Player Matchup

Nu Wa
Nu Wa
DFSG14
Nu Wa
Level 48
God Stats
4W - 1L
1,740 SR
Queue Stats
13W - 24L
1,405 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Deimos667
Cu Chulainn
Level 7
God Stats
5W - 5L
1,416 SR
Queue Stats
5W - 7L
1,283 Elo+
Solo
Cthulhu
Cthulhu
Drako83
Cthulhu
Level 10
God Stats
4W - 8L
1,331 SR
Queue Stats
9W - 20L
1,236 Elo+
Party 2
Cerberus
Cerberus
NecroPT
Cerberus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 25L
1,333 Elo+
Party 2
Medusa
Medusa
avvottikk
Medusa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,316 Elo+
Solo
Team Averages
Level 23
1,497 SR
1,314 Elo+

VS

Team Averages
Level 23
1,482 SR
1,466 Elo+
Odin
Odin
DespairMKIII
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,466 Elo+
Solo
Izanami
Izanami
Keokidoki
Izanami
Level 29
God Stats
14W - 7L
1,679 SR
Queue Stats
67W - 55L
1,642 Elo+
Party 1
Agni
Agni
Montti231
Agni
Level 14
God Stats
7W - 9L
1,270 SR
Queue Stats
19W - 20L
1,208 Elo+
Solo
Chaac
Chaac
adrixxx013
Chaac
Level 21
God Stats
70W - 61L
1,470 SR
Queue Stats
175W - 185L
1,469 Elo+
Solo
Arachne
Arachne
deniafeed
Arachne
Level 25
God Stats
11W - 8L
1,491 SR
Queue Stats
22W - 21L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DFSG14
Nu Wa
20
9 / 2 / 24
14,086
1,084
24,422
8,154
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
Deimos667
Cu Chulainn
19
13 / 5 / 15
14,530
1,118
25,414
21,481
26,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Drako83
Cthulhu
20
8 / 1 / 25
14,500
1,115
19,957
22,731
29,840
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
NecroPT
Cerberus
20
6 / 4 / 28
14,391
1,107
17,862
25,989
33,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
avvottikk
Medusa
19
5 / 7 / 21
12,967
997
26,487
13,580
7,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

109

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 10 / 12
11,900
915
9,136
26,241
26,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Keokidoki
Izanami
19
4 / 12 / 9
13,653
1,050
23,522
27,443
8,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
19
1 / 5 / 13
12,640
972
24,477
18,973
7,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
19
6 / 6 / 9
13,893
1,069
16,055
21,656
22,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
deniafeed
Arachne
19
7 / 8 / 10
13,342
1,026
13,397
26,457
11,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
72
41
Kills
19
19
Deaths
41
113
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
DFSG14
Nu Wa
9
2
24
10.5
W
Cu Chulainn
Deimos667
Cu Chulainn
13
5
15
4.1
L
1
10
12
0.7
W
Cthulhu
Drako83
Cthulhu
8
1
25
20.5
L
Izanami
Keokidoki
Izanami
4
12
9
0.71
L
Agni
1
5
13
1.5
W
Cerberus
NecroPT
Cerberus
6
4
28
5
L
Chaac
6
6
9
1.75
W
Medusa
avvottikk
Medusa
5
7
21
2.21
L
Arachne
deniafeed
Arachne
7
8
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,142
Damage
86,587
91,935
Taken
120,770
101,677
Mitigated
77,381
9,667
Healing
14,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
DFSG14
Nu Wa
24,422
6,532
0
0
8,154
3,982
0
2,536
5,568
52,588
0
W
Cu Chulainn
Deimos667
Cu Chulainn
25,414
6,437
0
784
21,481
26,852
0
6,725
14,531
2,872
41,921
L
9,136
3,444
0
0
26,241
26,769
0
12,119
13,872
0
19,418
W
Cthulhu
Drako83
Cthulhu
19,957
2,350
1,303
350
22,731
29,840
0
6,856
15,560
31,623
0
L
Izanami
Keokidoki
Izanami
23,522
17,046
0
5,982
27,443
8,754
0
16,821
10,376
0
76,236
L
Agni
24,477
2,431
0
0
18,973
7,854
0
8,923
9,875
63,671
0
W
Cerberus
NecroPT
Cerberus
17,862
2,060
0
5,287
25,989
33,498
0
5,088
20,726
29,834
0
L
Chaac
16,055
1,767
0
3,319
21,656
22,817
0
13,643
7,760
78
43,334
W
Medusa
avvottikk
Medusa
26,487
15,710
1,157
786
13,580
7,505
0
3,350
10,113
0
53,029
L
Arachne
deniafeed
Arachne
13,397
9,958
0
5,517
26,457
11,187
0
12,350
13,907
0
25,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,474
Gold Earned
65,428
285
Minions Killed
303
7
Camps Cleared
11
1,072,500
Distance Traveled
1,230,901
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,086
1,084
74
6
2
202,595
0
W
Cu Chulainn
14,530
1,118
50
4
4
241,950
2
L
Odin
11,900
915
32
2
0
231,945
1
W
Cthulhu
14,500
1,115
32
2
0
240,849
1
L
Izanami
13,653
1,050
119
9
5
212,339
3
L
Agni
12,640
972
91
7
3
250,814
0
W
Cerberus
14,391
1,107
58
4
1
230,715
1
L
Chaac
13,893
1,069
45
3
1
279,259
1
W
Medusa
12,967
997
71
5
0
156,391
2
L
Arachne
13,342
1,026
16
1
2
256,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role