Player Matchup

Loki
Loki
Glock40StayGory
Loki
Level 25
God Stats
57W - 51L
1,412 SR
Queue Stats
143W - 160L
1,380 Elo+
Solo
Skadi
Skadi
Rogu39hoenix
Skadi
Level 27
God Stats
15W - 11L
1,484 SR
Queue Stats
27W - 26L
1,470 Elo+
Party 1
Artio
Artio
ScOtLaN116
Artio
Level 27
God Stats
2W - 1L
1,719 SR
Queue Stats
28W - 27L
1,470 Elo+
Party 1
Olorun
Olorun
WesGames07
Olorun
Level 7
God Stats
1W - 0L
1,725 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
oldzmoebill
Chaac
Level 26
God Stats
3W - 3L
1,456 SR
Queue Stats
44W - 48L
1,557 Elo+
Party 1
Team Averages
Level 22
1,559 SR
1,475 Elo+

VS

Team Averages
Level 23
1,534 SR
1,389 Elo+
Susano
Susano
BOB RATO
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Benny_j21
Nu Wa
Level 27
God Stats
23W - 32L
1,515 SR
Queue Stats
79W - 94L
1,369 Elo+
Solo
Medusa
Medusa
HaraKiriSensei
Medusa
Level 24
God Stats
8W - 9L
1,611 SR
Queue Stats
93W - 100L
1,366 Elo+
Solo
Mercury
Mercury
i a lv50 pooter
Mercury
Level 29
God Stats
44W - 46L
1,543 SR
Queue Stats
499W - 519L
1,321 Elo+
Solo
Bacchus
Bacchus
theyounggargamel
Bacchus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
366W - 393L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 2
6,754
614
6,698
8,895
2,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 4 / 5
5,971
543
7,126
6,978
2,178
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Artio
8
2 / 6 / 2
5,593
508
3,377
10,000
3,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
WesGames07
Olorun
1
0 / 0 / 0
3,633
330
0
103
32
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

10
1 / 2 / 1
5,766
524
1,471
4,878
1,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BOB RATO
Susano
6
0 / 5 / 1
4,605
419
541
4,271
1,023
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
Benny_j21
Nu Wa
10
4 / 3 / 3
6,155
560
5,166
4,463
1,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
3 / 4 / 5
5,685
517
6,025
6,825
2,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 2 / 2
6,517
592
4,859
8,104
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
3 / 2 / 4
5,838
531
3,927
6,696
4,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
12
Kills
12
13
Deaths
16
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Susano
BOB RATO
Susano
0
5
1
0.1
L
Nu Wa
Benny_j21
Nu Wa
4
3
3
1.83
W
6
1
2
7
L
3
4
5
1.38
W
3
4
5
1.38
W
Artio
2
6
2
0.5
W
Olorun
WesGames07
Olorun
0
0
0
0
L
2
2
2
1.5
W
1
2
1
0.75
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,672
Damage
20,518
30,854
Taken
30,359
10,586
Mitigated
11,726
7,217
Healing
4,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
BOB RATO
Susano
541
192
0
0
4,271
1,023
386
0
4,271
0
10,644
L
Nu Wa
Benny_j21
Nu Wa
5,166
1,260
224
564
4,463
1,260
1,076
589
3,874
25,116
0
W
6,698
2,421
0
2,664
8,895
2,692
345
1,831
7,064
0
29,383
L
6,025
2,925
0
1,605
6,825
2,177
825
504
6,321
0
18,673
W
7,126
3,925
0
0
6,978
2,178
1,587
2,309
4,669
0
27,421
W
Artio
3,377
350
373
1,889
10,000
3,994
120
3,915
6,085
13,535
0
W
Olorun
WesGames07
Olorun
0
0
0
0
103
32
0
103
0
0
0
L
4,859
3,311
0
2,102
8,104
2,741
0
15
8,089
0
37,454
W
1,471
599
0
2,291
4,878
1,690
513
935
3,943
0
18,281
L
3,927
342
0
472
6,696
4,525
53
2,269
4,427
7,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,717
Gold Earned
28,800
158
Minions Killed
191
0
Camps Cleared
0
843,043
Distance Traveled
950,503
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,605
419
21
2
0
156,262
1
L
Nu Wa
6,155
560
40
4
0
188,905
0
W
Loki
6,754
614
53
5
0
228,740
0
L
Medusa
5,685
517
35
3
0
177,535
0
W
Skadi
5,971
543
47
4
0
189,168
0
W
Artio
5,593
508
17
2
0
212,646
1
W
Olorun
3,633
330
0
0
0
0
0
L
Mercury
6,517
592
84
8
0
209,930
1
W
Chaac
5,766
524
41
4
0
212,489
0
L
Bacchus
5,838
531
11
1
0
217,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role