Player Matchup

Cthulhu
Cthulhu
IsaacBluesummers
Cthulhu
Level 17
God Stats
1W - 2L
1,229 SR
Queue Stats
76W - 77L
1,347 Elo+
Party 1
Apollo
Apollo
Lgzus92
Apollo
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 112L
1,323 Elo+
Party 1
Loki
Loki
Marcgamer120
Loki
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 24L
1,729 Elo+
Solo
Ah Puch
Ah Puch
YuneuWalker
Ah Puch
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
402W - 445L
1,354 Elo+
Solo
Nemesis
Nemesis
temp-185657
Nemesis
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 48L
1,500 Elo+
Solo
Team Averages
Level 25
1,446 SR
1,451 Elo+

VS

Team Averages
Level 22
1,433 SR
1,319 Elo+
Apollo
Apollo
ACE_Gabo
Apollo
Level 28
God Stats
13W - 12L
1,210 SR
Queue Stats
58W - 46L
1,269 Elo+
Solo
Ymir
Ymir
Alee60FPS
Ymir
Level 24
God Stats
2W - 2L
1,767 SR
Queue Stats
88W - 146L
1,355 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Attempt3dYt
Tsukuyomi
Level 25
God Stats
37W - 25L
1,485 SR
Queue Stats
404W - 390L
1,494 Elo+
Solo
Artemis
Artemis
Chare007
Artemis
Level 7
God Stats
1W - 0L
1,315 SR
Queue Stats
5W - 10L
1,173 Elo+
Solo
Aphrodite
Aphrodite
iPatoVich
Aphrodite
Level 28
God Stats
7W - 6L
1,388 SR
Queue Stats
100W - 145L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 6
16,292
429
28,087
40,965
53,739
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Lgzus92
Apollo
20
8 / 10 / 5
16,361
431
24,494
33,443
22,874
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
5 / 10 / 6
16,250
428
14,107
28,176
13,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
YuneuWalker
Ah Puch
20
9 / 10 / 3
20,851
549
13,091
28,776
17,333
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
temp-185657
Nemesis
4
0 / 0 / 0
9,472
249
185
800
121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ACE_Gabo
Apollo
20
12 / 10 / 5
18,617
490
39,777
30,297
16,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
20
2 / 2 / 14
15,652
412
17,242
35,824
55,823
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Attempt3dYt
Tsukuyomi
20
15 / 4 / 3
22,593
595
25,312
32,909
14,840
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Chare007
Artemis
6
0 / 4 / 1
11,075
291
312
3,160
737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
iPatoVich
Aphrodite
20
6 / 8 / 6
16,109
424
22,997
34,767
26,744
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
64
26
Kills
35
35
Deaths
28
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Apollo
ACE_Gabo
Apollo
12
10
5
1.45
W
Ymir
2
2
14
4.5
W
Tsukuyomi
Attempt3dYt
Tsukuyomi
15
4
3
4.13
W
Artemis
Chare007
Artemis
0
4
1
0.13
L
4
5
6
1.4
L
Apollo
Lgzus92
Apollo
8
10
5
1.05
L
5
10
6
0.8
L
Ah Puch
YuneuWalker
Ah Puch
9
10
3
1.05
W
Aphrodite
iPatoVich
Aphrodite
6
8
6
1.13
L
Nemesis
temp-185657
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,964
Damage
105,640
132,160
Taken
136,957
107,489
Mitigated
114,869
24,026
Healing
61,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ACE_Gabo
Apollo
39,777
22,364
0
1,603
30,297
16,725
6,896
12,408
17,729
0
146,766
W
Ymir
17,242
2,164
1,196
10,976
35,824
55,823
669
12,345
23,479
49,998
0
W
Tsukuyomi
Attempt3dYt
Tsukuyomi
25,312
7,580
0
17,325
32,909
14,840
9,058
10,001
22,908
0
219,403
W
Artemis
Chare007
Artemis
312
0
0
0
3,160
737
0
1,147
2,013
0
561
L
28,087
1,264
0
5,407
40,965
53,739
230
15,889
25,076
84,596
0
L
Apollo
Lgzus92
Apollo
24,494
17,700
0
8,190
33,443
22,874
1,875
14,617
18,826
0
91,024
L
14,107
2,824
0
5,810
28,176
13,422
2,278
6,609
21,567
0
106,251
L
Ah Puch
YuneuWalker
Ah Puch
13,091
2,663
0
4,329
28,776
17,333
5,203
3,124
25,652
153,613
0
W
Aphrodite
iPatoVich
Aphrodite
22,997
4,787
13,743
16,969
34,767
26,744
1,175
9,214
25,475
76,938
0
L
Nemesis
temp-185657
Nemesis
185
0
0
290
800
121
0
0
800
0
2,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,226
Gold Earned
84,046
637
Minions Killed
636
0
Camps Cleared
0
2,377,533
Distance Traveled
2,732,394
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
18,617
490
215
6
0
622,852
0
W
Ymir
15,652
412
52
1
0
649,074
0
W
Tsukuyomi
22,593
595
267
7
0
713,438
9
W
Artemis
11,075
291
0
0
0
145,710
1
L
Cthulhu
16,292
429
92
2
0
656,548
1
L
Apollo
16,361
431
133
4
0
483,681
1
L
Loki
16,250
428
132
3
0
685,322
1
L
Ah Puch
20,851
549
272
7
0
506,830
3
W
Aphrodite
16,109
424
102
3
0
601,320
0
L
Nemesis
9,472
249
8
0
0
45,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role