Player Matchup

Neith
Neith
Calyastra
Neith
Level 26
God Stats
25W - 45L
1,280 SR
Queue Stats
78W - 116L
1,374 Elo+
Party 2
Zeus
Zeus
Castelway
Zeus
Level 29
God Stats
1W - 3L
1,192 SR
Queue Stats
20W - 42L
1,260 Elo+
Party 2
Ra
Ra
Feyreisa
Ra
Level 26
God Stats
1W - 2L
1,393 SR
Queue Stats
19W - 38L
1,366 Elo+
Party 2
Ravana
Ravana
Heelot
Ravana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,275 Elo+
Party 3
Thor
Thor
SupahDuwpah
Thor
Level 14
God Stats
0W - 3L
1,125 SR
Queue Stats
14W - 25L
1,277 Elo+
Party 3
Team Averages
Level 22
1,298 SR
1,310 Elo+

VS

Team Averages
Level 13
1,442 SR
1,365 Elo+
Sylvanus
Sylvanus
HAL1337
Sylvanus
Level 8
God Stats
4W - 5L
1,209 SR
Queue Stats
11W - 20L
1,022 Elo+
Solo
Skadi
Skadi
JatherineCz
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Raijin
Raijin
Lasardineenragée
Raijin
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 11L
1,305 Elo+
Solo
Kukulkan
Kukulkan
Tolfandir
Kukulkan
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
yokishitsu
Amaterasu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Calyastra
Neith
19
4 / 6 / 9
12,464
1,039
11,179
19,429
7,269
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
19
9 / 8 / 8
13,664
1,139
24,477
25,144
9,304
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
0 / 10 / 17
11,884
990
18,010
28,669
11,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Heelot
Ravana
17
1 / 10 / 8
11,035
920
9,388
18,816
11,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

18
7 / 9 / 7
13,031
1,086
13,667
23,812
14,963
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HAL1337
Sylvanus
20
1 / 5 / 27
13,593
1,133
7,422
21,927
18,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
17 / 3 / 18
16,081
1,340
27,228
17,276
7,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
15 / 4 / 15
14,281
1,190
36,335
14,412
6,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Tolfandir
Kukulkan
19
7 / 5 / 18
13,205
1,100
22,457
10,653
5,496
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
yokishitsu
Amaterasu
20
3 / 4 / 28
12,504
1,042
12,198
17,674
20,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
149
21
Kills
43
43
Deaths
21
49
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Neith
Calyastra
Neith
4
6
9
1.42
L
Zeus
9
8
8
1.63
L
0
10
17
0.85
W
Sylvanus
HAL1337
Sylvanus
1
5
27
2.9
L
Ravana
Heelot
Ravana
1
10
8
0.5
W
17
3
18
8.67
W
15
4
15
5.63
L
7
9
7
1.17
W
Kukulkan
Tolfandir
Kukulkan
7
5
18
3.2
W
Amaterasu
yokishitsu
Amaterasu
3
4
28
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,721
Damage
105,640
115,870
Taken
81,942
54,166
Mitigated
58,798
26,342
Healing
29,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Calyastra
Neith
11,179
7,275
0
1,598
19,429
7,269
0
13,622
5,657
0
34,430
L
Zeus
24,477
5,001
1,061
6,342
25,144
9,304
0
16,179
8,865
46,534
0
L
18,010
2,922
6,423
7,623
28,669
11,377
0
18,014
10,505
47,565
0
W
Sylvanus
HAL1337
Sylvanus
7,422
3,352
10,074
8,863
21,927
18,970
0
13,105
8,822
19,883
0
L
Ravana
Heelot
Ravana
9,388
1,866
537
1,540
18,816
11,253
0
8,671
10,002
0
17,474
W
27,228
14,526
0
3,325
17,276
7,292
0
8,714
8,562
0
62,779
W
36,335
3,629
0
1,169
14,412
6,186
0
6,475
7,937
64,598
0
L
13,667
3,294
207
1,011
23,812
14,963
0
9,728
13,909
0
30,363
W
Kukulkan
Tolfandir
Kukulkan
22,457
2,317
0
0
10,653
5,496
0
5,970
4,683
50,265
0
W
Amaterasu
yokishitsu
Amaterasu
12,198
3,218
0
6,522
17,674
20,854
0
8,223
9,451
0
15,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,078
Gold Earned
69,664
227
Minions Killed
251
4
Camps Cleared
6
875,137
Distance Traveled
988,150
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,464
1,039
63
5
0
179,649
0
L
Zeus
13,664
1,139
54
5
1
158,433
0
L
Ra
11,884
990
66
6
0
164,678
0
W
Sylvanus
13,593
1,133
26
2
0
170,679
0
L
Ravana
11,035
920
17
1
1
179,701
0
W
Skadi
16,081
1,340
74
6
0
214,398
0
W
Raijin
14,281
1,190
65
5
4
189,903
0
L
Thor
13,031
1,086
27
2
2
192,676
2
W
Kukulkan
13,205
1,100
74
6
2
172,279
0
W
Amaterasu
12,504
1,042
12
1
0
240,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role