Player Matchup

Chaac
Chaac
 
Chaac
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
KytaiNoru
Chang'e
Level 96
God Stats
12W - 12L
1,443 SR
Queue Stats
17W - 24L
1,500 Elo+
Solo
Medusa
Medusa
zombiesniper6850
Medusa
Level 88
God Stats
4W - 4L
1,439 SR
Queue Stats
13W - 9L
1,403 Elo+
Party 1
Team Averages
Level 90
1,461 SR
1,468 Elo+

VS

Team Averages
Level 87
1,623 SR
1,467 Elo+
Cerberus
Cerberus
FERDJAMMER
Cerberus
Level 126
God Stats
25W - 19L
1,807 SR
Queue Stats
577W - 649L
1,435 Elo+
Solo
Nu Wa
Nu Wa
Fartimus16
Nu Wa
Level 47
God Stats
2W - 1L
1,805 SR
Queue Stats
11W - 12L
1,434 Elo+
Solo
Tsukuyomi
Tsukuyomi
SPQR Neptune125
Tsukuyomi
Level 87
God Stats
5W - 8L
1,256 SR
Queue Stats
263W - 254L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
9 / 2 / 10
13,810
727
20,245
23,576
24,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
KytaiNoru
Chang'e
18
8 / 6 / 9
13,766
725
15,427
18,561
7,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 7 / 11
12,574
662
12,564
18,389
5,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FERDJAMMER
Cerberus
17
7 / 6 / 7
13,338
702
18,391
28,381
28,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nu Wa
14
0 / 8 / 10
11,458
603
13,732
14,252
4,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
SPQR Neptune125
Tsukuyomi
16
8 / 8 / 4
13,040
686
20,394
19,044
7,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
36
22
Kills
15
15
Deaths
22
30
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
2
10
7
L
Cerberus
FERDJAMMER
Cerberus
7
6
7
1.75
L
Nu Wa
0
8
10
0.63
W
Chang'e
KytaiNoru
Chang'e
8
6
9
2.08
L
Tsukuyomi
SPQR Neptune125
Tsukuyomi
8
8
4
1.25
W
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,236
Damage
52,517
60,526
Taken
61,677
37,978
Mitigated
40,489
29,640
Healing
17,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
20,245
5,512
1,234
7,943
23,576
24,969
1,127
9,278
13,796
456
65,397
L
Cerberus
FERDJAMMER
Cerberus
18,391
1,062
958
11,368
28,381
28,957
436
10,011
18,370
58,884
0
L
Nu Wa
13,732
3,466
140
938
14,252
4,072
26
3,227
11,025
41,851
0
W
Chang'e
KytaiNoru
Chang'e
15,427
684
7,014
7,676
18,561
7,133
535
13,130
5,027
52,796
0
L
Tsukuyomi
SPQR Neptune125
Tsukuyomi
20,394
5,522
0
4,435
19,044
7,460
618
2,952
16,092
0
67,617
W
12,564
5,952
992
4,781
18,389
5,876
956
8,502
9,489
0
40,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,150
Gold Earned
37,836
190
Minions Killed
219
0
Camps Cleared
0
971,680
Distance Traveled
935,356
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,810
727
86
5
0
331,055
1
L
Cerberus
13,338
702
93
5
0
338,589
1
L
Nu Wa
11,458
603
56
3
0
281,881
4
W
Chang'e
13,766
725
61
3
0
340,409
4
L
Tsukuyomi
13,040
686
70
4
0
314,886
4
W
Medusa
12,574
662
43
2
0
300,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role