Player Matchup

Medusa
Medusa
GrimKing eXe
Medusa
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 53L
1,517 Elo+
Solo
Bastet
Bastet
MaybachJetSkiii
Bastet
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,489 Elo+
Solo
Janus
Janus
NsE Squeeks
Janus
Level 145
God Stats
1W - 1L
1,258 SR
Queue Stats
142W - 137L
1,498 Elo+
Solo
Ganesha
Ganesha
britishbaz00ka
Ganesha
Level 94
God Stats
4W - 5L
1,795 SR
Queue Stats
215W - 192L
1,469 Elo+
Solo
Aphrodite
Aphrodite
kindfam23
Aphrodite
Level 46
God Stats
14W - 12L
1,500 SR
Queue Stats
205W - 252L
1,368 Elo+
Solo
Team Averages
Level 87
1,511 SR
1,468 Elo+

VS

Team Averages
Level 81
1,500 SR
1,380 Elo+
Danzaburou
Danzaburou
Beo-Wulf696
Danzaburou
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,205 Elo+
Solo
Achilles
Achilles
HaL3ToKinGKiLLA
Achilles
Level 75
God Stats
1W - 3L
1,500 SR
Queue Stats
207W - 198L
1,460 Elo+
Party 1
Fenrir
Fenrir
LuckyWezl
Fenrir
Level 85
God Stats
3W - 3L
1,500 SR
Queue Stats
111W - 119L
1,488 Elo+
Solo
Fafnir
Fafnir
SAD HOLLOW9455
Fafnir
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 33L
1,306 Elo+
Solo
Janus
Janus
movingtree1
Janus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 142L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
11 / 0 / 1
9,038
603
7,980
3,172
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
4 / 3 / 1
8,003
534
3,400
11,237
3,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

13
2 / 6 / 2
7,726
515
4,430
8,476
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
0 / 0 / 12
7,203
480
8,230
9,334
5,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
kindfam23
Aphrodite
13
2 / 4 / 1
7,738
516
4,962
9,040
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beo-Wulf696
Danzaburou
7
0 / 4 / 0
5,322
355
1,648
6,084
1,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
14
2 / 3 / 2
8,016
534
5,574
10,352
5,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
LuckyWezl
Fenrir
13
9 / 3 / 0
8,412
561
10,438
11,428
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 5 / 0
6,026
402
1,462
11,687
6,600
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 4 / 2
7,829
522
5,090
8,774
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
19
Kills
13
13
Deaths
19
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Beo-Wulf696
Danzaburou
0
4
0
0
W
Medusa
11
0
1
11.5
L
Achilles
2
3
2
1
L
Fenrir
LuckyWezl
Fenrir
9
3
0
3
W
4
3
1
1.5
W
2
6
2
0.5
L
0
5
0
0
W
0
0
12
6
W
Aphrodite
kindfam23
Aphrodite
2
4
1
0.63
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,002
Damage
24,212
41,259
Taken
48,325
15,125
Mitigated
19,937
15,983
Healing
10,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Beo-Wulf696
Danzaburou
1,648
779
0
1,184
6,084
1,427
0
1,209
4,875
0
16,170
W
Medusa
7,980
3,301
0
2,455
3,172
1,378
492
652
2,520
0
45,422
L
Achilles
5,574
1,479
0
2,970
10,352
5,515
384
5,056
5,274
0
40,896
L
Fenrir
LuckyWezl
Fenrir
10,438
1,805
0
2,902
11,428
4,256
360
3,374
7,988
0
46,270
W
3,400
403
0
4,557
11,237
3,219
0
1,129
10,048
0
41,753
W
4,430
227
0
1,602
8,476
2,390
670
3,210
5,005
38,432
0
L
1,462
118
228
1,598
11,687
6,600
0
3,842
7,785
19,364
0
W
8,230
513
0
2,604
9,334
5,261
0
1,261
8,069
39,652
0
W
Aphrodite
kindfam23
Aphrodite
4,962
741
561
4,204
9,040
2,877
368
0
8,665
36,516
0
L
5,090
82
0
2,002
8,774
2,139
0
3,647
4,781
46,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,708
Gold Earned
35,605
381
Minions Killed
339
0
Camps Cleared
0
1,328,602
Distance Traveled
1,274,989
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,322
355
27
2
0
174,818
0
W
Medusa
9,038
603
120
8
0
281,214
2
L
Achilles
8,016
534
97
6
0
261,963
0
L
Fenrir
8,412
561
83
6
0
308,817
3
W
Bastet
8,003
534
86
6
0
285,836
0
W
Janus
7,726
515
79
5
0
253,277
0
L
Fafnir
6,026
402
42
3
0
258,078
1
W
Ganesha
7,203
480
11
1
0
265,772
0
W
Aphrodite
7,738
516
85
6
0
242,503
0
L
Janus
7,829
522
90
6
0
271,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role