Player Matchup

Da Ji
Da Ji
Boygolden09
Da Ji
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 39L
1,390 Elo+
Solo
Medusa
Medusa
Dcmacstuffin
Medusa
Level 106
God Stats
12W - 9L
1,500 SR
Queue Stats
404W - 370L
1,373 Elo+
Solo
Ymir
Ymir
Just_Dan_-_
Ymir
Level 69
God Stats
18W - 7L
1,720 SR
Queue Stats
378W - 373L
1,400 Elo+
Party 2
Nike
Nike
noisy_moysie
Nike
Level 59
God Stats
35W - 20L
1,534 SR
Queue Stats
156W - 164L
1,415 Elo+
Party 2
Hera
Hera
twirly_burley
Hera
Level 66
God Stats
4W - 3L
1,843 SR
Queue Stats
127W - 161L
1,410 Elo+
Party 2
Team Averages
Level 70
1,619 SR
1,398 Elo+

VS

Team Averages
Level 89
1,534 SR
1,543 Elo+
Yemoja
Yemoja
Andrey26090
Yemoja
Level 54
God Stats
6W - 5L
1,716 SR
Queue Stats
14W - 18L
1,507 Elo+
Party 1
Da Ji
Da Ji
AthenaTillDeath
Da Ji
Level 121
God Stats
0W - 2L
1,248 SR
Queue Stats
132W - 151L
1,608 Elo+
Party 1
Baba Yaga
Baba Yaga
Fernz-_-
Baba Yaga
Level 100
God Stats
2W - 3L
1,592 SR
Queue Stats
107W - 120L
1,578 Elo+
Party 1
Chang'e
Chang'e
Shandatrad313
Chang'e
Level 85
God Stats
10W - 7L
1,513 SR
Queue Stats
281W - 277L
1,465 Elo+
Solo
Hel
Hel
The_visitor_16
Hel
Level 86
God Stats
6W - 6L
1,603 SR
Queue Stats
53W - 53L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
7,364
566
5,430
7,308
3,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Medusa
13
7 / 0 / 4
7,812
601
7,005
6,264
1,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 0 / 11
6,729
518
6,409
8,191
5,480
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 2 / 5
7,284
560
5,645
8,347
5,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
7 / 1 / 2
8,119
625
5,637
5,444
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 7 / 0
5,666
436
2,928
11,569
4,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 5 / 1
6,549
504
4,984
10,120
3,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Fernz-_-
Baba Yaga
9
0 / 4 / 0
5,378
414
5,740
7,949
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
11
1 / 3 / 1
6,488
499
5,589
9,356
5,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 0
7,663
589
2,320
5,379
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
20
Kills
3
3
Deaths
20
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
7
0
0
L
1
5
1
0.3
W
4
0
3
5.5
W
Medusa
7
0
4
9
L
Baba Yaga
Fernz-_-
Baba Yaga
0
4
0
0
W
0
0
11
5.5
L
Chang'e
1
3
1
0.5
L
1
1
0
1
W
2
2
5
2.25
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,126
Damage
21,561
35,554
Taken
44,373
18,296
Mitigated
17,664
13,932
Healing
9,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,928
721
313
1,036
11,569
4,729
0
5,662
5,907
18,154
0
L
4,984
1,846
0
0
10,120
3,623
0
924
9,040
0
41,585
W
5,430
1,948
0
2,836
7,308
3,709
0
602
6,690
0
38,785
W
Medusa
7,005
3,180
783
2,647
6,264
1,923
2,003
3,828
2,184
0
49,225
L
Baba Yaga
Fernz-_-
Baba Yaga
5,740
352
0
1,055
7,949
2,127
0
2,115
5,794
30,334
0
W
6,409
1,537
339
2,040
8,191
5,480
448
4,904
2,919
25,499
0
L
Chang'e
5,589
491
862
4,470
9,356
5,666
80
1,604
7,616
34,659
0
L
2,320
188
0
1,542
5,379
1,519
0
1,274
3,970
51,323
0
W
5,645
1,461
0
2,643
8,347
5,666
386
4,617
3,730
0
37,266
W
5,637
1,455
195
2,449
5,444
1,518
0
1,798
3,454
36,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,308
Gold Earned
31,744
365
Minions Killed
351
0
Camps Cleared
0
1,365,930
Distance Traveled
1,248,306
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,666
436
32
2
0
243,639
0
L
Da Ji
6,549
504
80
6
0
258,153
2
W
Da Ji
7,364
566
74
6
0
303,922
2
W
Medusa
7,812
601
87
7
0
259,442
3
L
Baba Yaga
5,378
414
50
4
0
224,806
1
W
Ymir
6,729
518
42
3
0
275,984
0
L
Chang'e
6,488
499
65
5
0
249,118
2
L
Hel
7,663
589
124
10
0
272,590
1
W
Nike
7,284
560
70
5
0
259,439
0
W
Hera
8,119
625
92
7
0
267,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role