Player Matchup

Sylvanus
Sylvanus
Br0ckThaR0ck
Sylvanus
Level 67
God Stats
2W - 1L
1,865 SR
Queue Stats
107W - 81L
1,563 Elo+
Solo
Ravana
Ravana
ak56thethird
Ravana
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
158W - 154L
1,486 Elo+
Party 3
Anubis
Anubis
bobo11765_
Anubis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,565 Elo+
Party 3
Thoth
Thoth
slamtron
Thoth
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,102 Elo+
Solo
Danzaburou
Danzaburou
xBeezy2
Danzaburou
Level 54
God Stats
7W - 7L
1,656 SR
Queue Stats
126W - 150L
1,530 Elo+
Solo
Team Averages
Level 83
1,604 SR
1,449 Elo+

VS

Team Averages
Level 79
1,449 SR
1,483 Elo+
Pele
Pele
Adam_Da_Alligato
Pele
Level 84
God Stats
15W - 17L
1,233 SR
Queue Stats
333W - 345L
1,488 Elo+
Party 1
Chang'e
Chang'e
AlphaHunter08
Chang'e
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
264W - 254L
1,541 Elo+
Party 1
Medusa
Medusa
BlazedChaos5284
Medusa
Level 61
God Stats
11W - 6L
1,500 SR
Queue Stats
117W - 104L
1,723 Elo+
Party 2
Ares
Ares
CBear
Ares
Level 68
God Stats
2W - 1L
1,714 SR
Queue Stats
13W - 26L
1,241 Elo+
Solo
Bellona
Bellona
Zingal_Zangal
Bellona
Level 95
God Stats
3W - 4L
1,296 SR
Queue Stats
260W - 268L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Br0ckThaR0ck
Sylvanus
12
2 / 3 / 1
7,313
406
8,024
16,145
10,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ravana
14
4 / 6 / 5
8,801
489
6,537
13,090
4,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
bobo11765_
Anubis
16
2 / 7 / 1
9,452
525
8,667
16,550
10,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thoth
slamtron
Thoth
13
2 / 7 / 3
8,228
457
6,558
10,274
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
xBeezy2
Danzaburou
12
3 / 6 / 4
8,117
451
5,893
11,196
5,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 6
10,816
601
10,994
14,059
4,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chang'e
17
7 / 3 / 7
10,764
598
12,247
12,561
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 2 / 2
9,628
535
8,607
7,095
2,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
CBear
Ares
14
0 / 2 / 8
8,780
488
7,397
9,168
5,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
18
5 / 2 / 4
10,875
604
10,402
12,563
11,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
13
Kills
28
29
Deaths
13
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
10
4
6
3.25
W
Chang'e
7
3
7
3.5
W
6
2
2
3.5
L
Sylvanus
Br0ckThaR0ck
Sylvanus
2
3
1
0.83
W
Ares
CBear
Ares
0
2
8
2
W
Bellona
5
2
4
3.5
L
Ravana
4
6
5
1.08
L
Anubis
bobo11765_
Anubis
2
7
1
0.36
L
Thoth
slamtron
Thoth
2
7
3
0.5
L
Danzaburou
xBeezy2
Danzaburou
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,679
Damage
49,647
67,255
Taken
55,446
34,746
Mitigated
27,853
18,688
Healing
19,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,994
2,741
0
4,659
14,059
4,436
1,748
3,833
10,146
0
58,674
W
Chang'e
12,247
934
1,241
5,559
12,561
4,192
1,215
6,102
6,069
59,578
0
W
8,607
3,401
0
3,382
7,095
2,438
378
2,114
4,961
0
57,485
L
Sylvanus
Br0ckThaR0ck
Sylvanus
8,024
2,232
512
4,458
16,145
10,674
19
5,770
10,289
23,626
5,674
W
Ares
CBear
Ares
7,397
229
426
2,627
9,168
5,693
178
3,111
5,987
21,634
0
W
Bellona
10,402
2,735
0
1,742
12,563
11,094
772
6,891
5,584
0
70,508
L
Ravana
6,537
951
0
3,533
13,090
4,996
0
3,400
9,495
0
42,555
L
Anubis
bobo11765_
Anubis
8,667
353
0
6,559
16,550
10,575
43
2,614
13,828
59,859
0
L
Thoth
slamtron
Thoth
6,558
466
0
1,469
10,274
2,823
0
3,470
6,492
43,292
0
L
Danzaburou
xBeezy2
Danzaburou
5,893
2,353
0
2,157
11,196
5,678
113
3,652
7,507
0
42,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,911
Gold Earned
50,863
399
Minions Killed
491
0
Camps Cleared
0
1,574,829
Distance Traveled
1,812,438
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,816
601
105
6
0
396,240
7
W
Chang'e
10,764
598
104
6
0
338,449
4
W
Medusa
9,628
535
93
5
0
337,319
3
L
Sylvanus
7,313
406
37
2
0
345,564
6
W
Ares
8,780
488
39
2
0
363,330
1
W
Bellona
10,875
604
150
8
0
377,100
2
L
Ravana
8,801
489
65
4
0
372,634
4
L
Anubis
9,452
525
139
8
0
257,920
1
L
Thoth
8,228
457
75
4
0
319,078
2
L
Danzaburou
8,117
451
83
5
0
279,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role