Player Matchup

Neith
Neith
Ainuki
Neith
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Barchelo
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,591 Elo+
Party 1
Ares
Ares
Diablixxx
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 24L
1,563 Elo+
Party 1
Kukulkan
Kukulkan
ManuRodriKiller
Kukulkan
Level 88
God Stats
2W - 2L
1,504 SR
Queue Stats
51W - 40L
1,638 Elo+
Party 2
King Arthur
King Arthur
REDuuu
King Arthur
Level 27
God Stats
3W - 7L
1,407 SR
Queue Stats
69W - 56L
1,560 Elo+
Party 1
Team Averages
Level 36
1,482 SR
1,570 Elo+

VS

Team Averages
Level 11
1,577 SR
1,523 Elo+
Sun Wukong
Sun Wukong
Bjornn97
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Solanuit
Sylvanus
Level 16
God Stats
13W - 15L
1,684 SR
Queue Stats
74W - 81L
1,445 Elo+
Solo
Ra
Ra
mattyDC
Ra
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
ttvRed
Cthulhu
Level 4
God Stats
2W - 3L
1,703 SR
Queue Stats
2W - 3L
1,672 Elo+
Solo
Neith
Neith
werdnaa
Neith
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ainuki
Neith
10
2 / 2 / 5
6,006
546
2,631
5,509
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
Barchelo
Mercury
9
2 / 4 / 2
5,853
532
1,864
8,152
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
7
2 / 0 / 3
5,693
518
2,016
6,798
3,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
13
8 / 0 / 2
7,794
709
9,797
4,988
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
REDuuu
King Arthur
11
1 / 0 / 1
6,062
551
3,643
7,004
3,708
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bjornn97
Sun Wukong
9
2 / 3 / 2
5,514
501
2,756
7,494
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
Solanuit
Sylvanus
8
1 / 1 / 0
5,165
470
2,686
4,595
1,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 2 / 2
4,968
452
2,477
4,004
1,242
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
ttvRed
Cthulhu
9
0 / 5 / 0
4,994
454
3,240
7,452
3,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
werdnaa
Neith
7
1 / 4 / 2
4,608
419
2,324
5,333
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
15
Kills
5
6
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
Ainuki
Neith
2
2
5
2.25
W
Mercury
Barchelo
Mercury
2
4
2
0.75
L
Sun Wukong
Bjornn97
Sun Wukong
2
3
2
1
W
Ares
2
0
3
3.5
W
Kukulkan
8
0
2
9
W
King Arthur
REDuuu
King Arthur
1
0
1
1.5
L
Sylvanus
Solanuit
Sylvanus
1
1
0
1
L
1
2
2
1
L
Cthulhu
ttvRed
Cthulhu
0
5
0
0
L
Neith
werdnaa
Neith
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,951
Damage
13,483
32,451
Taken
28,878
12,655
Mitigated
11,416
8,911
Healing
7,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ainuki
Neith
2,631
777
0
2,152
5,509
1,726
872
1,734
3,700
0
22,423
W
Mercury
Barchelo
Mercury
1,864
1,040
0
2,260
8,152
2,230
0
892
7,235
0
27,511
L
Sun Wukong
Bjornn97
Sun Wukong
2,756
546
0
2,597
7,494
2,810
0
1,556
5,853
0
23,072
W
Ares
2,016
133
0
1,303
6,798
3,332
406
1,349
5,449
11,016
0
W
Kukulkan
9,797
1,281
0
532
4,988
1,659
93
2,588
2,200
49,384
0
W
King Arthur
REDuuu
King Arthur
3,643
333
0
2,664
7,004
3,708
31
1,540
5,464
0
26,748
L
Sylvanus
Solanuit
Sylvanus
2,686
1,237
436
1,677
4,595
1,906
342
1,798
2,608
12,315
0
L
2,477
740
162
969
4,004
1,242
0
1,612
2,386
19,631
0
L
Cthulhu
ttvRed
Cthulhu
3,240
633
0
643
7,452
3,944
0
4,353
2,769
22,112
0
L
Neith
werdnaa
Neith
2,324
1,105
0
1,085
5,333
1,514
552
1,964
3,124
0
12,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,408
Gold Earned
25,249
265
Minions Killed
155
0
Camps Cleared
0
1,000,986
Distance Traveled
936,002
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,006
546
48
4
0
183,320
0
W
Mercury
5,853
532
45
4
0
212,040
0
L
Sun Wukong
5,514
501
56
5
0
193,151
0
W
Ares
5,693
518
18
2
0
200,016
0
W
Kukulkan
7,794
709
90
8
0
200,559
4
W
King Arthur
6,062
551
64
6
0
205,051
0
L
Sylvanus
5,165
470
19
2
0
200,635
2
L
Ra
4,968
452
36
3
0
142,977
1
L
Cthulhu
4,994
454
30
3
0
214,430
0
L
Neith
4,608
419
14
1
0
184,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role