Player Matchup

Agni
Agni
Chrek
Agni
Level 17
God Stats
2W - 0L
1,698 SR
Queue Stats
34W - 23L
1,812 Elo+
Party 1
Artemis
Artemis
ElCuelgaPerchas
Artemis
Level 4
God Stats
7W - 1L
1,760 SR
Queue Stats
75W - 46L
1,812 Elo+
Party 1
Arachne
Arachne
Laabuelaquefuma
Arachne
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 41L
1,722 Elo+
Party 1
Kuzenbo
Kuzenbo
MoW1801
Kuzenbo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
TuMorenito
Guan Yu
Level 23
God Stats
4W - 6L
1,500 SR
Queue Stats
149W - 119L
1,736 Elo+
Party 1
Team Averages
Level 43
1,592 SR
1,716 Elo+

VS

Team Averages
Level 16
1,642 SR
1,654 Elo+
Ratatoskr
Ratatoskr
Asesin32
Ratatoskr
Level 17
God Stats
26W - 25L
1,874 SR
Queue Stats
165W - 151L
1,676 Elo+
Solo
Jing Wei
Jing Wei
Corpzi
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,724 Elo+
Solo
Janus
Janus
JaCkUzA
Janus
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,593 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NarutoIsTrash
Ah Muzen Cab
Level 13
God Stats
1W - 1L
1,754 SR
Queue Stats
23W - 17L
1,668 Elo+
Solo
Athena
Athena
si7lucky
Athena
Level 24
God Stats
16W - 13L
1,579 SR
Queue Stats
67W - 56L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Chrek
Agni
16
11 / 2 / 5
10,331
646
16,522
7,448
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 4 / 4
9,745
609
14,255
11,691
3,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
3 / 5 / 6
8,941
559
5,732
15,234
5,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
MoW1801
Kuzenbo
14
3 / 3 / 10
9,045
565
8,071
9,508
9,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
TuMorenito
Guan Yu
15
2 / 2 / 4
9,058
566
7,170
15,215
8,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Asesin32
Ratatoskr
14
5 / 4 / 5
9,045
565
7,653
12,327
3,687
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
Corpzi
Jing Wei
11
2 / 7 / 4
7,079
442
7,272
14,416
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
JaCkUzA
Janus
12
0 / 8 / 2
7,626
477
3,681
10,905
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
NarutoIsTrash
Ah Muzen Cab
14
3 / 4 / 0
8,857
554
8,448
11,286
5,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
si7lucky
Athena
12
5 / 3 / 3
8,443
528
6,619
18,873
14,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
26
Kills
15
16
Deaths
26
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Asesin32
Ratatoskr
5
4
5
1.88
W
Agni
Chrek
Agni
11
2
5
6.75
L
Jing Wei
Corpzi
Jing Wei
2
7
4
0.57
W
7
4
4
2.25
L
Janus
JaCkUzA
Janus
0
8
2
0.13
W
3
5
6
1.2
W
Kuzenbo
MoW1801
Kuzenbo
3
3
10
2.67
L
Ah Muzen Cab
NarutoIsTrash
Ah Muzen Cab
3
4
0
0.75
W
Guan Yu
TuMorenito
Guan Yu
2
2
4
2
L
Athena
si7lucky
Athena
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,750
Damage
33,673
59,096
Taken
67,807
30,005
Mitigated
32,112
19,574
Healing
15,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Asesin32
Ratatoskr
7,653
2,024
0
3,512
12,327
3,687
0
4,863
7,304
0
45,959
W
Agni
Chrek
Agni
16,522
1,837
0
1,505
7,448
2,542
964
2,230
5,114
57,244
0
L
Jing Wei
Corpzi
Jing Wei
7,272
5,206
0
3,655
14,416
4,772
0
5,701
8,603
0
26,053
W
14,255
9,241
0
4,360
11,691
3,865
1,961
1,958
9,733
0
57,068
L
Janus
JaCkUzA
Janus
3,681
706
0
1,004
10,905
3,602
0
4,867
5,828
46,265
0
W
5,732
4,134
0
6,201
15,234
5,024
11
1,727
13,445
0
58,795
W
Kuzenbo
MoW1801
Kuzenbo
8,071
3,131
0
1,809
9,508
9,881
378
3,390
6,072
25,539
0
L
Ah Muzen Cab
NarutoIsTrash
Ah Muzen Cab
8,448
4,709
0
4,251
11,286
5,383
2,110
202
11,047
0
58,628
W
Guan Yu
TuMorenito
Guan Yu
7,170
1,172
804
4,895
15,215
8,693
512
755
14,432
0
53,807
L
Athena
si7lucky
Athena
6,619
3,351
0
2,972
18,873
14,668
0
8,275
10,432
18,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,120
Gold Earned
41,050
445
Minions Killed
368
0
Camps Cleared
0
1,587,690
Distance Traveled
1,421,165
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,045
565
88
6
0
301,347
0
W
Agni
10,331
646
106
7
0
320,059
2
L
Jing Wei
7,079
442
42
3
0
273,511
1
W
Artemis
9,745
609
95
6
0
266,479
2
L
Janus
7,626
477
99
6
0
265,473
10
W
Arachne
8,941
559
95
6
0
368,543
0
W
Kuzenbo
9,045
565
38
2
0
310,748
2
L
Ah Muzen Cab
8,857
554
109
7
0
281,481
2
W
Guan Yu
9,058
566
111
7
0
321,861
5
L
Athena
8,443
528
30
2
0
299,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role