Player Matchup

Pele
Pele
Mord-durch-AH6
Pele
Level 29
God Stats
12W - 18L
1,657 SR
Queue Stats
87W - 127L
1,525 Elo+
Party 3
Bellona
Bellona
PlsNerfAnubis
Bellona
Level 17
God Stats
2W - 4L
1,491 SR
Queue Stats
77W - 125L
1,514 Elo+
Party 3
Xing Tian
Xing Tian
Svorta
Xing Tian
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,473 Elo+
Party 2
Chernobog
Chernobog
olebjønn
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,443 Elo+
Party 2
Ra
Ra
xXx9LSxXx
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,668 Elo+
Party 2
Team Averages
Level 12
1,530 SR
1,524 Elo+

VS

Team Averages
Level 11
1,597 SR
1,538 Elo+
Guan Yu
Guan Yu
Apozius
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Ares
Ares
Chrisboiii
Ares
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
391W - 415L
1,279 Elo+
Solo
Artemis
Artemis
LittleAphro
Artemis
Level 7
God Stats
3W - 0L
1,679 SR
Queue Stats
10W - 6L
1,712 Elo+
Party 1
Tyr
Tyr
LittleApollo
Tyr
Level 6
God Stats
3W - 2L
1,613 SR
Queue Stats
17W - 10L
1,712 Elo+
Party 1
Discordia
Discordia
RuffySwan
Discordia
Level 25
God Stats
6W - 7L
1,694 SR
Queue Stats
237W - 218L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
7,596
506
3,390
10,005
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
13
1 / 3 / 0
7,684
512
8,326
9,185
7,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
Svorta
Xing Tian
10
2 / 2 / 2
6,963
464
4,678
9,773
4,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
olebjønn
Chernobog
11
2 / 3 / 4
6,926
462
6,442
7,509
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 8 / 3
7,621
508
6,045
9,878
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Apozius
Guan Yu
11
0 / 1 / 2
6,375
425
3,081
7,999
4,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 4 / 2
6,610
441
3,128
11,159
8,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
LittleAphro
Artemis
14
7 / 1 / 2
7,835
522
9,781
8,322
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 7
8,607
574
9,019
8,450
3,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
RuffySwan
Discordia
15
9 / 3 / 6
9,188
613
7,713
8,503
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
9
Kills
21
21
Deaths
9
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Apozius
Guan Yu
0
1
2
1
W
0
4
2
0.25
W
Artemis
LittleAphro
Artemis
7
1
2
8
W
5
0
7
8.5
L
3
5
1
0.7
L
Bellona
1
3
0
0.33
W
Discordia
RuffySwan
Discordia
9
3
6
4
L
Xing Tian
Svorta
Xing Tian
2
2
2
1.5
L
Chernobog
olebjønn
Chernobog
2
3
4
1.33
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,881
Damage
32,722
46,350
Taken
44,433
20,851
Mitigated
22,558
8,940
Healing
16,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Apozius
Guan Yu
3,081
270
175
1,489
7,999
4,333
0
0
7,999
0
24,470
W
3,128
566
0
1,208
11,159
8,487
340
3,484
7,675
17,756
0
W
Artemis
LittleAphro
Artemis
9,781
4,865
0
5,836
8,322
3,145
1,690
3,266
5,056
0
46,951
W
9,019
1,372
0
5,289
8,450
3,710
465
672
7,778
0
50,573
L
3,390
853
0
2,294
10,005
2,964
200
1,260
8,589
0
32,180
L
Bellona
8,326
1,711
0
1,657
9,185
7,616
510
890
7,996
0
51,173
W
Discordia
RuffySwan
Discordia
7,713
593
0
2,496
8,503
2,883
392
3,301
5,202
41,133
0
L
Xing Tian
Svorta
Xing Tian
4,678
640
0
1,186
9,773
4,654
0
2,616
7,103
17,272
0
L
Chernobog
olebjønn
Chernobog
6,442
3,699
0
2,710
7,509
2,293
0
1,681
5,748
0
37,013
L
6,045
1,239
439
654
9,878
3,324
0
3,725
5,803
37,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,790
Gold Earned
38,615
359
Minions Killed
311
0
Camps Cleared
0
1,387,851
Distance Traveled
1,365,019
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,375
425
48
3
0
296,162
2
W
Ares
6,610
441
31
2
0
235,242
0
W
Artemis
7,835
522
70
5
0
238,483
2
W
Tyr
8,607
574
87
6
0
318,002
3
L
Pele
7,596
506
73
5
0
283,045
0
L
Bellona
7,684
512
112
7
0
300,333
1
W
Discordia
9,188
613
75
5
0
277,130
0
L
Xing Tian
6,963
464
20
1
0
296,797
3
L
Chernobog
6,926
462
76
5
0
254,283
3
L
Ra
7,621
508
78
5
0
253,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role