Player Matchup

Raijin
Raijin
DrDungus
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,063 Elo+
Solo
Jormungandr
Jormungandr
Pyrogod1
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 2
Hel
Hel
Roku-koi
Hel
Level 9
God Stats
3W - 6L
1,457 SR
Queue Stats
12W - 23L
1,349 Elo+
Solo
Neith
Neith
TheGameFreakk
Neith
Level 25
God Stats
13W - 7L
1,483 SR
Queue Stats
25W - 13L
1,513 Elo+
Solo
Vamana
Vamana
Walrusyboi
Vamana
Level 7
God Stats
0W - 2L
1,314 SR
Queue Stats
1W - 6L
1,303 Elo+
Party 2
Team Averages
Level 13
1,451 SR
1,294 Elo+

VS

Team Averages
Level 22
1,463 SR
1,412 Elo+
Artemis
Artemis
Layenne92
Artemis
Level 17
God Stats
118W - 130L
1,252 SR
Queue Stats
133W - 144L
1,266 Elo+
Solo
Bastet
Bastet
hacknslash2513
Bastet
Level 30
God Stats
47W - 42L
1,473 SR
Queue Stats
123W - 155L
1,445 Elo+
Party 1
Cthulhu
Cthulhu
malfi1105
Cthulhu
Level 15
God Stats
13W - 9L
1,536 SR
Queue Stats
45W - 50L
1,398 Elo+
Party 1
Apollo
Apollo
marascont
Apollo
Level 18
God Stats
79W - 63L
1,562 SR
Queue Stats
104W - 120L
1,471 Elo+
Party 1
Kukulkan
Kukulkan
shanstar9
Kukulkan
Level 28
God Stats
44W - 49L
1,494 SR
Queue Stats
65W - 89L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DrDungus
Raijin
18
3 / 6 / 8
11,739
978
7,629
18,915
6,930
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Pyrogod1
Jormungandr
18
0 / 16 / 12
11,452
954
5,244
29,142
13,739
19
5 / 6 / 12
13,188
1,099
9,025
23,015
9,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 7 / 7
13,867
1,156
22,432
25,193
10,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vamana
Walrusyboi
Vamana
19
3 / 5 / 12
12,650
1,054
12,788
21,805
19,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Layenne92
Artemis
19
3 / 6 / 16
11,666
972
15,461
10,338
4,766
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
15 / 4 / 13
15,070
1,256
28,985
13,911
7,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
malfi1105
Cthulhu
20
5 / 2 / 24
13,446
1,121
19,560
14,622
23,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
marascont
Apollo
20
11 / 6 / 17
13,173
1,098
20,225
15,449
8,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
shanstar9
Kukulkan
19
6 / 2 / 18
12,608
1,051
23,090
7,873
4,481
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
128
20
Kills
40
40
Deaths
20
51
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Raijin
DrDungus
Raijin
3
6
8
1.17
W
Artemis
Layenne92
Artemis
3
6
16
1.83
L
Jormungandr
Pyrogod1
Jormungandr
0
16
12
0.38
L
5
6
12
1.83
L
9
7
7
1.79
L
Vamana
Walrusyboi
Vamana
3
5
12
1.8
W
15
4
13
5.38
W
Cthulhu
malfi1105
Cthulhu
5
2
24
8.5
W
Apollo
marascont
Apollo
11
6
17
3.25
W
Kukulkan
shanstar9
Kukulkan
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,118
Damage
107,321
118,070
Taken
62,193
60,445
Mitigated
48,111
23,187
Healing
5,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
DrDungus
Raijin
7,629
1,745
0
404
18,915
6,930
0
6,612
12,303
21,099
0
W
Artemis
Layenne92
Artemis
15,461
7,672
0
0
10,338
4,766
0
3,489
6,749
0
45,556
L
Jormungandr
Pyrogod1
Jormungandr
5,244
2,398
0
0
29,142
13,739
0
11,115
18,027
22,038
0
L
9,025
2,610
7,828
5,172
23,015
9,846
0
8,990
14,025
27,323
0
L
22,432
14,925
0
4,968
25,193
10,018
0
9,490
15,703
0
55,840
L
Vamana
Walrusyboi
Vamana
12,788
4,510
0
4,815
21,805
19,912
0
6,443
15,362
39
25,250
W
28,985
11,350
522
1,366
13,911
7,143
0
4,854
8,957
0
36,557
W
Cthulhu
malfi1105
Cthulhu
19,560
474
0
0
14,622
23,528
0
6,497
7,831
44,525
0
W
Apollo
marascont
Apollo
20,225
16,245
402
3,085
15,449
8,193
0
5,295
10,029
0
29,047
W
Kukulkan
shanstar9
Kukulkan
23,090
1,774
0
0
7,873
4,481
0
1,785
5,913
39,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,896
Gold Earned
65,963
223
Minions Killed
222
4
Camps Cleared
3
1,016,719
Distance Traveled
1,067,717
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,739
978
23
2
0
182,152
0
W
Artemis
11,666
972
65
5
1
162,106
1
L
Jormungandr
11,452
954
23
2
0
162,224
0
L
Hel
13,188
1,099
62
5
2
213,160
0
L
Neith
13,867
1,156
82
7
0
182,074
0
L
Vamana
12,650
1,054
33
3
2
277,109
1
W
Bastet
15,070
1,256
14
1
0
242,937
0
W
Cthulhu
13,446
1,121
79
7
1
255,298
0
W
Apollo
13,173
1,098
21
2
0
192,881
0
W
Kukulkan
12,608
1,051
43
4
1
214,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role