Player Matchup

Ra
Ra
Akarokuu
Ra
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 3L
1,973 Elo+
Party 2
Ne Zha
Ne Zha
GrassBabii
Ne Zha
Level 19
God Stats
1W - 1L
1,760 SR
Queue Stats
20W - 20L
1,511 Elo+
Party 2
Ymir
Ymir
Mochii9731
Ymir
Level 125
God Stats
2W - 3L
1,658 SR
Queue Stats
41W - 30L
1,618 Elo+
Party 2
Vulcan
Vulcan
krisis199802
Vulcan
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 15L
1,485 Elo+
Party 1
Cernunnos
Cernunnos
revangebich09
Cernunnos
Level 29
God Stats
7W - 9L
1,545 SR
Queue Stats
25W - 20L
1,584 Elo+
Party 1
Team Averages
Level 41
1,593 SR
1,634 Elo+

VS

Team Averages
Level 29
1,618 SR
1,705 Elo+
Bellona
Bellona
Asdf4762
Bellona
Level 24
God Stats
5W - 3L
1,513 SR
Queue Stats
100W - 77L
1,583 Elo+
Solo
Ares
Ares
BabyYodasGlizzy
Ares
Level 8
God Stats
1W - 0L
1,692 SR
Queue Stats
8W - 3L
1,894 Elo+
Party 3
Janus
Janus
LavishGeezy
Janus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,796 Elo+
Party 3
Set
Set
NoThanksMan
Set
Level 12
God Stats
3W - 2L
1,479 SR
Queue Stats
34W - 22L
1,645 Elo+
Solo
Artemis
Artemis
baraquiel_1967
Artemis
Level 15
God Stats
6W - 2L
1,909 SR
Queue Stats
60W - 49L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 1
7,189
378
4,227
10,362
3,973
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
GrassBabii
Ne Zha
16
3 / 5 / 1
9,358
493
9,245
16,814
6,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 8 / 6
8,493
447
7,139
22,510
20,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
15
1 / 5 / 1
8,466
446
6,678
9,927
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
revangebich09
Cernunnos
14
6 / 9 / 2
9,143
481
7,921
17,717
6,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Asdf4762
Bellona
17
5 / 0 / 0
10,683
562
8,240
10,330
10,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 3 / 17
9,535
502
8,585
14,735
9,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

15
6 / 4 / 11
10,148
534
10,811
10,461
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 2 / 8
10,586
557
8,817
13,889
5,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
11 / 3 / 9
11,296
595
22,072
10,198
3,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
79
12
Kills
34
35
Deaths
12
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Bellona
Asdf4762
Bellona
5
0
0
5
W
4
3
17
4.17
L
Ne Zha
GrassBabii
Ne Zha
3
5
1
0.7
W
6
4
11
2.88
L
2
8
6
0.63
W
8
2
8
6
W
11
3
9
5.17
L
Vulcan
1
5
1
0.3
L
Cernunnos
revangebich09
Cernunnos
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,210
Damage
58,525
77,330
Taken
59,613
41,441
Mitigated
33,755
14,657
Healing
14,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,227
250
297
1,166
10,362
3,973
578
3,664
6,386
33,823
0
W
Bellona
Asdf4762
Bellona
8,240
1,927
0
3,108
10,330
10,722
312
6,268
4,062
0
60,963
W
8,585
826
0
1,655
14,735
9,999
105
4,122
10,613
29,943
0
L
Ne Zha
GrassBabii
Ne Zha
9,245
4,470
0
5,704
16,814
6,353
0
3,935
12,730
0
63,772
W
10,811
1,150
0
474
10,461
3,366
1,342
2,936
7,525
47,577
0
L
7,139
432
0
3,014
22,510
20,404
0
5,530
16,877
26,574
0
W
8,817
4,310
0
6,282
13,889
5,716
624
2,269
11,620
0
61,366
W
22,072
12,188
0
3,440
10,198
3,952
2,215
2,449
7,749
0
79,910
L
Vulcan
6,678
2,890
0
0
9,927
3,997
364
1,169
8,676
40,455
0
L
Cernunnos
revangebich09
Cernunnos
7,921
3,502
99
4,377
17,717
6,714
431
4,314
13,265
0
51,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,649
Gold Earned
52,248
370
Minions Killed
457
0
Camps Cleared
0
1,644,362
Distance Traveled
1,740,114
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,189
378
62
3
0
354,742
3
W
Bellona
10,683
562
136
7
0
367,790
1
W
Ares
9,535
502
32
2
0
347,063
3
L
Ne Zha
9,358
493
106
6
0
381,436
5
W
Janus
10,148
534
82
4
0
319,236
4
L
Ymir
8,493
447
41
2
0
276,179
1
W
Set
10,586
557
92
5
0
393,448
0
W
Artemis
11,296
595
115
6
0
312,577
2
L
Vulcan
8,466
446
78
4
0
333,325
1
L
Cernunnos
9,143
481
83
4
0
298,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role