Player Matchup

Baba Yaga
Baba Yaga
CanisOfDarkBlood
Baba Yaga
Level 68
God Stats
16W - 19L
1,355 SR
Queue Stats
34W - 37L
1,477 Elo+
Party 1
Apollo
Apollo
HappyDevilsYT
Apollo
Level 119
God Stats
4W - 2L
1,528 SR
Queue Stats
55W - 38L
1,551 Elo+
Party 1
Ravana
Ravana
KaliCleri
Ravana
Level 64
God Stats
11W - 14L
1,500 SR
Queue Stats
618W - 672L
1,515 Elo+
Party 1
Scylla
Scylla
Killer_Dave07
Scylla
Level 126
God Stats
4W - 3L
1,776 SR
Queue Stats
136W - 139L
1,506 Elo+
Party 1
Cabrakan
Cabrakan
tbirdthefabulas
Cabrakan
Level 82
God Stats
3W - 3L
1,282 SR
Queue Stats
254W - 250L
1,423 Elo+
Party 1
Team Averages
Level 92
1,488 SR
1,494 Elo+

VS

Team Averages
Level 110
1,540 SR
1,596 Elo+
Izanami
Izanami
 
Izanami
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
MorbidMace
Amaterasu
Level 132
God Stats
2W - 2L
1,278 SR
Queue Stats
244W - 193L
1,596 Elo+
Solo
Nox
Nox
Treytn Harpin
Nox
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 48L
1,818 Elo+
Solo
Arachne
Arachne
m126590
Arachne
Level 89
God Stats
3W - 2L
1,571 SR
Queue Stats
30W - 26L
1,509 Elo+
Solo
Terra
Terra
mortofdays
Terra
Level 122
God Stats
8W - 6L
1,850 SR
Queue Stats
257W - 237L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
10
0 / 5 / 0
5,674
473
3,572
8,617
6,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 3 / 1
5,499
458
5,558
8,706
3,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ravana
KaliCleri
Ravana
9
0 / 5 / 1
5,458
455
1,731
7,920
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 2 / 1
6,089
507
2,396
4,806
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
9
2 / 5 / 2
6,161
513
5,640
13,538
7,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 3 / 8
6,249
521
9,837
8,655
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
MorbidMace
Amaterasu
14
3 / 0 / 3
8,029
669
6,449
7,920
5,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 1 / 5
7,142
595
2,870
4,379
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
m126590
Arachne
13
8 / 0 / 4
7,489
624
5,346
6,124
2,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Terra
11
5 / 0 / 5
6,479
540
9,167
8,773
4,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
20
20
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
3
8
2
L
Baba Yaga
0
5
0
0
L
1
3
1
0.5
L
Ravana
KaliCleri
Ravana
0
5
1
0.1
L
1
2
1
0.75
W
Amaterasu
MorbidMace
Amaterasu
3
0
3
4.5
W
2
1
5
4.5
W
Arachne
m126590
Arachne
8
0
4
10
W
Terra
5
0
5
7.5
L
Cabrakan
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,897
Damage
33,669
43,587
Taken
35,851
22,591
Mitigated
16,050
10,148
Healing
15,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,837
7,747
0
3,157
8,655
2,545
2,986
3,207
5,382
0
42,061
L
Baba Yaga
3,572
140
0
2,713
8,617
6,814
0
0
8,617
33,619
0
L
5,558
3,170
0
1,493
8,706
3,914
79
4,118
4,588
0
31,064
L
Ravana
KaliCleri
Ravana
1,731
551
0
2,236
7,920
2,642
0
2,016
5,904
0
26,723
L
2,396
577
0
412
4,806
1,244
0
2,203
2,603
29,731
0
W
Amaterasu
MorbidMace
Amaterasu
6,449
3,555
0
3,706
7,920
5,688
535
3,087
4,504
0
45,379
W
2,870
278
0
884
4,379
1,570
0
1,538
2,769
38,864
0
W
Arachne
m126590
Arachne
5,346
3,966
0
1,828
6,124
2,024
0
805
5,289
0
33,829
W
Terra
9,167
1,366
1,948
3,976
8,773
4,223
151
2,464
6,299
20,534
0
L
Cabrakan
5,640
1,281
0
3,294
13,538
7,977
0
3,700
9,838
18,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,881
Gold Earned
35,388
258
Minions Killed
339
0
Camps Cleared
0
988,386
Distance Traveled
1,146,196
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,249
521
76
6
0
183,155
1
L
Baba Yaga
5,674
473
60
5
0
188,158
0
L
Apollo
5,499
458
47
4
0
201,630
0
L
Ravana
5,458
455
59
5
0
203,034
2
L
Scylla
6,089
507
68
6
0
198,152
0
W
Amaterasu
8,029
669
105
9
0
235,266
2
W
Nox
7,142
595
77
6
0
220,888
3
W
Arachne
7,489
624
59
5
0
265,292
1
W
Terra
6,479
540
22
2
0
241,595
1
L
Cabrakan
6,161
513
24
2
0
197,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role