Player Matchup

Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Hashira Gyomei
Rama
Level 127
God Stats
2W - 5L
1,500 SR
Queue Stats
348W - 285L
1,413 Elo+
Party 1
Ra
Ra
KhaosKabrakan
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,264 Elo+
Party 1
Geb
Geb
TRIPLEHUNTER33
Geb
Level 15
God Stats
2W - 1L
1,451 SR
Queue Stats
13W - 10L
1,477 Elo+
Party 1
Sun Wukong
Sun Wukong
mannymore
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,302 Elo+
Solo
Team Averages
Level 59
1,490 SR
1,391 Elo+

VS

Team Averages
Level 23
1,391 SR
1,508 Elo+
Ares
Ares
GageMC006
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Kmight2004
Ao Kuang
Level 28
God Stats
18W - 16L
1,520 SR
Queue Stats
255W - 300L
1,459 Elo+
Party 2
Persephone
Persephone
Maple05
Persephone
Level 17
God Stats
3W - 10L
1,160 SR
Queue Stats
531W - 534L
1,475 Elo+
Party 2
Anhur
Anhur
Red914
Anhur
Level 36
God Stats
9W - 12L
1,262 SR
Queue Stats
464W - 455L
1,490 Elo+
Party 2
Artemis
Artemis
VRCuttlefish
Artemis
Level 24
God Stats
5W - 5L
1,514 SR
Queue Stats
557W - 550L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
10 / 0 / 4
8,267
636
8,601
6,313
3,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 2 / 5
7,930
610
7,098
5,218
2,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
5 / 2 / 1
7,527
579
3,121
3,659
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 1 / 8
7,087
545
3,221
5,574
2,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sun Wukong
mannymore
Sun Wukong
10
0 / 2 / 0
6,280
483
2,628
7,920
4,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 6 / 2
5,787
445
1,121
10,020
4,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Kmight2004
Ao Kuang
9
1 / 6 / 0
5,961
459
4,442
10,862
3,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
Maple05
Persephone
10
3 / 6 / 0
6,275
483
4,165
7,296
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Red914
Anhur
12
1 / 0 / 0
7,017
540
3,192
3,866
1,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
VRCuttlefish
Artemis
6
1 / 3 / 0
5,064
390
2,025
4,678
1,151
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
21
Kills
6
7
Deaths
21
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
0
4
12
L
Ares
0
6
2
0.17
W
5
2
5
3.75
W
5
2
1
2.75
L
Ao Kuang
Kmight2004
Ao Kuang
1
6
0
0.17
L
Persephone
Maple05
Persephone
3
6
0
0.5
L
Anhur
Red914
Anhur
1
0
0
1
W
1
1
8
5
L
Artemis
VRCuttlefish
Artemis
1
3
0
0.33
W
Sun Wukong
mannymore
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,669
Damage
14,945
28,684
Taken
36,722
13,462
Mitigated
12,758
5,636
Healing
7,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,601
3,750
0
2,171
6,313
3,292
1,889
3,272
3,041
0
45,505
L
Ares
1,121
163
0
586
10,020
4,623
0
1,572
8,448
9,946
0
W
7,098
5,622
0
388
5,218
2,521
2,543
1,430
3,788
0
48,303
W
3,121
125
256
1,031
3,659
1,205
1,137
2,349
1,310
28,929
0
L
Ao Kuang
Kmight2004
Ao Kuang
4,442
935
0
2,385
10,862
3,552
0
797
9,888
30,297
0
L
Persephone
Maple05
Persephone
4,165
678
0
1,063
7,296
2,281
190
2,406
4,705
29,697
0
L
Anhur
Red914
Anhur
3,192
2,043
0
2,088
3,866
1,151
531
209
3,367
0
28,344
W
3,221
777
0
724
5,574
2,428
670
1,318
4,256
13,739
0
L
Artemis
VRCuttlefish
Artemis
2,025
851
0
1,093
4,678
1,151
0
1,021
3,645
0
13,599
W
Sun Wukong
mannymore
Sun Wukong
2,628
222
0
1,066
7,920
4,016
135
1,359
6,561
0
24,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,091
Gold Earned
30,104
287
Minions Killed
214
0
Camps Cleared
0
1,191,422
Distance Traveled
955,987
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,267
636
84
6
0
245,039
2
L
Ares
5,787
445
22
2
0
199,383
2
W
Rama
7,930
610
79
6
0
213,795
4
W
Ra
7,527
579
60
5
0
242,702
1
L
Ao Kuang
5,961
459
52
4
0
203,133
0
L
Persephone
6,275
483
39
3
0
203,465
2
L
Anhur
7,017
540
77
6
0
205,458
3
W
Geb
7,087
545
24
2
0
258,082
1
L
Artemis
5,064
390
24
2
0
144,548
1
W
Sun Wukong
6,280
483
40
3
0
231,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role