Player Matchup

Nu Wa
Nu Wa
Erema6969
Nu Wa
Level 15
God Stats
73W - 68L
1,376 SR
Queue Stats
263W - 271L
1,446 Elo+
Party 1
Chaac
Chaac
Mamoruhik
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 196L
1,180 Elo+
Party 1
Thor
Thor
Waistcoat
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,269 Elo+
Party 3
Ullr
Ullr
dantjay
Ullr
Level 18
God Stats
3W - 4L
1,300 SR
Queue Stats
5W - 6L
1,365 Elo+
Party 3
Ratatoskr
Ratatoskr
eagleye1995
Ratatoskr
Level 29
God Stats
0W - 8L
1,500 SR
Queue Stats
38W - 91L
1,480 Elo+
Party 3
Team Averages
Level 17
1,435 SR
1,348 Elo+

VS

Team Averages
Level 18
1,565 SR
1,404 Elo+
Merlin
Merlin
FozalFR
Merlin
Level 13
God Stats
4W - 1L
1,758 SR
Queue Stats
17W - 15L
1,526 Elo+
Solo
Neith
Neith
Marcos1111
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,527 Elo+
Solo
Artemis
Artemis
MatGamer59
Artemis
Level 3
God Stats
1W - 1L
1,233 SR
Queue Stats
1W - 2L
1,091 Elo+
Party 2
Jing Wei
Jing Wei
NodertiB3Z
Jing Wei
Level 27
God Stats
5W - 1L
1,834 SR
Queue Stats
14W - 9L
1,529 Elo+
Party 2
Izanami
Izanami
TuTho1306
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Erema6969
Nu Wa
19
5 / 5 / 11
13,591
1,236
21,597
13,877
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Mamoruhik
Chaac
17
4 / 10 / 8
10,914
992
13,486
23,201
29,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
17
2 / 17 / 7
10,614
965
12,095
24,763
10,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
dantjay
Ullr
16
1 / 8 / 7
10,014
910
8,846
17,142
6,789
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
eagleye1995
Ratatoskr
18
9 / 10 / 7
13,154
1,196
9,265
21,856
8,967
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FozalFR
Merlin
19
8 / 3 / 25
12,690
1,154
20,716
11,194
4,403
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
19
7 / 2 / 24
12,201
1,109
11,214
9,647
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
MatGamer59
Artemis
20
10 / 4 / 25
13,209
1,201
20,741
13,793
5,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
NodertiB3Z
Jing Wei
20
20 / 4 / 18
14,906
1,355
33,417
15,877
6,288
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
TuTho1306
Izanami
18
4 / 8 / 22
11,569
1,052
8,243
17,252
6,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
163
21
Kills
49
50
Deaths
21
40
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Erema6969
Nu Wa
5
5
11
2.1
W
Merlin
FozalFR
Merlin
8
3
25
6.83
L
Chaac
Mamoruhik
Chaac
4
10
8
0.8
W
Neith
7
2
24
9.5
W
Artemis
MatGamer59
Artemis
10
4
25
5.63
W
Jing Wei
NodertiB3Z
Jing Wei
20
4
18
7.25
W
Izanami
TuTho1306
Izanami
4
8
22
1.88
L
Thor
2
17
7
0.32
L
Ullr
dantjay
Ullr
1
8
7
0.56
L
Ratatoskr
eagleye1995
Ratatoskr
9
10
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,289
Damage
94,331
100,839
Taken
67,763
60,906
Mitigated
25,703
7,100
Healing
17,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Erema6969
Nu Wa
21,597
6,220
166
1,430
13,877
5,360
0
868
13,009
60,049
0
W
Merlin
FozalFR
Merlin
20,716
2,225
0
2,831
11,194
4,403
0
3,380
7,714
57,164
0
L
Chaac
Mamoruhik
Chaac
13,486
1,923
0
4,391
23,201
29,653
0
4,911
18,290
599
22,906
W
Neith
11,214
5,121
0
2,864
9,647
3,481
0
5,037
4,510
0
40,978
W
Artemis
MatGamer59
Artemis
20,741
15,027
0
4,915
13,793
5,089
0
4,096
9,572
0
33,740
W
Jing Wei
NodertiB3Z
Jing Wei
33,417
29,564
0
4,691
15,877
6,288
0
4,321
11,406
0
52,630
W
Izanami
TuTho1306
Izanami
8,243
5,526
917
1,753
17,252
6,442
0
5,265
11,782
0
15,876
L
Thor
12,095
1,878
0
393
24,763
10,137
0
6,364
18,399
0
19,094
L
Ullr
dantjay
Ullr
8,846
4,003
0
96
17,142
6,789
0
4,326
12,816
0
23,647
L
Ratatoskr
eagleye1995
Ratatoskr
9,265
2,644
0
624
21,856
8,967
0
4,247
17,609
0
20,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,287
Gold Earned
64,575
177
Minions Killed
223
5
Camps Cleared
7
1,014,748
Distance Traveled
964,639
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,591
1,236
76
7
1
197,925
1
W
Merlin
12,690
1,154
77
7
0
178,174
3
L
Chaac
10,914
992
28
3
0
221,528
1
W
Neith
12,201
1,109
73
7
3
191,926
0
W
Artemis
13,209
1,201
24
2
0
186,745
0
W
Jing Wei
14,906
1,355
35
3
3
238,518
0
W
Izanami
11,569
1,052
14
1
1
169,276
2
L
Thor
10,614
965
16
1
1
173,498
0
L
Ullr
10,014
910
33
3
2
192,946
0
L
Ratatoskr
13,154
1,196
24
2
1
228,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role