Player Matchup

Heimdallr
Heimdallr
DrJoanF
Heimdallr
Level 27
God Stats
55W - 60L
1,068 SR
Queue Stats
353W - 386L
1,395 Elo+
Solo
Kuzenbo
Kuzenbo
IAmOGkingArthur
Kuzenbo
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
96W - 94L
1,692 Elo+
Party 1
Persephone
Persephone
IMainCupidImCool
Persephone
Level 27
God Stats
8W - 1L
1,809 SR
Queue Stats
124W - 111L
1,607 Elo+
Party 1
Pele
Pele
KermitSS
Pele
Level 16
God Stats
33W - 25L
1,618 SR
Queue Stats
172W - 175L
1,549 Elo+
Party 1
Cu Chulainn
Cu Chulainn
mellow_mangos
Cu Chulainn
Level 123
God Stats
6W - 9L
1,517 SR
Queue Stats
287W - 221L
1,686 Elo+
Party 1
Team Averages
Level 43
1,502 SR
1,586 Elo+

VS

Team Averages
Level 15
1,535 SR
1,507 Elo+
Bacchus
Bacchus
Dagfin69
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,471 Elo+
Solo
Chiron
Chiron
primaltrout
Chiron
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 104L
1,514 Elo+
Solo
Achilles
Achilles
raulbr77
Achilles
Level 6
God Stats
10W - 8L
1,480 SR
Queue Stats
19W - 16L
1,527 Elo+
Solo
Bellona
Bellona
sallis2003
Bellona
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 62L
1,528 Elo+
Solo
Anubis
Anubis
uroboross2272
Anubis
Level 3
God Stats
25W - 20L
1,696 SR
Queue Stats
75W - 81L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrJoanF
Heimdallr
15
4 / 3 / 8
9,526
476
9,218
13,976
4,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 4 / 7
9,823
491
7,820
9,714
8,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
IMainCupidImCool
Persephone
15
1 / 3 / 2
9,394
470
4,326
8,743
3,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
18
7 / 2 / 3
11,355
568
9,216
14,563
7,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cu Chulainn
mellow_mangos
Cu Chulainn
16
4 / 6 / 4
10,263
513
13,113
16,823
12,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dagfin69
Bacchus
8
0 / 8 / 3
6,739
337
2,286
10,293
5,006
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
17
5 / 3 / 2
10,411
521
12,341
13,818
5,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
raulbr77
Achilles
16
5 / 3 / 4
9,958
498
5,769
12,249
5,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
sallis2003
Bellona
17
6 / 5 / 1
10,247
512
14,687
20,500
20,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 3 / 2
10,470
524
7,476
8,741
4,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
21
Kills
18
18
Deaths
22
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Dagfin69
Bacchus
0
8
3
0.19
W
Heimdallr
DrJoanF
Heimdallr
4
3
8
2.67
W
5
4
7
2.13
W
Persephone
IMainCupidImCool
Persephone
1
3
2
0.67
W
Pele
7
2
3
4.25
W
Cu Chulainn
mellow_mangos
Cu Chulainn
4
6
4
1
L
Chiron
5
3
2
2
L
Achilles
raulbr77
Achilles
5
3
4
2.33
L
Bellona
sallis2003
Bellona
6
5
1
1.3
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,693
Damage
42,559
63,819
Taken
65,601
37,435
Mitigated
41,334
14,018
Healing
17,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Dagfin69
Bacchus
2,286
422
0
1,375
10,293
5,006
217
3,243
6,795
12,990
0
W
Heimdallr
DrJoanF
Heimdallr
9,218
3,947
0
5,523
13,976
4,551
1,645
1,494
12,357
0
60,791
W
7,820
1,911
0
1,010
9,714
8,375
355
459
9,141
34,686
0
W
Persephone
IMainCupidImCool
Persephone
4,326
38
0
1,101
8,743
3,736
271
2,701
5,965
49,194
0
W
Pele
9,216
2,588
0
4,173
14,563
7,896
0
1,900
12,487
0
92,383
W
Cu Chulainn
mellow_mangos
Cu Chulainn
13,113
3,989
0
2,211
16,823
12,877
540
3,019
13,342
5,853
47,359
L
Chiron
12,341
3,115
215
3,709
13,818
5,713
721
3,426
10,192
0
76,376
L
Achilles
raulbr77
Achilles
5,769
2,279
0
4,854
12,249
5,853
0
1,357
10,892
0
58,677
L
Bellona
sallis2003
Bellona
14,687
3,553
0
6,588
20,500
20,524
1,754
2,969
17,506
0
66,177
L
7,476
0
255
929
8,741
4,238
72
2,499
6,242
67,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,361
Gold Earned
47,825
439
Minions Killed
481
0
Camps Cleared
0
1,751,888
Distance Traveled
1,706,602
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,739
337
15
1
0
314,427
0
W
Heimdallr
9,526
476
102
5
0
329,208
2
W
Kuzenbo
9,823
491
47
2
0
346,400
2
W
Persephone
9,394
470
85
4
0
336,084
0
W
Pele
11,355
568
116
6
0
389,991
0
W
Cu Chulainn
10,263
513
89
4
0
350,205
3
L
Chiron
10,411
521
128
6
0
385,183
1
L
Achilles
9,958
498
115
6
0
364,670
5
L
Bellona
10,247
512
100
5
0
329,772
0
L
Anubis
10,470
524
123
6
0
312,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role