Player Matchup

Xbalanque
Xbalanque
DanielMaman
Xbalanque
Level 29
God Stats
2W - 0L
1,768 SR
Queue Stats
5W - 6L
1,494 Elo+
Party 1
Nemesis
Nemesis
Mehyarr
Nemesis
Level 28
God Stats
21W - 10L
1,756 SR
Queue Stats
89W - 76L
1,553 Elo+
Party 1
The Morrigan
The Morrigan
OhneRock
The Morrigan
Level 24
God Stats
5W - 2L
1,500 SR
Queue Stats
204W - 173L
1,764 Elo+
Party 1
Khepri
Khepri
OnerRok
Khepri
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
TheStatesHawk
Bellona
Level 24
God Stats
32W - 15L
1,766 SR
Queue Stats
238W - 206L
1,720 Elo+
Party 1
Team Averages
Level 26
1,658 SR
1,606 Elo+

VS

Team Averages
Level 18
1,627 SR
1,627 Elo+
Persephone
Persephone
Alubia
Persephone
Level 11
God Stats
18W - 9L
1,500 SR
Queue Stats
46W - 30L
1,605 Elo+
Solo
Jing Wei
Jing Wei
Atakisar
Jing Wei
Level 8
God Stats
4W - 5L
1,740 SR
Queue Stats
10W - 12L
1,645 Elo+
Solo
Anubis
Anubis
MERL0CK
Anubis
Level 27
God Stats
23W - 14L
1,655 SR
Queue Stats
110W - 102L
1,616 Elo+
Solo
Cu Chulainn
Cu Chulainn
RegentLuitpold
Cu Chulainn
Level 17
God Stats
2W - 5L
1,440 SR
Queue Stats
18W - 14L
1,547 Elo+
Solo
Fenrir
Fenrir
dorkmuffin
Fenrir
Level 29
God Stats
3W - 3L
1,800 SR
Queue Stats
147W - 121L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DanielMaman
Xbalanque
15
3 / 5 / 6
9,557
503
10,709
12,356
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Mehyarr
Nemesis
16
6 / 4 / 3
10,624
559
4,943
10,532
6,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Morrigan
OhneRock
The Morrigan
18
8 / 2 / 4
11,457
603
14,248
8,149
3,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
OnerRok
Khepri
12
0 / 5 / 6
8,007
421
3,502
13,492
6,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
13
1 / 6 / 4
8,671
456
5,078
11,689
9,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Alubia
Persephone
14
0 / 4 / 2
8,370
441
1,637
7,630
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Atakisar
Jing Wei
14
0 / 1 / 7
8,454
445
3,922
16,051
4,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
MERL0CK
Anubis
13
6 / 6 / 3
8,686
457
13,036
11,441
4,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
RegentLuitpold
Cu Chulainn
16
8 / 3 / 3
10,760
566
14,891
14,368
14,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
dorkmuffin
Fenrir
16
8 / 4 / 5
10,349
545
6,978
16,754
6,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
42
18
Kills
22
22
Deaths
18
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Persephone
Alubia
Persephone
0
4
2
0.25
L
Jing Wei
Atakisar
Jing Wei
0
1
7
3.5
W
Xbalanque
DanielMaman
Xbalanque
3
5
6
1.2
L
Anubis
MERL0CK
Anubis
6
6
3
1.25
W
Nemesis
Mehyarr
Nemesis
6
4
3
1.88
W
The Morrigan
OhneRock
The Morrigan
8
2
4
5
W
Khepri
OnerRok
Khepri
0
5
6
0.6
L
Cu Chulainn
RegentLuitpold
Cu Chulainn
8
3
3
3.17
W
Bellona
1
6
4
0.5
L
Fenrir
dorkmuffin
Fenrir
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,480
Damage
40,464
56,218
Taken
66,244
29,670
Mitigated
32,515
10,882
Healing
22,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Alubia
Persephone
1,637
62
0
1,382
7,630
2,298
155
3,754
3,601
45,759
0
L
Jing Wei
Atakisar
Jing Wei
3,922
3,922
0
5,991
16,051
4,890
390
2,899
13,126
0
51,684
W
Xbalanque
DanielMaman
Xbalanque
10,709
4,342
0
3,188
12,356
3,514
1,200
4,562
7,338
0
51,895
L
Anubis
MERL0CK
Anubis
13,036
173
0
3,802
11,441
4,620
578
3,184
8,203
44,029
0
W
Nemesis
Mehyarr
Nemesis
4,943
1,405
0
1,306
10,532
6,021
0
1,265
9,179
0
57,865
W
The Morrigan
OhneRock
The Morrigan
14,248
2,515
0
1,748
8,149
3,738
0
1,393
6,512
81,495
3,733
W
Khepri
OnerRok
Khepri
3,502
44
0
1,848
13,492
6,568
0
5,863
7,113
22,421
0
L
Cu Chulainn
RegentLuitpold
Cu Chulainn
14,891
2,854
0
3,610
14,368
14,265
496
2,433
11,817
9,301
65,825
W
Bellona
5,078
2,759
0
2,792
11,689
9,829
0
1,749
9,911
0
40,012
L
Fenrir
dorkmuffin
Fenrir
6,978
1,038
0
8,070
16,754
6,442
48
2,620
13,986
0
60,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,316
Gold Earned
46,619
430
Minions Killed
491
0
Camps Cleared
0
1,789,168
Distance Traveled
1,748,766
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,370
441
98
5
0
323,869
4
L
Jing Wei
8,454
445
83
4
0
366,964
2
W
Xbalanque
9,557
503
84
4
0
342,161
4
L
Anubis
8,686
457
79
4
0
290,249
2
W
Nemesis
10,624
559
101
5
0
370,215
4
W
The Morrigan
11,457
603
155
8
0
366,703
8
W
Khepri
8,007
421
16
1
0
331,330
5
L
Cu Chulainn
10,760
566
126
7
0
391,393
7
W
Bellona
8,671
456
74
4
0
378,759
5
L
Fenrir
10,349
545
105
6
0
376,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role