Player Matchup

Chaac
Chaac
LagChamp
Chaac
Level 6
God Stats
0W - 2L
1,234 SR
Queue Stats
6W - 8L
1,413 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NotEnoughCats
Tsukuyomi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
TurtleWard
Ullr
Level 26
God Stats
52W - 39L
1,803 SR
Queue Stats
124W - 108L
1,688 Elo+
Solo
Ah Puch
Ah Puch
moneygood
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,413 Elo+
Party 1
Cerberus
Cerberus
soyboy6969
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,367 Elo+
Party 1
Team Averages
Level 30
1,507 SR
1,476 Elo+

VS

Team Averages
Level 27
1,632 SR
1,524 Elo+
Ymir
Ymir
 
Ymir
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Pexth
Neith
Level 14
God Stats
6W - 2L
1,562 SR
Queue Stats
29W - 23L
1,604 Elo+
Party 2
Bellona
Bellona
Suizuo
Bellona
Level 28
God Stats
8W - 3L
1,905 SR
Queue Stats
73W - 70L
1,413 Elo+
Solo
Kukulkan
Kukulkan
TrueJKR
Kukulkan
Level 22
God Stats
2W - 0L
1,694 SR
Queue Stats
108W - 100L
1,464 Elo+
Solo
Awilix
Awilix
crear1cuenta
Awilix
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 60L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LagChamp
Chaac
14
0 / 6 / 0
7,702
385
3,205
11,390
8,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tsukuyomi
NotEnoughCats
Tsukuyomi
17
8 / 8 / 3
11,128
556
16,198
19,619
7,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 5 / 1
9,650
483
15,312
19,519
6,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
moneygood
Ah Puch
12
0 / 12 / 1
7,442
372
4,353
16,084
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
soyboy6969
Cerberus
11
0 / 14 / 3
7,740
387
3,367
22,651
16,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
4 / 3 / 20
11,202
560
7,128
13,680
14,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Pexth
Neith
18
13 / 2 / 12
12,007
600
23,037
12,216
4,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Suizuo
Bellona
17
2 / 3 / 4
10,941
547
8,434
10,068
9,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
TrueJKR
Kukulkan
17
7 / 5 / 9
11,544
577
15,795
12,420
5,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
19
19 / 1 / 7
12,715
636
15,141
12,945
9,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
97
13
Kills
45
45
Deaths
14
8
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
3
20
4.67
L
Chaac
LagChamp
Chaac
0
6
0
0
L
Tsukuyomi
NotEnoughCats
Tsukuyomi
8
8
3
1.19
W
Neith
Pexth
Neith
13
2
12
9.5
W
Bellona
Suizuo
Bellona
2
3
4
1.33
W
Kukulkan
TrueJKR
Kukulkan
7
5
9
2.3
L
5
5
1
1.1
W
Awilix
19
1
7
22.5
L
Ah Puch
moneygood
Ah Puch
0
12
1
0.04
L
Cerberus
soyboy6969
Cerberus
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,435
Damage
69,535
89,263
Taken
61,329
43,802
Mitigated
44,211
14,055
Healing
11,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,128
1,775
0
2,346
13,680
14,589
360
1,657
12,023
27,547
0
L
Chaac
LagChamp
Chaac
3,205
552
0
1,442
11,390
8,755
87
0
11,390
0
33,277
L
Tsukuyomi
NotEnoughCats
Tsukuyomi
16,198
4,061
0
2,386
19,619
7,932
0
4,821
14,798
0
74,635
W
Neith
Pexth
Neith
23,037
13,511
0
6,864
12,216
4,816
2,926
1,711
10,505
0
76,902
W
Bellona
Suizuo
Bellona
8,434
2,378
0
2,021
10,068
9,382
879
768
8,955
0
59,185
W
Kukulkan
TrueJKR
Kukulkan
15,795
1,160
0
250
12,420
5,904
1,645
2,354
10,066
79,585
0
L
15,312
7,938
0
8,010
19,519
6,443
0
5,745
13,774
0
54,983
W
Awilix
15,141
6,633
0
500
12,945
9,520
602
1,230
11,649
0
84,346
L
Ah Puch
moneygood
Ah Puch
4,353
912
0
307
16,084
4,629
0
5,222
10,862
39,262
0
L
Cerberus
soyboy6969
Cerberus
3,367
623
0
1,910
22,651
16,043
0
7,135
15,516
16,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,662
Gold Earned
58,409
391
Minions Killed
543
0
Camps Cleared
0
1,564,487
Distance Traveled
1,892,344
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,202
560
45
2
0
398,588
0
L
Chaac
7,702
385
60
3
0
300,328
1
L
Tsukuyomi
11,128
556
141
7
0
326,315
1
W
Neith
12,007
600
99
5
0
383,873
0
W
Bellona
10,941
547
134
7
0
307,747
0
W
Kukulkan
11,544
577
146
7
0
350,734
0
L
Ullr
9,650
483
98
5
0
299,579
0
W
Awilix
12,715
636
119
6
0
451,402
1
L
Ah Puch
7,442
372
63
3
0
320,445
1
L
Cerberus
7,740
387
29
1
0
317,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role