Player Matchup

Cabrakan
Cabrakan
Gold V
Juvenile101
Cabrakan
Gold V
Level 109
God Stats
4W - 3L
1,751 SR
Queue Stats
59W - 78L
1,461 MMR
Solo
Amaterasu
Amaterasu
Silver III
PurelyMic
Amaterasu
Silver III
Level 101
God Stats
2W - 2L
1,831 SR
Queue Stats
19W - 20L
1,530 MMR
Party 3
Nu Wa
Nu Wa
Gold III
Simply Fanatic
Nu Wa
Gold III
Level 141
God Stats
31W - 25L
1,429 SR
Queue Stats
533W - 543L
1,462 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Spudstaa
Danzaburou
Gold IV
Level 74
God Stats
32W - 19L
1,712 SR
Queue Stats
324W - 316L
1,461 MMR
Solo
Chang'e
Chang'e
Silver IV
TheNachoSupreme1
Chang'e
Silver IV
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,403 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 94
1,644 SR
1,463 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,631 SR
1,471 MMR
Cupid
Cupid
Silver I
 
Cupid
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold IV
Flames Incoming
Cerberus
Gold IV
Level 129
God Stats
3W - 3L
1,414 SR
Queue Stats
18W - 23L
1,464 MMR
Party 2
Sol
Sol
Gold IV
Ganks Incoming
Sol
Gold IV
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,464 MMR
Party 2
Set
Set
Gold V
Shmaleximo
Set
Gold V
Level 150
God Stats
2W - 1L
1,763 SR
Queue Stats
61W - 46L
1,464 MMR
Party 1
Bellona
Bellona
Silver I
flareb0t
Bellona
Silver I
Level 131
God Stats
2W - 2L
1,978 SR
Queue Stats
60W - 45L
1,464 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Juvenile101
Cabrakan
12
5 / 4 / 2
7,588
584
6,845
9,111
5,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
PurelyMic
Amaterasu
11
2 / 6 / 0
6,592
507
2,595
11,069
4,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 5
6,048
465
7,782
6,492
1,723
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Spudstaa
Danzaburou
11
0 / 5 / 2
6,196
477
3,426
9,062
2,315
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 5 / 3
5,086
391
3,503
7,825
5,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
PersephoneCu ChulainnArtemisScyllaArachne

VS

Bans
ApolloHeimdallrJormungandrNemesisNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
2 / 0 / 3
8,044
619
5,719
8,340
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
11
6 / 3 / 4
7,697
592
4,706
11,443
6,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 1 / 5
7,732
595
6,545
10,039
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
6 / 1 / 3
8,692
669
6,278
9,938
3,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
flareb0t
Bellona
14
7 / 2 / 2
8,808
678
8,725
10,137
5,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
7
Kills
22
24
Deaths
7
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
0
3
3.5
W
Cerberus
6
3
4
2.67
W
1
1
5
3.5
L
Cabrakan
Juvenile101
Cabrakan
5
4
2
1.5
L
Amaterasu
PurelyMic
Amaterasu
2
6
0
0.33
W
6
1
3
7.5
L
0
4
5
0.63
L
Danzaburou
Spudstaa
Danzaburou
0
5
2
0.2
L
0
5
3
0.3
W
Bellona
flareb0t
Bellona
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,151
Damage
31,973
43,559
Taken
49,897
19,353
Mitigated
21,066
10,309
Healing
24,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,719
2,945
0
5,285
8,340
2,579
766
3,635
4,677
0
51,034
W
Cerberus
4,706
375
0
2,766
11,443
6,332
108
6,563
4,722
18,862
0
W
6,545
1,942
0
6,489
10,039
2,582
624
2,979
6,932
51,123
0
L
Cabrakan
Juvenile101
Cabrakan
6,845
496
0
2,012
9,111
5,166
0
1,604
7,507
36,259
0
L
Amaterasu
PurelyMic
Amaterasu
2,595
1,570
0
2,419
11,069
4,239
0
0
11,069
0
25,772
W
6,278
2,169
0
4,222
9,938
3,723
0
2,395
7,465
0
67,216
L
7,782
2,935
0
1,530
6,492
1,723
0
1,227
5,265
34,622
0
L
Danzaburou
Spudstaa
Danzaburou
3,426
1,737
0
2,473
9,062
2,315
0
5,850
3,212
0
38,886
L
3,503
618
221
1,654
7,825
5,910
0
2,570
5,255
12,196
0
W
Bellona
flareb0t
Bellona
8,725
2,678
0
5,382
10,137
5,850
658
2,050
7,971
0
47,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,510
Gold Earned
40,973
273
Minions Killed
418
0
Camps Cleared
0
1,159,147
Distance Traveled
1,298,632
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,044
619
97
7
0
247,085
1
W
Cerberus
7,697
592
30
2
0
255,007
5
W
Sol
7,732
595
83
6
0
229,968
5
L
Cabrakan
7,588
584
71
5
0
217,255
2
L
Amaterasu
6,592
507
55
4
0
232,218
1
W
Set
8,692
669
123
9
0
308,198
0
L
Nu Wa
6,048
465
53
4
0
222,527
4
L
Danzaburou
6,196
477
71
5
0
249,457
2
L
Chang'e
5,086
391
23
2
0
237,690
1
W
Bellona
8,808
678
85
7
0
258,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role