Player Matchup

Chaac
Chaac
BolzonJr
Chaac
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 10L
1,387 Elo+
Solo
Yemoja
Yemoja
DAGLIZZYGOBLIN
Yemoja
Level 16
God Stats
7W - 4L
1,423 SR
Queue Stats
15W - 12L
1,561 Elo+
Party 2
Nu Wa
Nu Wa
GEMINIxECLIPSEx
Nu Wa
Level 29
God Stats
7W - 11L
1,500 SR
Queue Stats
81W - 78L
1,671 Elo+
Solo
Awilix
Awilix
Roarlikeagoat
Awilix
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,456 Elo+
Party 2
Discordia
Discordia
Stonedflow
Discordia
Level 11
God Stats
2W - 1L
1,703 SR
Queue Stats
52W - 49L
1,495 Elo+
Solo
Team Averages
Level 19
1,525 SR
1,514 Elo+

VS

Team Averages
Level 16
1,542 SR
1,498 Elo+
Neith
Neith
Kangaroom
Neith
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,530 Elo+
Solo
Bellona
Bellona
Marsh33
Bellona
Level 5
God Stats
0W - 3L
1,189 SR
Queue Stats
0W - 4L
1,127 Elo+
Solo
Anhur
Anhur
The1Tigger
Anhur
Level 29
God Stats
38W - 41L
1,547 SR
Queue Stats
110W - 104L
1,622 Elo+
Party 1
Jormungandr
Jormungandr
TwoCrispySocks
Jormungandr
Level 28
God Stats
32W - 18L
1,755 SR
Queue Stats
164W - 145L
1,637 Elo+
Party 1
Thanatos
Thanatos
ilovejerkingoff
Thanatos
Level 4
God Stats
1W - 2L
1,719 SR
Queue Stats
29W - 26L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BolzonJr
Chaac
19
9 / 1 / 27
12,889
1,172
18,125
19,348
15,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 3 / 30
11,342
1,031
13,872
10,788
4,655
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
20 / 1 / 18
13,424
1,220
29,152
6,833
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
10 / 2 / 19
11,861
1,078
12,688
12,842
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
Stonedflow
Discordia
18
7 / 1 / 25
11,323
1,029
14,418
3,905
1,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

235

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kangaroom
Neith
15
0 / 6 / 2
9,383
853
4,592
14,652
5,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Marsh33
Bellona
15
0 / 17 / 3
9,195
836
3,651
26,090
23,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
16
2 / 8 / 3
10,258
933
5,140
18,187
5,093
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
TwoCrispySocks
Jormungandr
16
1 / 4 / 3
10,215
929
18,445
15,718
7,586
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
16
5 / 14 / 1
11,394
1,036
13,695
22,343
6,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
20
49
Kills
8
8
Deaths
49
119
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
BolzonJr
Chaac
9
1
27
22.5
W
3
3
30
6
W
20
1
18
29
L
Neith
Kangaroom
Neith
0
6
2
0.17
L
Bellona
Marsh33
Bellona
0
17
3
0.09
W
10
2
19
9.75
W
Discordia
Stonedflow
Discordia
7
1
25
19.5
L
Anhur
2
8
3
0.44
L
Jormungandr
TwoCrispySocks
Jormungandr
1
4
3
0.63
L
Thanatos
5
14
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,255
Damage
45,523
53,716
Taken
96,990
28,403
Mitigated
47,360
17,220
Healing
10,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BolzonJr
Chaac
18,125
5,882
0
8,830
19,348
15,254
0
5,465
13,806
0
38,439
W
13,872
4,234
3,229
1,566
10,788
4,655
0
4,166
6,522
30,366
0
W
29,152
8,747
1,046
460
6,833
2,330
0
2,931
3,902
39,971
0
L
Neith
Kangaroom
Neith
4,592
2,199
0
1,899
14,652
5,074
0
5,976
8,501
0
31,719
L
Bellona
Marsh33
Bellona
3,651
2,429
0
375
26,090
23,188
0
14,876
11,027
0
16,324
W
12,688
8,712
0
1,792
12,842
5,071
0
3,536
9,106
0
24,584
W
Discordia
Stonedflow
Discordia
14,418
1,250
0
297
3,905
1,093
0
2,562
1,343
37,121
0
L
Anhur
5,140
2,208
0
1,308
18,187
5,093
0
12,640
5,472
0
32,509
L
Jormungandr
TwoCrispySocks
Jormungandr
18,445
2,478
0
672
15,718
7,586
0
9,464
6,254
58,538
0
L
Thanatos
13,695
3,690
0
6,434
22,343
6,419
0
14,486
7,707
215
22,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,839
Gold Earned
50,445
184
Minions Killed
220
7
Camps Cleared
6
943,990
Distance Traveled
867,077
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,889
1,172
50
5
1
221,563
0
W
Yemoja
11,342
1,031
38
3
0
156,087
0
W
Nu Wa
13,424
1,220
27
2
3
202,805
1
L
Neith
9,383
853
54
5
3
166,862
1
L
Bellona
9,195
836
13
1
1
147,468
0
W
Awilix
11,861
1,078
23
2
3
184,866
0
W
Discordia
11,323
1,029
46
4
0
178,669
1
L
Anhur
10,258
933
52
5
1
178,697
2
L
Jormungandr
10,215
929
78
7
1
198,667
0
L
Thanatos
11,394
1,036
23
2
0
175,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role