Player Matchup

Sun Wukong
Sun Wukong
Crüňçħťįmē
Sun Wukong
Level 16
God Stats
6W - 8L
1,444 SR
Queue Stats
37W - 42L
1,356 Elo+
Solo
Neith
Neith
Daniibo
Neith
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Tdub_253
Kukulkan
Level 24
God Stats
9W - 9L
1,492 SR
Queue Stats
63W - 46L
1,477 Elo+
Party 1
Artio
Artio
TheBeetFarm
Artio
Level 18
God Stats
11W - 8L
1,697 SR
Queue Stats
23W - 18L
1,757 Elo+
Solo
Arachne
Arachne
kingcoolkid645
Arachne
Level 17
God Stats
15W - 8L
1,678 SR
Queue Stats
20W - 10L
1,550 Elo+
Party 1
Team Averages
Level 20
1,562 SR
1,528 Elo+

VS

Team Averages
Level 16
1,471 SR
1,364 Elo+
Nemesis
Nemesis
MrFishyMan9
Nemesis
Level 5
God Stats
1W - 4L
1,048 SR
Queue Stats
8W - 17L
1,154 Elo+
Solo
Jing Wei
Jing Wei
Trashcan1014787
Jing Wei
Level 17
God Stats
8W - 5L
1,715 SR
Queue Stats
190W - 173L
1,462 Elo+
Solo
Izanami
Izanami
Yuyuyan614
Izanami
Level 27
God Stats
80W - 45L
1,462 SR
Queue Stats
873W - 931L
1,259 Elo+
Solo
Bakasura
Bakasura
oblixwarrior
Bakasura
Level 18
God Stats
36W - 27L
1,521 SR
Queue Stats
40W - 33L
1,449 Elo+
Party 2
Da Ji
Da Ji
peanutandlego14
Da Ji
Level 15
God Stats
16W - 8L
1,610 SR
Queue Stats
22W - 12L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
19
4 / 11 / 12
12,884
1,074
12,188
28,173
23,487
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Daniibo
Neith
19
1 / 8 / 17
12,520
1,043
15,319
18,081
7,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Tdub_253
Kukulkan
19
8 / 8 / 6
13,867
1,156
15,715
16,108
7,151
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 7 / 6
10,954
913
4,835
15,026
8,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
9 / 12 / 10
14,521
1,210
21,972
29,039
17,222
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MrFishyMan9
Nemesis
18
0 / 4 / 12
11,203
934
7,433
17,264
8,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
19
12 / 10 / 8
13,957
1,163
20,357
15,834
6,525
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Yuyuyan614
Izanami
20
10 / 5 / 15
15,001
1,250
29,929
17,330
7,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
oblixwarrior
Bakasura
20
12 / 2 / 13
15,541
1,295
22,700
17,547
9,118
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 2 / 11
14,180
1,182
16,635
8,842
4,508
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
105
23
Kills
46
46
Deaths
23
51
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
4
11
12
0.91
L
Neith
Daniibo
Neith
1
8
17
1.19
W
Nemesis
MrFishyMan9
Nemesis
0
4
12
1.5
L
Kukulkan
Tdub_253
Kukulkan
8
8
6
1.38
L
1
7
6
0.57
W
Jing Wei
12
10
8
1.6
W
Izanami
Yuyuyan614
Izanami
10
5
15
3.5
L
9
12
10
1.17
W
Bakasura
oblixwarrior
Bakasura
12
2
13
9.25
W
12
2
11
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,029
Damage
97,054
106,427
Taken
76,817
64,748
Mitigated
35,860
8,802
Healing
5,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
12,188
1,501
0
3,052
28,173
23,487
0
0
28,148
0
35,299
L
Neith
Daniibo
Neith
15,319
7,920
0
1,421
18,081
7,979
0
0
17,944
0
42,507
W
Nemesis
MrFishyMan9
Nemesis
7,433
2,482
0
1,791
17,264
8,381
0
2,989
14,275
0
25,053
L
Kukulkan
Tdub_253
Kukulkan
15,715
2,924
0
255
16,108
7,151
0
0
16,108
48,599
0
L
4,835
676
546
1,857
15,026
8,909
0
0
15,026
9,412
0
W
Jing Wei
20,357
17,918
0
164
15,834
6,525
0
2,921
12,913
0
36,621
W
Izanami
Yuyuyan614
Izanami
29,929
26,239
147
462
17,330
7,328
0
5,450
11,880
0
61,895
L
21,972
15,299
0
1,671
29,039
17,222
0
0
28,569
1,293
36,643
W
Bakasura
oblixwarrior
Bakasura
22,700
17,814
0
2,616
17,547
9,118
0
6,722
10,825
0
63,342
W
16,635
7,508
0
0
8,842
4,508
0
3,524
5,318
0
23,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,746
Gold Earned
69,882
175
Minions Killed
271
4
Camps Cleared
14
994,223
Distance Traveled
1,159,395
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,884
1,074
32
3
1
240,245
0
L
Neith
12,520
1,043
54
5
0
195,465
1
W
Nemesis
11,203
934
48
4
0
253,201
0
L
Kukulkan
13,867
1,156
58
5
2
175,905
0
L
Artio
10,954
913
4
0
0
131,117
0
W
Jing Wei
13,957
1,163
37
3
2
206,051
3
W
Izanami
15,001
1,250
86
7
0
193,459
1
L
Arachne
14,521
1,210
27
2
1
251,491
3
W
Bakasura
15,541
1,295
86
7
10
265,952
3
W
Da Ji
14,180
1,182
14
1
2
240,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role