Player Matchup

Cupid
Cupid
Bronze III
MR xAdrii VK
Cupid
Bronze III
Level 104
God Stats
1W - 1L
1,285 SR
Queue Stats
6W - 9L
1,500 MMR
Party 1
Cerberus
Cerberus
Bronze III
alexpaule10
Cerberus
Bronze III
Level 103
God Stats
4W - 3L
1,498 SR
Queue Stats
15W - 15L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
davilillo8XD
Nu Wa
Bronze III
Level 113
God Stats
0W - 1L
1,883 SR
Queue Stats
21W - 15L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,555 SR
1,500 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,639 SR
1,476 MMR
Hades
Hades
Gold II
Jurjoes010
Hades
Gold II
Level 127
God Stats
21W - 17L
1,733 SR
Queue Stats
137W - 137L
1,397 MMR
Party 2
Ganesha
Ganesha
Gold II
ThaiClanXBang
Ganesha
Gold II
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 126L
1,460 MMR
Party 2
Neith
Neith
Gold IV
sharingdann
Neith
Gold IV
Level 123
God Stats
38W - 37L
1,685 SR
Queue Stats
103W - 93L
1,571 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 8
9,772
575
7,737
16,541
5,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
alexpaule10
Cerberus
14
1 / 2 / 9
11,327
666
8,906
19,327
21,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
8 / 7 / 2
11,867
698
10,664
13,517
4,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
DanzaburouCthulhuCu ChulainnThothSkadi

VS

Bans
AphroditeYmirMedusaKumbhakarnaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
4 / 3 / 9
11,927
702
12,671
14,653
7,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
15
1 / 3 / 13
11,955
703
10,083
15,516
13,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
11 / 4 / 4
12,897
759
19,931
11,493
4,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
10
Kills
16
16
Deaths
10
19
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hades
4
3
9
2.83
L
1
7
8
0.71
W
Ganesha
1
3
13
2.5
L
Cerberus
alexpaule10
Cerberus
1
2
9
2.75
L
8
7
2
1.29
W
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,307
Damage
42,685
49,385
Taken
41,662
30,304
Mitigated
25,208
8,943
Healing
14,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
12,671
871
1,212
6,913
14,653
7,596
1,126
6,709
7,808
77,413
0
L
7,737
3,590
270
3,233
16,541
5,067
54
6,450
10,091
0
26,614
W
Ganesha
10,083
456
0
4,253
15,516
13,442
333
6,775
8,509
37,229
0
L
Cerberus
alexpaule10
Cerberus
8,906
793
0
4,397
19,327
21,110
0
8,591
10,736
29,689
0
L
10,664
3,378
0
1,043
13,517
4,127
249
7,772
5,745
55,786
0
W
19,931
4,587
0
2,324
11,493
4,170
2,095
5,901
5,396
0
69,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,966
Gold Earned
36,779
196
Minions Killed
255
0
Camps Cleared
0
863,690
Distance Traveled
924,614
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,927
702
140
8
0
297,803
2
L
Cupid
9,772
575
39
2
0
278,756
1
W
Ganesha
11,955
703
8
0
0
327,856
3
L
Cerberus
11,327
666
54
3
0
324,140
4
L
Nu Wa
11,867
698
103
6
0
260,794
1
W
Neith
12,897
759
107
6
0
298,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role