,291
1,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
IAmFerri
Ao Kuang
13
10 / 0 / 3
7,434
743
6,321
7,822
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ra
12
2 / 0 / 7
6,996
700
5,609
3,693
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
TobyB
Sylvanus
9
1 / 0 / 6
5,532
553
2,223
2,529
940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
18
18
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Apollo
Ayrenius
Apollo
3
0
0
3
W
Danzaburou
ElusiveLion
Danzaburou
2
0
2
3
L
Olorun
Eschon
Olorun
0
4
0
0
L
Geb
0
3
0
0
W
Ao Kuang
IAmFerri
Ao Kuang
10
0
3
11.5
W
Ra
2
0
7
5.5
L
Jing Wei
Sandylein
Jing Wei
0
6
0
0
L
0
3
0
0
W
Sylvanus
TobyB
Sylvanus
1
0
6
4
L
Nemesis
Umilaf
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,801
Damage
20,610
28,940
Taken
21,533
10,645
Mitigated
7,688
5,087
Healing
14,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Ayrenius
Apollo
2,976
1,548
0
2,681
4,198
1,206
1,267
0
3,998
0
33,299
W
Danzaburou
ElusiveLion
Danzaburou
3,481
1,368
0
772
3,291
1,598
1,653
870
2,421
0
23,704
L
Olorun
Eschon
Olorun
1,660
559
88
923
6,763
2,279
0
5,535
1,038
16,708
0
L
Geb
1,717
237
0
980
4,506
1,672
0
1,401
3,105
10,108
0
W
Ao Kuang
IAmFerri
Ao Kuang
6,321
2,392
0
6,222
7,822
2,576
0
594
7,178
39,924
0
W
Ra
5,609
831
204
2,540
3,693
1,368
45
1,128
2,540
51,031
0
L
Jing Wei
Sandylein
Jing Wei
2,145
1,532
0
1,217
6,981
1,755
51
2,818
4,097
0
14,425
L
3,736
556
0
739
5,799
3,723
0
2,930
2,841
0
19,195
W
Sylvanus
TobyB
Sylvanus
2,223
1,266
634
1,132
2,529
940
248
785
1,744
15,467
0
L
Nemesis
Umilaf
Nemesis
543
216
0
1,140
4,891
1,216
0
1,171
3,706
0
13,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,607
Gold Earned
31,911
148
Minions Killed
355
0
Camps Cleared
0
890,637
Distance Traveled
903,773
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,577
658
82
8
0
199,845
0
W
Danzaburou
5,372
537
51
5
0
158,458
0
L
Olorun
4,311
431
26
3
0
197,577
1
L
Geb
4,205
421
14
1
0
112,105
1
W
Ao Kuang
7,434
743
84
8
0
190,929
3
W
Ra
6,996
700
106
11
0
198,696
5
L
Jing Wei
4,108
411
30
3
0
186,556
0
L
Chaac
4,703
470
36
4
0
180,532
1
W
Sylvanus
5,532
553
32
3
0
155,845
3
L
Nemesis
4,280
428
42
4
0
213,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role