Player Matchup

Artio
Artio
CambodiaJones
Artio
Level 106
God Stats
1W - 2L
1,356 SR
Queue Stats
78W - 77L
1,487 Elo+
Party 1
Geb
Geb
Chimbosmokes
Geb
Level 145
God Stats
7W - 10L
1,507 SR
Queue Stats
385W - 377L
1,446 Elo+
Party 1
Kali
Kali
MrAaron
Kali
Level 22
God Stats
43W - 24L
1,578 SR
Queue Stats
77W - 67L
1,477 Elo+
Party 1
Cupid
Cupid
TheMFPlug
Cupid
Level 20
God Stats
3W - 9L
1,421 SR
Queue Stats
9W - 15L
1,397 Elo+
Party 1
Nu Wa
Nu Wa
Watamelon1100
Nu Wa
Level 38
God Stats
12W - 13L
1,512 SR
Queue Stats
381W - 370L
1,369 Elo+
Party 1
Team Averages
Level 66
1,475 SR
1,435 Elo+

VS

Team Averages
Level 59
1,553 SR
1,566 Elo+
Aphrodite
Aphrodite
CurryKure
Aphrodite
Level 51
God Stats
8W - 8L
1,716 SR
Queue Stats
41W - 59L
1,577 Elo+
Party 2
Ullr
Ullr
Juanexbone
Ullr
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
Level20Ymir
Set
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
12W - 6L
1,640 Elo+
Party 2
Neith
Neith
Travieee
Neith
Level 122
God Stats
2W - 0L
1,750 SR
Queue Stats
10W - 14L
1,709 Elo+
Party 2
Merlin
Merlin
Unmichi
Merlin
Level 36
God Stats
9W - 9L
1,300 SR
Queue Stats
261W - 290L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 0
9,963
474
10,081
23,833
26,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 3 / 2
8,959
427
6,847
16,004
11,236
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
MrAaron
Kali
16
4 / 6 / 0
10,082
480
12,205
18,359
11,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
TheMFPlug
Cupid
16
1 / 1 / 0
8,875
423
2,922
9,658
3,265
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 3 / 2
9,680
461
8,704
10,053
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CurryKure
Aphrodite
16
1 / 2 / 7
10,424
496
7,739
12,625
6,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
4 / 0 / 3
11,364
541
8,555
10,648
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 1 / 3
12,810
610
13,492
15,112
8,896
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Travieee
Neith
18
1 / 1 / 4
11,396
543
13,638
11,860
8,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Unmichi
Merlin
17
2 / 3 / 7
10,613
505
6,935
11,887
4,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
7
Kills
16
17
Deaths
7
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
3
2
0.33
W
Aphrodite
CurryKure
Aphrodite
1
2
7
2.25
W
4
0
3
5.5
W
8
1
3
9.5
L
Kali
MrAaron
Kali
4
6
0
0.67
L
Cupid
TheMFPlug
Cupid
1
1
0
1
W
Neith
Travieee
Neith
1
1
4
3
W
Merlin
Unmichi
Merlin
2
3
7
1.83
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,759
Damage
50,359
77,907
Taken
62,132
55,606
Mitigated
32,382
25,476
Healing
28,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,081
881
208
11,989
23,833
26,088
0
2,935
20,746
71,472
0
L
6,847
320
0
2,212
16,004
11,236
0
4,268
11,572
37,687
0
W
Aphrodite
CurryKure
Aphrodite
7,739
247
7,366
7,731
12,625
6,447
760
6,249
6,296
37,450
0
W
8,555
3,437
0
4,375
10,648
4,203
483
2,125
8,433
0
70,918
W
13,492
5,949
0
2,506
15,112
8,896
250
5,004
9,967
0
119,915
L
Kali
MrAaron
Kali
12,205
5,977
0
4,158
18,359
11,853
11
4,406
13,878
0
80,626
L
Cupid
TheMFPlug
Cupid
2,922
1,344
279
4,648
9,658
3,265
0
650
9,008
0
61,563
W
Neith
Travieee
Neith
13,638
7,153
0
4,404
11,860
8,315
1,123
6,734
5,077
0
83,957
W
Merlin
Unmichi
Merlin
6,935
423
207
2,127
11,887
4,521
787
4,932
6,727
57,263
0
L
8,704
1,342
102
1,880
10,053
3,164
166
1,878
8,029
56,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,559
Gold Earned
56,607
529
Minions Killed
643
0
Camps Cleared
0
1,874,379
Distance Traveled
2,039,559
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,963
474
143
7
0
374,136
3
L
Geb
8,959
427
16
1
0
454,144
5
W
Aphrodite
10,424
496
65
3
0
446,741
2
W
Ullr
11,364
541
139
7
0
394,513
5
W
Set
12,810
610
162
8
0
451,339
2
L
Kali
10,082
480
122
6
0
365,861
5
L
Cupid
8,875
423
119
6
0
354,376
0
W
Neith
11,396
543
168
8
0
349,655
2
W
Merlin
10,613
505
109
5
0
397,311
4
L
Nu Wa
9,680
461
129
6
0
325,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role