Player Matchup

Jing Wei
Jing Wei
FunkyMonkXXc
Jing Wei
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 46L
1,616 Elo+
Party 1
Thoth
Thoth
JasonCotton
Thoth
Level 112
God Stats
5W - 14L
1,343 SR
Queue Stats
212W - 190L
1,630 Elo+
Party 1
Fenrir
Fenrir
OllyStemp
Fenrir
Level 119
God Stats
3W - 2L
1,697 SR
Queue Stats
137W - 130L
1,633 Elo+
Party 1
Sylvanus
Sylvanus
Sweginyourmum
Sylvanus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 161L
1,575 Elo+
Party 1
Chaac
Chaac
bananarama496
Chaac
Level 106
God Stats
2W - 6L
1,713 SR
Queue Stats
199W - 177L
1,617 Elo+
Party 1
Team Averages
Level 109
1,551 SR
1,614 Elo+

VS

Team Averages
Level 100
1,450 SR
1,615 Elo+
Mercury
Mercury
Makavelee
Mercury
Level 144
God Stats
31W - 25L
1,475 SR
Queue Stats
826W - 756L
1,576 Elo+
Party 2
Cernunnos
Cernunnos
Rae88
Cernunnos
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,750 Elo+
Solo
Geb
Geb
SwankyFestuca
Geb
Level 67
God Stats
46W - 38L
1,285 SR
Queue Stats
261W - 228L
1,498 Elo+
Party 2
Nike
Nike
Valkorean
Nike
Level 67
God Stats
3W - 2L
1,347 SR
Queue Stats
387W - 326L
1,631 Elo+
Party 2
Zeus
Zeus
nab66
Zeus
Level 138
God Stats
22W - 16L
1,643 SR
Queue Stats
544W - 452L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FunkyMonkXXc
Jing Wei
20
2 / 5 / 3
12,384
516
6,297
17,467
6,728
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
3 / 10 / 5
12,505
521
11,257
15,425
6,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
OllyStemp
Fenrir
18
7 / 3 / 3
11,993
500
10,397
20,826
9,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
Sweginyourmum
Sylvanus
15
1 / 7 / 7
9,689
404
11,045
24,916
31,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
2 / 5 / 3
12,999
542
15,761
30,151
25,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Makavelee
Mercury
20
5 / 4 / 15
13,723
572
13,278
17,289
6,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Rae88
Cernunnos
20
7 / 1 / 4
14,100
588
16,525
16,359
9,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 6 / 13
10,944
456
7,341
21,643
15,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nike
20
4 / 1 / 11
13,695
571
15,008
27,359
22,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
nab66
Zeus
20
14 / 3 / 10
14,991
625
32,436
15,587
5,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
83
15
Kills
30
30
Deaths
15
21
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
FunkyMonkXXc
Jing Wei
2
5
3
0.7
L
3
10
5
0.55
W
Mercury
Makavelee
Mercury
5
4
15
3.13
L
Fenrir
OllyStemp
Fenrir
7
3
3
2.83
W
Cernunnos
Rae88
Cernunnos
7
1
4
9
W
0
6
13
1.08
L
Sylvanus
Sweginyourmum
Sylvanus
1
7
7
0.64
W
Nike
4
1
11
9.5
L
2
5
3
0.7
W
Zeus
nab66
Zeus
14
3
10
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,757
Damage
84,588
108,785
Taken
98,237
80,048
Mitigated
59,445
30,776
Healing
40,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
FunkyMonkXXc
Jing Wei
6,297
4,958
0
5,905
17,467
6,728
5,012
4,298
13,097
0
99,267
L
11,257
563
0
1,093
15,425
6,357
0
8,348
6,687
72,922
0
W
Mercury
Makavelee
Mercury
13,278
5,898
0
5,967
17,289
6,983
3,148
2,077
15,212
0
92,137
L
Fenrir
OllyStemp
Fenrir
10,397
1,120
0
6,248
20,826
9,767
0
7,988
12,486
0
70,856
W
Cernunnos
Rae88
Cernunnos
16,525
9,787
0
9,863
16,359
9,342
3,986
4,507
11,788
0
127,018
W
7,341
824
0
5,571
21,643
15,108
638
7,523
13,870
23,726
0
L
Sylvanus
Sweginyourmum
Sylvanus
11,045
1,772
2,059
3,120
24,916
31,636
0
12,329
12,336
33,963
6,957
W
Nike
15,008
3,531
0
12,764
27,359
22,214
676
3,550
23,728
0
95,346
L
15,761
1,823
0
12,351
30,151
25,560
2,934
5,617
24,402
0
93,816
W
Zeus
nab66
Zeus
32,436
3,747
0
6,394
15,587
5,798
896
6,197
9,162
127,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,570
Gold Earned
67,453
702
Minions Killed
709
0
Camps Cleared
0
2,227,841
Distance Traveled
2,339,162
21
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,384
516
188
8
0
458,642
7
L
Thoth
12,505
521
141
6
0
404,470
2
W
Mercury
13,723
572
143
6
0
523,242
7
L
Fenrir
11,993
500
107
4
0
512,577
7
W
Cernunnos
14,100
588
180
8
0
405,201
12
W
Geb
10,944
456
24
1
0
504,945
18
L
Sylvanus
9,689
404
62
3
0
401,874
0
W
Nike
13,695
571
180
8
0
441,771
7
L
Chaac
12,999
542
204
9
0
450,278
5
W
Zeus
14,991
625
182
8
0
464,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role