Player Matchup

Artio
Artio
JuS DA T1P
Artio
Level 8
God Stats
1W - 1L
1,355 SR
Queue Stats
65W - 76L
1,566 Elo+
Party 2
Neith
Neith
SensiSenpai
Neith
Level 19
God Stats
33W - 16L
1,732 SR
Queue Stats
41W - 31L
1,740 Elo+
Solo
Scylla
Scylla
X Sparatic X
Scylla
Level 7
God Stats
2W - 1L
1,347 SR
Queue Stats
33W - 36L
1,455 Elo+
Party 2
Fenrir
Fenrir
blueteahouse
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,630 Elo+
Solo
Tsukuyomi
Tsukuyomi
kaodle
Tsukuyomi
Level 15
God Stats
1W - 0L
1,212 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Team Averages
Level 11
1,429 SR
1,578 Elo+

VS

Team Averages
Level 34
1,537 SR
1,477 Elo+
Nemesis
Nemesis
Can I Carry
Nemesis
Level 8
God Stats
3W - 2L
1,729 SR
Queue Stats
29W - 37L
1,446 Elo+
Solo
Loki
Loki
Rajzaun
Loki
Level 100
God Stats
0W - 6L
1,863 SR
Queue Stats
73W - 92L
1,364 Elo+
Party 1
Xing Tian
Xing Tian
UREDRUM5935
Xing Tian
Level 7
God Stats
1W - 4L
1,399 SR
Queue Stats
26W - 57L
1,376 Elo+
Party 1
Janus
Janus
grag12345
Janus
Level 26
God Stats
2W - 5L
1,194 SR
Queue Stats
125W - 111L
1,653 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
vgreeenay
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 75L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
20
0 / 1 / 23
12,868
1,072
6,896
19,398
23,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 0 / 15
13,836
1,153
26,855
10,008
4,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
20
12 / 4 / 14
13,744
1,145
18,996
10,236
4,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
18
8 / 4 / 12
13,162
1,097
9,564
20,591
22,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
kaodle
Tsukuyomi
19
7 / 8 / 15
12,485
1,040
18,401
16,831
8,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

192

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Can I Carry
Nemesis
17
0 / 7 / 9
10,604
884
6,776
17,731
9,358
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
Rajzaun
Loki
18
10 / 10 / 4
13,758
1,147
18,023
24,685
12,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
UREDRUM5935
Xing Tian
17
0 / 7 / 8
10,416
868
5,277
19,191
14,174
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Janus
grag12345
Janus
18
4 / 5 / 9
12,190
1,016
17,499
11,742
4,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
vgreeenay
Ah Muzen Cab
18
3 / 7 / 4
11,507
959
24,868
15,846
8,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
51
36
Kills
17
17
Deaths
36
79
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Can I Carry
Nemesis
0
7
9
0.64
W
Artio
0
1
23
11.5
L
Loki
Rajzaun
Loki
10
10
4
1.2
W
9
0
15
16.5
L
Xing Tian
UREDRUM5935
Xing Tian
0
7
8
0.57
W
Scylla
12
4
14
4.75
W
Fenrir
8
4
12
3.5
L
Janus
grag12345
Janus
4
5
9
1.7
W
Tsukuyomi
kaodle
Tsukuyomi
7
8
15
1.81
L
Ah Muzen Cab
vgreeenay
Ah Muzen Cab
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,712
Damage
72,443
77,064
Taken
89,195
64,014
Mitigated
48,268
13,630
Healing
4,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Can I Carry
Nemesis
6,776
1,667
0
2,502
17,731
9,358
0
5,079
12,504
0
18,446
W
Artio
6,896
907
595
3,198
19,398
23,582
0
6,425
12,973
20,118
0
L
Loki
Rajzaun
Loki
18,023
6,488
0
0
24,685
12,582
0
10,163
14,337
0
40,805
W
26,855
14,949
999
5,406
10,008
4,958
0
2,497
7,511
0
82,974
L
Xing Tian
UREDRUM5935
Xing Tian
5,277
532
0
0
19,191
14,174
0
4,836
14,280
12,422
0
W
Scylla
18,996
1,474
0
0
10,236
4,144
0
3,561
6,675
31,654
0
W
Fenrir
9,564
3,302
0
1,523
20,591
22,720
0
5,338
15,253
148
16,149
L
Janus
grag12345
Janus
17,499
563
0
0
11,742
4,140
0
3,159
8,534
37,094
0
W
Tsukuyomi
kaodle
Tsukuyomi
18,401
5,375
0
1,909
16,831
8,610
0
4,955
11,876
0
32,811
L
Ah Muzen Cab
vgreeenay
Ah Muzen Cab
24,868
10,217
0
1,792
15,846
8,014
0
2,803
12,968
0
61,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,095
Gold Earned
58,475
272
Minions Killed
208
6
Camps Cleared
7
1,127,617
Distance Traveled
1,007,251
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,604
884
13
1
0
219,785
3
W
Artio
12,868
1,072
41
3
1
251,713
0
L
Loki
13,758
1,147
37
3
5
228,605
0
W
Neith
13,836
1,153
140
12
0
197,290
0
L
Xing Tian
10,416
868
14
1
0
163,003
0
W
Scylla
13,744
1,145
46
4
1
226,908
0
W
Fenrir
13,162
1,097
14
1
2
237,184
0
L
Janus
12,190
1,016
56
5
0
177,055
0
W
Tsukuyomi
12,485
1,040
31
3
2
214,522
3
L
Ah Muzen Cab
11,507
959
88
7
2
218,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role