Player Matchup

Thor
Thor
LOcK_DOVVN_
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
frozenBLR
Jing Wei
Level 20
God Stats
2W - 1L
1,755 SR
Queue Stats
109W - 57L
1,587 Elo+
Solo
Ares
Ares
the-capricorne
Ares
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 2
Team Averages
Level 45
1,585 SR
1,529 Elo+

VS

Team Averages
Level 72
1,772 SR
1,637 Elo+
Cerberus
Cerberus
 
Cerberus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Juiice_OJ
Neith
Level 41
God Stats
15W - 6L
1,772 SR
Queue Stats
17W - 7L
1,674 Elo+
Party 1
Anubis
Anubis
Voltah_LH
Anubis
Level 88
God Stats
12W - 3L
2,043 SR
Queue Stats
20W - 8L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 2
6,076
608
2,376
10,076
2,588
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jing Wei
frozenBLR
Jing Wei
11
4 / 2 / 0
7,246
725
5,698
6,476
2,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

7
0 / 7 / 2
5,825
583
4,354
10,222
5,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
3 / 2 / 13
7,857
786
4,487
8,283
6,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Juiice_OJ
Neith
11
4 / 2 / 13
7,895
790
6,756
4,705
1,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
Voltah_LH
Anubis
12
12 / 0 / 7
8,954
895
9,449
6,190
3,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
4
Kills
19
19
Deaths
4
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
2
13
4.75
W
Neith
Juiice_OJ
Neith
4
2
13
5.25
L
0
10
2
0.1
W
Anubis
Voltah_LH
Anubis
12
0
7
15.5
L
Jing Wei
frozenBLR
Jing Wei
4
2
0
2
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,428
Damage
20,692
26,774
Taken
19,178
10,856
Mitigated
11,149
3,893
Healing
6,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,487
504
0
1,596
8,283
6,384
169
1,612
6,546
15,680
0
W
Neith
Juiice_OJ
Neith
6,756
3,337
0
1,209
4,705
1,444
1,390
681
3,924
0
25,630
L
2,376
371
223
180
10,076
2,588
0
6,684
3,392
0
9,584
W
Anubis
Voltah_LH
Anubis
9,449
556
0
3,708
6,190
3,321
0
1,760
4,330
34,803
0
L
Jing Wei
frozenBLR
Jing Wei
5,698
3,356
0
1,989
6,476
2,645
0
2,259
4,217
0
26,243
L
4,354
160
0
1,501
10,222
5,623
0
5,025
5,197
14,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,147
Gold Earned
24,706
87
Minions Killed
139
0
Camps Cleared
0
424,015
Distance Traveled
495,178
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,857
786
35
4
0
179,271
2
W
Neith
7,895
790
38
4
0
163,409
4
L
Thor
6,076
608
20
2
0
134,710
1
W
Anubis
8,954
895
66
7
0
152,498
2
L
Jing Wei
7,246
725
55
6
0
156,651
1
L
Ares
5,825
583
12
1
0
132,654
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role