Player Matchup

Osiris
Osiris
Avyzn
Osiris
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 27L
1,164 Elo+
Party 1
Khepri
Khepri
DrewThirteen
Khepri
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,337 Elo+
Solo
Skadi
Skadi
P0nkie
Skadi
Level 63
God Stats
3W - 1L
1,716 SR
Queue Stats
3W - 9L
1,179 Elo+
Party 1
The Morrigan
The Morrigan
cyborgwiborg
The Morrigan
Level 105
God Stats
16W - 14L
1,269 SR
Queue Stats
191W - 172L
1,469 Elo+
Party 1
Pele
Pele
iCrisis
Pele
Level 26
God Stats
3W - 1L
1,755 SR
Queue Stats
21W - 23L
1,253 Elo+
Party 1
Team Averages
Level 72
1,548 SR
1,280 Elo+

VS

Team Averages
Level 95
1,540 SR
1,456 Elo+
Arachne
Arachne
DreBot3000
Arachne
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
326W - 266L
1,559 Elo+
Party 3
Chaac
Chaac
ElderCachalote24
Chaac
Level 87
God Stats
15W - 10L
1,659 SR
Queue Stats
264W - 225L
1,591 Elo+
Party 3
Horus
Horus
JibanyanMeow
Horus
Level 66
God Stats
18W - 13L
1,449 SR
Queue Stats
54W - 50L
1,361 Elo+
Party 2
Thoth
Thoth
Laverna
Thoth
Level 126
God Stats
7W - 7L
1,499 SR
Queue Stats
263W - 280L
1,457 Elo+
Party 2
Kukulkan
Kukulkan
thedahoca222
Kukulkan
Level 105
God Stats
1W - 2L
1,591 SR
Queue Stats
8W - 14L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Avyzn
Osiris
16
3 / 7 / 1
9,492
500
8,126
15,471
16,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
13
1 / 3 / 3
8,229
433
6,720
11,542
7,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
P0nkie
Skadi
13
1 / 5 / 0
7,637
402
9,025
12,626
4,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
cyborgwiborg
The Morrigan
16
7 / 6 / 1
10,386
547
8,582
9,899
4,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
iCrisis
Pele
17
3 / 8 / 2
9,868
519
7,663
18,575
7,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DreBot3000
Arachne
20
14 / 2 / 3
12,905
679
11,628
14,291
9,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
4 / 3 / 8
11,609
611
11,300
16,285
17,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 2 / 10
9,790
515
6,660
13,837
11,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
Laverna
Thoth
15
4 / 3 / 8
9,938
523
12,031
12,853
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
thedahoca222
Kukulkan
18
6 / 5 / 6
11,586
610
7,337
9,374
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
15
Kills
29
29
Deaths
15
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Osiris
Avyzn
Osiris
3
7
1
0.5
W
Arachne
DreBot3000
Arachne
14
2
3
7.75
L
Khepri
1
3
3
0.83
W
4
3
8
2.67
W
1
2
10
3
W
Thoth
Laverna
Thoth
4
3
8
2.67
L
Skadi
P0nkie
Skadi
1
5
0
0.2
L
The Morrigan
cyborgwiborg
The Morrigan
7
6
1
1.25
L
Pele
iCrisis
Pele
3
8
2
0.5
W
Kukulkan
thedahoca222
Kukulkan
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,116
Damage
48,956
68,113
Taken
66,640
41,087
Mitigated
46,637
15,703
Healing
27,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Avyzn
Osiris
8,126
3,345
0
3,321
15,471
16,884
350
1,582
13,889
0
54,183
W
Arachne
DreBot3000
Arachne
11,628
7,514
0
5,712
14,291
9,277
2,529
3,302
10,795
0
92,951
L
Khepri
6,720
463
0
1,905
11,542
7,969
0
4,698
6,844
35,970
0
W
11,300
2,275
0
5,357
16,285
17,481
368
130
16,155
6,183
58,174
W
6,660
3,090
3,739
8,105
13,837
11,734
286
3,425
10,404
0
31,603
W
Thoth
Laverna
Thoth
12,031
974
0
3,235
12,853
4,269
586
3,460
9,371
59,096
0
L
Skadi
P0nkie
Skadi
9,025
4,351
0
3,092
12,626
4,548
0
7,642
4,984
0
41,853
L
The Morrigan
cyborgwiborg
The Morrigan
8,582
1,471
0
319
9,899
4,371
0
3,297
6,576
54,985
3,275
L
Pele
iCrisis
Pele
7,663
1,433
0
7,066
18,575
7,315
0
3,722
14,853
0
79,355
W
Kukulkan
thedahoca222
Kukulkan
7,337
1,022
0
1,495
9,374
3,876
1,654
2,732
6,516
71,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,612
Gold Earned
55,828
493
Minions Killed
513
0
Camps Cleared
0
1,637,632
Distance Traveled
1,709,222
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,492
500
112
6
0
305,415
0
W
Arachne
12,905
679
132
7
0
395,193
4
L
Khepri
8,229
433
40
2
0
373,632
0
W
Chaac
11,609
611
110
6
0
346,552
0
W
Horus
9,790
515
39
2
0
336,661
6
W
Thoth
9,938
523
86
5
0
297,674
0
L
Skadi
7,637
402
85
4
0
281,502
0
L
The Morrigan
10,386
547
127
7
0
305,366
6
L
Pele
9,868
519
129
7
0
371,717
4
W
Kukulkan
11,586
610
146
8
0
333,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role