Player Matchup

Terra
Terra
NA_Clan
Terra
Level 88
God Stats
3W - 0L
1,667 SR
Queue Stats
15W - 14L
1,512 Elo+
Party 1
Ra
Ra
WW Shoop
Ra
Level 8
God Stats
3W - 4L
1,481 SR
Queue Stats
4W - 6L
1,402 Elo+
Solo
Ymir
Ymir
xobrxzzy
Ymir
Level 13
God Stats
11W - 7L
1,661 SR
Queue Stats
14W - 14L
1,550 Elo+
Party 1
Team Averages
Level 36
1,603 SR
1,488 Elo+

VS

Team Averages
Level 9
1,500 SR
1,373 Elo+
Hachiman
Hachiman
Damon02
Hachiman
Level 4
God Stats
4W - 5L
1,500 SR
Queue Stats
5W - 8L
1,265 Elo+
Solo
Discordia
Discordia
PatchWorkPuppet
Discordia
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SlickJoey667364
Cthulhu
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 17L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
NA_Clan
Terra
14
5 / 7 / 10
10,712
670
11,334
23,713
22,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 3 / 10
10,540
659
10,706
10,781
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
15
8 / 6 / 6
12,521
783
10,457
20,815
18,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Damon02
Hachiman
15
8 / 2 / 6
11,708
732
12,384
12,390
4,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
PatchWorkPuppet
Discordia
14
7 / 5 / 8
11,524
720
23,932
11,045
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 10 / 9
9,603
600
7,343
20,423
17,298
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
39
15
Kills
16
16
Deaths
17
26
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Damon02
Hachiman
8
2
6
5.5
W
Terra
NA_Clan
Terra
5
7
10
1.43
L
Discordia
PatchWorkPuppet
Discordia
7
5
8
2.2
L
1
10
9
0.55
W
2
3
10
2.33
W
Ymir
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,497
Damage
43,659
55,309
Taken
43,858
43,777
Mitigated
25,324
14,919
Healing
4,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Damon02
Hachiman
12,384
8,168
0
2,369
12,390
4,275
1,080
10,368
1,606
0
41,572
W
Terra
NA_Clan
Terra
11,334
1,611
3,517
6,948
23,713
22,192
302
11,128
11,994
26,953
0
L
Discordia
PatchWorkPuppet
Discordia
23,932
2,634
0
705
11,045
3,751
674
7,176
3,656
56,547
0
L
7,343
1,187
215
1,051
20,423
17,298
0
13,661
6,067
20,815
0
W
10,706
472
1,722
1,341
10,781
3,348
0
7,349
3,174
40,409
0
W
Ymir
10,457
1,911
365
1,026
20,815
18,237
81
11,400
8,823
33,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,773
Gold Earned
32,835
118
Minions Killed
171
0
Camps Cleared
0
867,246
Distance Traveled
771,973
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,708
732
69
4
0
281,050
1
W
Terra
10,712
670
32
2
0
290,477
2
L
Discordia
11,524
720
75
5
0
264,971
2
L
Cthulhu
9,603
600
27
2
0
225,952
1
W
Ra
10,540
659
61
4
0
290,317
5
W
Ymir
12,521
783
25
2
0
286,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role